左边是地狱右边也是地狱

回顾性 (RETROSPECTIVE)

Back in primary school, I was a curious lad. I fit in better with the endless shelves of the library than with the bullies who served fists for lunch. Over the summers, I had to stay back since my mom used to teach at the same convent school. The library soon became an escape from Abu Dhabi’s scorching heat and let me hunt for exotic books and other timeless trinkets. Dusty boxes stood out from the wooden shelves laden with texts of all kinds. While most of them must have been donations, I cannot be certain of the source.

其他回在小学的时候,我是一个好奇的孩子。 我比不上那些用拳头吃午饭的恶霸,更适合放在图书馆无休止的书架上。 整个夏天,由于妈妈曾经在同一所修道院学校教书,我不得不待在家里。 图书馆很快就摆脱了阿布扎比炎热的天气,让我寻找了奇特的书籍和其他永恒的装饰品。 装满各种文字的木制架子上满是灰尘的盒子。 尽管其中大多数一定是捐款,但我不确定来源。

Nonetheless, I dug in as though it were a continental buffet. Beneath some second-hand novels, I struck gold. A video game that I had never heard of. With teeth the size of elephant tusks, the demon on the cover didn’t deter me. And if the nun (who happened to be at the library at the time) had any thoughts on the matter, it didn’t show. She simply smiled, and let me keep the demonic item.

尽管如此,我还是觉得这是欧陆式自助餐。 在一些二手小说下,我击中了金子。 我从未听说过的电子游戏。 牙齿长着象牙的大小,盖上的恶魔并没有阻止我。 而且,如果那个修女(当时碰巧在图书馆)对这个问题有任何想法,那么它没有显示出来。 她只是微笑了,让我保留这个恶魔物品。

Dungeon Keeper spared no time in diving into the business end of things. The intro cinematic has a beheading sequence. Good thing I held back from testing it out in the computer lab.

地牢守护者不遗余力地投入到业务方面。 电影简介有斩首顺序。 我阻止了在计算机实验室中对其进行测试的好处。

So began my dungeoneering expedition.

我的探险之旅就这样开始了。

A gold mine for your imps to dig. Source: MobyGames.
您的小鬼挖的金矿。 资料来源:MobyGames。

睡眠归我所有……我梦想着生活 (Sleep is due to me… and I have a dream to live)

This line was stashed within the executable code of the game by Jonty Barnes, one of Dungeon Keeper’s designers. It perfectly captures what Bullfrog Productions was gunning for. A twisted fantasy brought to life. In Dungeon Keeper, you play as a green disembodied hand who floats above your very own dungeon. You start off with a couple of imps and a Dungeon Heart that must be protected at all costs.

此行由Dungeon Keeper的设计师之一乔尼·巴恩斯(Jonty Barnes)隐藏在游戏的可执行代码中。 它完美地体现了Bullfrog Productions的目标。 扭曲的幻想栩栩如生。 在《 地牢守护者》中 ,您扮演的是一只绿色的无形手,漂浮在自己的地牢上方。 您从几个小鬼和一个不惜一切代价得到保护的地牢之心开始。

The game effectively lets you play as a god, albeit a devious one. Dungeon Keeper mixes several genres to great effect, from city-building to strategy. Lairs house your minions, hatcheries feed them and a treasury keeps them from grumbling. You’ll need to take control of a portal before bringing in new minions. These range from Trolls to Dragons and Bile Demons, hulking red masses with morningstars attached to their heads. Your main objective doesn’t really change from mission to mission. A wandering band of heroes led by the Lord of the Land will eventually find their way into your dungeon.

该游戏可以有效地让您扮演神灵,尽管它是一个曲折的神灵。 从城市建设到战略, Dungeon Keeper融合了多种流派,并产生了巨大的影响。 巢穴安置您的奴才,孵化场为它们喂食,而国库则防止他们抱怨。 在引入新的奴才之前,您需要控制门户。 这些范围从巨魔到龙和胆鬼,从头到尾都挂着红色的团块。 您的主要目标实际上并没有因任务而改变。 由土地之王领导的一群游荡的英雄最终将进入您的地牢。

Leave none to tell the tale.

