Windows Phone 游戏 Roll In The Hole 去除 XBL 服务
Windows Phone Marketplace 链接:
http://www.windowsphone.com/zh-HK/apps/70f3c02b-0d27-4772-877e-df6726b05732
XAP 包下载地址:
http://www.wpxap.com/thread-473098-1-1.html
RollInTheHole.dll 的 IL 修改如下:
*** r.org.il Thu Aug 30 16:35:46 2012 --- r.il Thu Aug 30 16:43:20 2012 *************** *** 185,195 ****IL_00ac: ldarg.0IL_00ad: ldfld class [XNAPandaEngine]XNAPandaEngine.Base.BackgroundMusicManager RollInTheHole.Main::musicManagerIL_00b2: callvirt instance void class [mscorlib]System.Collections.ObjectModel.Collection`1::Add(!0) - IL_00b7: ldarg.0 - IL_00b8: call instance class [Microsoft.Xna.Framework.Game]Microsoft.Xna.Framework.GameComponentCollection [Microsoft.Xna.Framework.Game]Microsoft.Xna.Framework.Game::get_Components() - IL_00bd: ldarg.0 - IL_00be: newobj instance void [Microsoft.Xna.Framework.Game]Microsoft.Xna.Framework.GamerServices.GamerServicesComponent::.ctor(class [Microsoft.Xna.Framework.Game]Microsoft.Xna.Framework.Game) - IL_00c3: callvirt instance void class [mscorlib]System.Collections.ObjectModel.Collection`1::Add(!0)IL_00c8: call class [XNAPandaEngine]XNAPandaEngine.EngineManager [XNAPandaEngine]XNAPandaEngine.EngineManager::get_Instance()IL_00cd: ldarg.0IL_00ce: ldfld class [XNAPandaEngine]XNAPandaEngine.Base.BackgroundMusicManager RollInTheHole.Main::musicManager --- 185,190 ----
XNAPandaEngine.dll 的 IL 修改如下:
*** x.org.il Thu Aug 30 16:47:15 2012 --- x.il Thu Aug 30 17:01:44 2012 *************** *** 33592,33597 **** --- 33592,33598 ----.locals init (class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.SignedInGamer V_0,class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.LeaderboardWriter V_1,class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.LeaderboardEntry V_2) + retIL_0000: call bool [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.Guide::get_IsTrialMode()IL_0005: brtrue.s IL_0040*************** *** 33704,33709 **** --- 33705,33711 ----.locals init (int32 V_0,object V_1,class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.SignedInGamer V_2) + retIL_0000: ldc.i4.0IL_0001: stloc.0IL_0002: newobj instance void [mscorlib]System.Object::.ctor() *************** *** 40278,40360 ****IL_0270: call instance class XNAPandaEngine.Base.Node XNAPandaEngine.Base.Node::AddChild(class XNAPandaEngine.Base.Node,float32)IL_0275: pop - IL_0276: call class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.AchievementCollection XNAPandaEngine.Achievments.LiveSupport::GetAchievments() - IL_027b: stloc.3 - IL_027c: ldc.i4.0 - IL_027d: stloc.s V_4 - IL_027f: ldc.i4.0 - IL_0280: stloc.s V_5 - IL_0282: ldc.i4.0 - IL_0283: stloc.s V_6 - IL_0285: ldloc.3 - IL_0286: callvirt instance class [mscorlib]System.Collections.Generic.IEnumerator`1[Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.AchievementCollection::GetEnumerator() - IL_028b: stloc.s V_11 - .try - { - IL_028d: br.s IL_0304 - - IL_028f: ldloc.s V_11 - IL_0291: callvirt instance !0 class [mscorlib]System.Collections.Generic.IEnumerator`1::get_Current() - IL_0296: stloc.s V_7 - IL_0298: ldloc.s V_7 - IL_029a: newobj instance void XNAPandaEngine.Scenes.AchievementsElement::.ctor(class [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.Achievement) - IL_029f: stloc.s V_8 - IL_02a1: ldloc.s V_8 - IL_02a3: ldc.r4 240. - IL_02a8: ldc.i4 0xa0 - IL_02ad: ldloc.s V_4 - IL_02af: dup - IL_02b0: ldc.i4.1 - IL_02b1: add - IL_02b2: stloc.s V_4 - IL_02b4: ldc.i4.s 120 - IL_02b6: mul - IL_02b7: add - IL_02b8: conv.r4 - IL_02b9: newobj instance void [Microsoft.Xna.Framework]Microsoft.Xna.Framework.Vector2::.ctor(float32, - float32) - IL_02be: callvirt instance void XNAPandaEngine.Base.Node::set_Position(valuetype [Microsoft.Xna.Framework]Microsoft.Xna.Framework.Vector2) - IL_02c3: ldarg.0 - IL_02c4: ldfld class XNAPandaEngine.Sprite XNAPandaEngine.Scenes.AchievementsScene::list - IL_02c9: ldloc.s V_8 - IL_02cb: callvirt instance class XNAPandaEngine.Base.Node XNAPandaEngine.Base.Node::AddChild(class XNAPandaEngine.Base.Node) - IL_02d0: pop - IL_02d1: ldarg.0 - IL_02d2: ldloc.s V_8 - IL_02d4: callvirt instance valuetype [Microsoft.Xna.Framework]Microsoft.Xna.Framework.Vector2 XNAPandaEngine.Base.Node::get_Position() - IL_02d9: ldfld float32 [Microsoft.Xna.Framework]Microsoft.Xna.Framework.Vector2::Y - IL_02de: ldc.r4 150. - IL_02e3: add - IL_02e4: stfld float32 XNAPandaEngine.Scenes.AchievementsScene::maxY - IL_02e9: ldloc.s V_7 - IL_02eb: callvirt instance bool [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.Achievement::get_IsEarned() - IL_02f0: brfalse.s IL_0304 - - IL_02f2: ldloc.s V_5 - IL_02f4: ldc.i4.1 - IL_02f5: add - IL_02f6: stloc.s V_5 - IL_02f8: ldloc.s V_6 - IL_02fa: ldloc.s V_7 - IL_02fc: callvirt instance int32 [Microsoft.Xna.Framework.GamerServices]Microsoft.Xna.Framework.GamerServices.Achievement::get_GamerScore() - IL_0301: add - IL_0302: stloc.s V_6 - IL_0304: ldloc.s V_11 - IL_0306: callvirt instance bool [mscorlib]System.Collections.IEnumerator::MoveNext() - IL_030b: brtrue.s IL_028f - - IL_030d: leave.s IL_031b- } // end .try - finally - { - IL_030f: ldloc.s V_11 - IL_0311: brfalse.s IL_031a - - IL_0313: ldloc.s V_11 - IL_0315: callvirt instance void [mscorlib]System.IDisposable::Dispose() - IL_031a: endfinally - } // end handlerIL_031b: ldc.r4 20.IL_0320: ldc.r4 80.IL_0325: newobj instance void [Microsoft.Xna.Framework]Microsoft.Xna.Framework.Vector2::.ctor(float32, --- 40280,40286 ---- *************** *** 59053,59058 **** --- 58979,58985 ----IL_0270: call instance class XNAPandaEngine.Base.Node XNAPandaEngine.Base.Node::AddChild(class XNAPandaEngine.Base.Node,float32)IL_0275: pop + retIL_0276: ldarg.0IL_0277: call instance bool XNAPandaEngine.Scenes.LeaderBoardScene::IsConnected()IL_027c: brfalse IL_03a1
Windows Phone 游戏 Roll In The Hole 去除 XBL 服务相关推荐
- Windows Phone 游戏 Galaga Legions DX 去除 XBL 服务
Windows Phone Marketplace 链接: http://www.windowsphone.com/zh-HK/apps/28bcc57b-e1d8-4f61-a508-fc5b2b9 ...
