[从头学绘画] 第13节 六十四式八卦掌 (9-16)
<span style="font-size:18px;">#
#扣步掩肘掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [-50, -130, 10];RA = [-30, -60, -90];LL = [-60, 40, -130];RL = [-20, 50, -120];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 1/1000;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(60);proj_rSmallArm = 1 * cos_(30);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(30);proj_rSmallLeg = 1 * cos_(30);proj_rFoot = 1 * cos_(0);#</span>
<span style="font-size:18px;">#
#掰步左撑掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [90, 10, 10];RA = [30, 60, 90];LL = [60, -30, 60];RL = [-60, 30, -20];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = -1/1000;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(0);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(0);#</span>
<span style="font-size:18px;">#
#并步上穿掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [-90, -60, -30];RA = [-150, -30, 10];LL = [10, -10, 0];RL = [-10, 10, 0];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 0;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(60);proj_lSmallArm = 1 * cos_(30);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(90);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(90);#</span>
<span style="font-size:18px;">#
#托天塌地掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [60, -30, 30];RA = [-150, -30, 90];LL = [30, -60, 90];RL = [-60, 30, -90];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 0;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(30);#</span>
<span style="font-size:18px;">#
#仆步平插掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 60; #往左斜从90度减角,往右加角LA = [80, 0, 0];RA = [-60, 120, 30];LL = [70, 0, 20];RL = [-120, 150, -120];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 1/1000;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(30);#</span>
<span style="font-size:18px;">#
#弓步撩掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 60; #往左斜从90度减角,往右加角LA = [90, 0, 10];RA = [-60, 60, 60];LL = [80, -80, 90];RL = [-60, 0, 90];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = -1/1000;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(30);#</span>
<span style="font-size:18px;">#
#转体穿掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [-45, -135, 10];RA = [-90, -45, 10];LL = [10, 30, -90];RL = [-10, -30, 90];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 0;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(30);#</span>
<span style="font-size:18px;">#
#转身双挎掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加角LA = [60, 0, 60];RA = [-60, 0, -60];LL = [80, -30, 60];RL = [-50, 50, 0];lBigArm = LA[0]; #取值范围 20 -> 160lSmallArm = LA[1];lHalm = LA[2];rBigArm = RA[0]; #取值范围 -20 -> -160 rSmallArm = RA[1];rHalm = RA[2];lBigLeg = LL[0]; #取值范围 -10 -> -120lSmallLeg = LL[1];lFoot = LL[2];rBigLeg = RL[0]; #取值范围 10 -> 120 rSmallLeg = RL[1]; rFoot = RL[2];upBodyCurveRate = 0;neckEndAngle = -90 / 180 * math.pi;midBodyAngle = -90 / 180 * math.pi;#长度投影系数proj_lBigArm = 1 * cos_(0);proj_lSmallArm = 1 * cos_(0);proj_lHalm = 1;proj_rBigArm = 1 * cos_(0);proj_rSmallArm = 1 * cos_(0);proj_rHalm = 1;proj_lBigLeg = 1 * cos_(0);proj_lSmallLeg = 1 * cos_(0);proj_lFoot = 1 * cos_(30);proj_rBigLeg = 1 * cos_(0);proj_rSmallLeg = 1 * cos_(0);proj_rFoot = 1 * cos_(90);#</span>
本节到此结束,欲知后事如何,请看下回分解。
[从头学绘画] 第13节 六十四式八卦掌 (9-16)相关推荐
- [从头学绘画] 第17节 六十四式八卦掌 (41-48)
<span style="font-size:18px;"># #<41>右铁牛耕地#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往 ...
- [从头学绘画] 第15节 六十四式八卦掌 (25-32)
<span style="font-size:18px;"># #<25>转身缠手掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 120; # ...
- [从头学绘画] 第19节 六十四式八卦掌 (57-64)
<span style="font-size:18px;"># #<57>马步掩肘掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往 ...
- [从头学绘画] 第12节 六十四式八卦掌 (1-8)
<span style="font-size:18px;"># #预备式#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往右加 ...
- [从头学绘画] 第18节 六十四式八卦掌 (49-56)
<span style="font-size:18px;"># #<49>转身翻砸锤#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往 ...
- [从头学绘画] 第14节 六十四式八卦掌 (17-24)
<span style="font-size:18px;"># #右凤凰展翅#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角,往 ...
- [从头学绘画] 第16节 六十四式八卦掌 (33-40)
<span style="font-size:18px;"># #<33>翻身掌#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜 ...
- [从头学绘画] 第21节 八段锦
<span style="font-size:18px;"># #双手托天理三焦#旋转, 左肢角度取正值,右肢脚度取负值neckRot = 90; #往左斜从90度减角 ...
- 【正点原子Linux连载】第六十四章 Linux 多点电容触摸屏实验 -摘自【正点原子】I.MX6U嵌入式Linux驱动开发指南V1.0
1)实验平台:正点原子阿尔法Linux开发板 2)平台购买地址:https://item.taobao.com/item.htm?id=603672744434 2)全套实验源码+手册+视频下载地址: ...
最新文章
- Reporting Service 告警w WARN: Thread pool pressure. Using current thread for a work item
- 兰大计算机学院保研,兰州大学的保研情况怎么样?保研率高吗?
- W ndoWs7重启按F11没用,windows7无法正常启动按F8也没有效果的解决方法
- 华为平板安装python_极致安卓—Termux/Aid Learning安装宇宙最强VS Code
- 第五天 断点续传和下载
- 深度学习 autoencoder_笔记:李淼博士-基于模仿学习的机器人抓取与操控
- NBU调用crontab备份
- mysql查询语句块_mysql查询语句
- 应用计算机金融 pdf,金融保险计算机技术及其在金融业中的应用.pdf
- 简述对互联网产品经理的认识
- 网络安全与渗透:漏洞攻击—— msf(四)此生无悔入华夏,男儿何不带吴钩
- 关于多个债权人申请执行同一被执行人的清偿顺序问题
- react 项目的一个ie8兼容性问题
- PostgreSQL 磁盘空间的保护伞 PG_repack VS 表膨胀
- pool win10提示bad_大师讲解win10蓝屏重启代码BAD,POOL,CALLER修复方法
- 采购行业权威证书对比
- windows 下 nextcloud 的偏保姆级搭建教程
- java hasnext_Java扫描仪的hasNext()方法与示例
- 用 bat 批处理命令启动 Android Studio 自带模拟器
- StoryBoard 创建tabBarController
热门文章
- 用定时器实现页面跳转
- 【BJOI2019】送别(平衡树)(大力分类讨论)
- c语言static(c语言static是什么意思)
- 大型企业网络安全顶层规划设计开篇(二)—美国国防部架构框架(DoDAF)(上)
- 银行卡I类II类III类账户区别
- JS中鼠标拖拽div(onmousedown、onmousemove、onmouseup)
- wordpress-Ashade摄影作品展示相册 v2.0主题模板
- .net编程创建 Access 文件和 Excel 文件
- 初中生计算机英语作文,初中生英语作文20篇
- 并发理论:并发编程的2大利器 管程 VS 信号量