不让任何人讲这个故事。

The quality of this game is incredible. From powerful voice-acting to downright wicked humor, Dungeon Keeper seems to get better with time. Richard Ridings acts as a mentor and does a great job in seasoning the game with humorous nuggets. Heck, he even randomly sneezes during the game to keep you on edge.

这款游戏的质量令人难以置信。 从强有力的声音表演到彻头彻尾的邪恶幽默, 地牢守护者似乎随着时间的流逝而变得更好。 理查德·里丁斯(Richard Ridings)担任导师,并通过幽默的掘金为游戏增添趣味。 哎呀,他甚至在比赛中随机打喷嚏,以保持您的优势。

Or tells you that your minions demand chocolate.

或告诉您,您的奴才需要巧克力。

A Bile Demon. Source: WhatCulture.
胆汁恶魔。 资料来源:WhatCulture。

闹剧幽默 (Slapstick humor)

Speaking of tongue-in-cheek humor, your disembodied hand can slap minions to get them to work, at the expense of a sliver of health. This helps you round up lazing imps to get back to strengthening walls or mining gold. You can even pick them up (eight at a time) and drop them within your territory to get them to do what you want. But you can’t just go about slapping everyone you see.

说到开玩笑的幽默,您无经验的手可以给小伙伴打耳光,以使它们正常工作,但会损害健康。 这可以帮助您整理激光打磨痕迹,以恢复到加固墙壁或开采黄金的效果。 您甚至可以捡起它们(一次八个)并将它们放到您的领土内,以使它们执行您想要的操作。 但是,您不能随便拍打您看到的所有人。

Bile Demons merely wobble away after a bit of punishment. Not before he serves you the finger, of course. On the other end of the dark spectrum, we have Dark Mistresses. The sounds they make as they are whipped in the torture chamber aren’t something a 7-year-old ought to hear, let alone write a review about over a decade later.

胆汁恶魔只是经过一点点惩罚就摇摇晃晃了。 当然,在他为您服务之前。 在黑暗光谱的另一端,我们有黑暗情妇。 他们在拷打室中鞭打时发出的声音不是7岁孩子应该听到的,更不用说写关于十年后的评论了。

Let’s just say they got a kick out of it.

我们只是说他们踢了出来。

Before you think that Dungeon Keeper reinforces abusive stereotypes, I believe Peter Molyneux and his band of developers knew of the interpretations this gesture could have before implementing it. I think it is merely a game mechanic that gives players a sense of immersion and authority over their lively minions. Dungeon Keeper has a dark sense of humor, which is okay. And 7-year-old me didn’t pay too much heed to the ramifications a game that doesn’t take itself seriously would have on expressions of violence.

在您认为Dungeon Keeper强化辱骂刻板印象之前,我相信Peter Molyneux和他的开发人员在实施此手势之前已了解此手势可能具有的解释。 我认为这仅仅是一种游戏机制,可以使玩家对自己活跃的仆从产生沉浸感和权威感。 地牢守护者有一种黑暗的幽默感,没关系。 而我7岁的时候,我并没有过多地注意游戏本身对暴力表达的影响。

Back to the Trolls and Dark Mistresses.

回到巨魔和黑暗情妇。

Dungeon warfare. Source: TheRegister.
地牢战。 资料来源:TheRegister。

需要把他们全都抓到 (Gotta catch em’ all)

Dungeon Keeper offers an incredible variety of minions, imbued with unique personalities and abilities. Some are better suited to certain tasks than others and learning these quirks can make the difference between victory and human Knights whittling down your Dungeon Heart. The pathfinding ability of your minions puts new RTS games to shame. Molyneux stated that it was the largest piece of code in the game. In levels where you face off against a rival dungeon keeper, you’ll need to use all the traps and doors at your disposal to keep their monsters at bay. But keeping your minions primed for battle is no simple task.