- 【180720】微软Windows扫雷游戏代码
源码简介 本源码是一个微软Windows扫雷游戏代码,可选择难度级别:初级.中级.高级. 注意事项: 1.开发环境为Visual Studio 2010,使用.net 2.0开发. 源码下载地址: ...
- 如何用python编一个扫雷游戏_用 Python 做一个 Windows 扫雷游戏
原标题:用 Python 做一个 Windows 扫雷游戏 本文代码基于 python3.6 和 pygame1.9.4. Windows XP 上的扫雷是无数80/90后的集体回忆,今天我们就用 P ...
- 扫雷java程序算法设计_基于Java的Windows扫雷游戏的设计与实现毕业论文+任务书+翻译及原文+源码+辅导视频...
基于Java的Windows扫雷游戏的设计与实现 摘 要 扫雷这款游戏有着很长的历史,从扫雷被开发出来到现在进行了无数次的优化,这款游戏变得越来越让人爱不释手了,简单的玩法在加上一个好看的游戏界面,每 ...
- Windows server 2008、2012、2016搭建sftp服务(超级简单)
Windows server 2008.2012.2016搭建sftp服务(超级简单) 原创 及时雨丶 最后发布于2019-11-13 06:26:38 阅读数 194 收藏 发布于2019-11-1 ...
- AD域建设管理(一)| 安装windows server2019、AD域、AD域证书服务
AD域建设管理(一)| 安装windows server2019.AD域.AD域证书服务 1.环境介绍及前言 2.安装配置win server 2019虚拟机 3.安装AD域服务.AD证书服务 3.1 ...
- windows服务器搭建原神私服教程(附客户端+服务端+环境配置)
今天给大家带来的是windows服务器搭建原神私服的教程,服务端搭建于私人windows服务器,客户端支持情况:PC.iOS支持国服 /国际服均可,Android仅支持国际服.本篇文章附有客户端和服务 ...
- 将Unity官方射击游戏 Space Shooter 改为实时对战小游戏,使用天梯实时对战服务(NanoLink)
将Unity官方射击游戏(Space Shooter)改为实时对战小游戏,使用天梯实时对战服务(NanoLink) io 类型游戏如此热门,有没有蠢蠢欲动? 如何让自己的游戏快速实现可实时联机对战? ...
- Windows 无法设置xxx的密码,原因是:工作站服务没有启动 或 密码不满足密码策略的要求
"windows 无法设置XXXX的密码 原因是:密码不满足密码策略的要求.检查最小密码长度.密码复杂性和密码历史的要求" 或者"Windows 无法设置xxx的密码,原 ...
最新文章
- 在文件中查找指定字符串
- docker启动odoo提示module没有安装_Windows Server 2019上的Docker 入门
- [链表]---链表中环的入口节点
- erosa mysql_MySQL协议和canal实现
- 易生信Linux培训
- android fragment 教程,Android app开发中的Fragment入门学习教程
- python3 collections模块_python的Collections 模块
- 分布式光伏站远程监控组网方案
- 《大数据之路-阿里巴巴大数据实践》第三章 数据同步
- LOL各大服务器所在位置,LOL各大服务器所在地,8个大区全都在广东,是其他省的两倍...
- 历史周期律 多久_什么是“历史周期律”?
- 【软件project】 文档 - 银行业务管理 - 需求分析
- java i18n utf_Java国际化(i18n)字符串与Unicode转换
- java http获取cookie_java – 通过HttpClient接受所有Cookie
- Arduino 开发ESP8266(ESP12F)模块
- android ndk neon,Android NDK开发之 NEON使用介绍
- 【Kafka】Kafka的Rebalance机制可能造成的影响及解决方案
- word文件的打开密码如何破解
- (林大oj1276)
- Shell脚本实用小技巧-教你屏蔽执行命令的所有显示信息,包含错误信息