地牢守护者提供各种令人难以置信的奴才,并拥有独特的个性和能力。 有些游戏比其他游戏更适合某些任务,而学习这些怪癖可以使胜利与人类骑士在地下城之心wh绕之间有所不同。 奴才的寻路能力使新的RTS游戏变得可耻。 Molyneux表示这是游戏中最大的代码段。 在与敌方地牢守卫对峙的关卡中,您需要使用所有陷阱和门来控制他们的怪物。 但是,让您的奴才为战斗做好准备并非易事。

Some creatures host bitter rivalries that might end up in fights within your own domain if you aren’t too careful. Spiders detest giant Flies and Vampires bare their fangs if forced to share a lair with a fireball-hurling Warlock. The latter can incite revolts if you don’t pay them enough. Dark Mistresses are leather-clad vixens who train relentlessly with your units. Orcs are natural leaders who take up a position at guard posts to keep watch. Demon Spawn can train and become Dragons, equipped with healing spells and a fiery breath. And they all line up at your Treasury Room at “Payday.”

如果您不太谨慎的话,有些生物可能会在您自己的领域内进行激烈的竞争,最终可能会导致战斗。 如果被迫与投掷火球的术士共享一个巢穴,蜘蛛就会憎恨巨型苍蝇和吸血鬼。 如果您支付的费用不足,后者会煽动起义。 黑暗情妇是穿着皮革的泼妇,他们会不懈地训练您的部队。 兽人是天生的领袖,他们在岗哨站岗以保持警惕。 恶魔Spawn可以训练并成为龙,拥有治疗法术和炽烈的呼吸。 他们都在“发薪日”在您的库房排队。

The best part? You can possess each of them.

最好的部分? 您可以拥有每个。

Taking control of a minion literally changes the game. Things flip into a first-person perspective, allowing you to use spells and abilities as you see fit. From the fish-eyes of the Demon Spawn or the fireballs you can toss as a Warlock, each unit is unique, from their dialogue to their mannerisms. You can double-time it as an Imp to bust gold deposits or carve walls like it’s nothing. The audio effects go from cool to brilliant as they become directional, assaulting your left and right eardrums based on the source of the sound. The Possession spell is a godsend in a fight, particularly if you plan on implementing battle tactics in real-time. You even get to possess the granddad of them all, the demon on the cover of the box. The psychotic killing machine inspired by the ex-girlfriend of Dungeon Keeper’s lead artist.

控制小兵从字面上改变了比赛。 事情转变为第一人称视角,使您可以使用自己认为合适的咒语和能力。 从恶魔生成的鱼眼或术士可以扔的火球中,每个单元都是独一无二的,从对话到举止。 您可以将其作为Imp的两倍,以破坏金矿或雕刻墙壁,就像什么都没有。 音频效果从定向变为酷炫,从声音到明亮,根据声音的来源来攻击您的左右耳膜。 拥有法术是战斗中的天赐之物,特别是如果您计划实时实施战斗策略。 您甚至可以拥有所有这些的祖父,盒子盖上的恶魔。 这种精神病杀人机器的灵感来自于Dungeon Keeper首席艺术家的前女友。

The Horned Reaper.

有角的收割者。

The Hatchery. Source: Dungeon Keeper Wiki.
孵化场。 来源:Dungeon Keeper Wiki。

还有更多空间 (Room for more)

Your imps can be tasked with clearing sections of the dungeon so that you have an opening to create rooms that let you store gold or develop your minions even further. Hatcheries are your food supply. Watch as a Warlock uses a fireball to conjure up a delightful meal. Portals spew forth minions based on how suited your domain is for their nefarious ways. For instance, libraries can tempt Warlocks to join your cause. Workshops let you craft devious snares and doors to protect your kingdom from invaders, while guard posts let you station minions at strategic defense positions.

您的小鬼可以承担清理地牢区域的任务,以便您有空地创建可以储存黄金或进一步开发奴才的房间。 孵化场是您的食物供应。 观看术士使用火球来制作美味佳肴。 门户网站会根据您的域对自己的邪恶方式的适合程度来发出奴才。 例如,图书馆可以吸引术士加入您的事业。 讲习班可让您制作弯曲的网罗和门,以保护您的王国不受入侵者的侵扰,而哨所则可让您将小兵驻扎在战略防御阵地。

The training room is where your boys become men and mistresses… you get the idea. At the cost of gold, minions become stronger and gain new skills. The torture chamber lets you improve the productivity of your minions or convert enemy soldiers to your side with imaginative ways to torture them, from a wooden stake to the heart or a whip.

在培训室里,您的男孩成为男人和情妇……您明白了。 以黄金为代价,奴才变得更加强大并获得了新技能。 酷刑室可让您提高奴才的生产力,或以富有想象力的方式折磨敌方士兵,从木桩到心脏或鞭子,折磨他们。

They also keep your Dark Mistresses happy. Enough said.

它们还使您的黑暗情妇高兴。 说够了。

Worried that you can’t afford the upkeep of your newly converted human minions? Leave them to rot in the prison and they’ll emerge as skeletons, undead beings with zero upkeep. Now that’s business management done right.

担心您负担不起新converted依的人类奴才的保养? 让他们在监狱中腐烂,它们就会像骷髅头,零维护的不死生物一样出现。 现在,业务管理已正确完成。

The regions are corrupted as you progress. Source: WhatCulture.
随着您的前进,这些区域已损坏。 资料来源:WhatCulture。

一个全新的世界 (A whole new world)

Dungeon Keeper’s missions consist of desperate heroes doing what heroes do best: fail as they try to keep evil at bay. They’ll tunnel through rock and stone to get to you, so you’d better keep your walls reinforced to gate them out. Or lock yourself in. Eventually, you’ll have to face them if you wish to continue your march of terror. And when your minions duke it out against men, dwarves, and fairies, tact is key.

地牢守护者的任务由绝望的英雄们做,英雄们最擅长的事:失败,因为他们试图阻止邪恶。 他们会穿过岩石和石头到达您,因此您最好加固墙壁以将其挡住。 或锁定自己。最终,如果您想继续恐怖行军,就必须面对他们。 当您的仆从将其与人类,矮人和仙女对抗时,机敏是关键。

Once you’re done with the pesky invaders, don’t just leave their corpses to rot. Either cart them off to your graveyard to lure a Vampire or toss them in a prison to create Skeletons out of them. Add a chicken into a prison and you now have a prisoner-fueled spectacle worthy of a battle royale game. Neat.

一旦您完成了讨厌的侵略者的工作,就不要仅仅让他们的尸体腐烂。 要么将它们运到您的墓地以吸引吸血鬼,要么将它们扔进监狱以从中制造出骷髅。 在监狱中加一只鸡,您现在拥有了一场值得囚犯拥戴的奇观,值得一战。 整齐。

The sounds and visuals of this 1997 game are insane. While the textures are rather dated, they’re still pretty tidy and don’t get in the way of wreaking havoc. Tossing a fireball in a straight line lights up surrounding walls as it passes by them. It all adds up to an experience that is fascinating, albeit in a twisted way. Each character responds differently to the situation at hand, be it the heat of battle or a dungeon chore. Roars and screams assault your ears as armor clanks against swords and magic rips mortals apart. All in a level that builds out instead of building up like traditional RTS endeavors. It’s an experience that remains fresh to this day. It’s a shame that EA butchered the franchise after its second outing.

这个1997年游戏的声音和视觉效果很疯狂。 虽然纹理比较陈旧,但它们仍然很整洁,不会造成严重破坏。 直线扔火球会照亮周围的墙壁。 这一切都是令人着迷的,尽管是一种扭曲的方式。 每个角色对当前形势的React都不同,无论是战斗激烈还是地牢琐事。 咆哮和尖叫声袭击了您的耳朵,装甲对剑和魔力劈裂,凡人间裂开了。 一切都在建立而不是像传统的RTS努力那样建立。 直到今天,这种体验仍然很新鲜。 EA在第二次发行之后就把这家专营店屠杀了,真是可惜。

Who knew that villain management could be so much fun?

谁知道小人管理会如此有趣?

A word of caution: do not play the mobile game. Please. Play this instead.

请注意:不要玩手机游戏。 请。 改玩这个。

翻译自: https://medium.com/super-jump/my-time-as-ceo-of-hell-773af60a5885

左边是地狱右边也是地狱


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