Python魂斗罗小游戏源代码源程序,主程序Contra.py,游戏简易使用说明:A:向左,D:向右,W:跳起,S:趴下,J:射击,P:退出程序。

程序运行截图:
Contra.py

'''
公众号:Python代码大全
'''
import pygame
import sys
from pygame.locals import *
from settings import Settings
from game_player import Game_Player
import game_functions as gf
from pygame.sprite import Group
from game_stats import GameStats
from game_boss import Game_Boss
from button import Buttondef run_game():bg = pygame.image.load("图片/map01.jpeg")game_settings = Settings()pos_x = 0#地图移动pygame.init()screen = pygame.display.set_mode((game_settings.screen_width,game_settings.screen_height))pygame.display.set_caption("魂斗罗BY Python代码大全")stats = GameStats(game_settings)player = Game_Player(game_settings,screen)bullets = Group()boss = Group()enemys = Group()win_button = Button(game_settings,screen,"YOU WIN")gf.create_legion(game_settings,screen,enemys)gf.create_boss(game_settings,screen,player,boss)while True:pygame.mouse.set_visible(False)gf.check_events(game_settings,screen,player,bullets)gf.update_player(game_settings,stats,player,enemys)gf.update_bullet(game_settings,bullets,screen,enemys,boss)    gf.update_enemys(game_settings,enemys)  gf.update_boss(game_settings,boss)gf.update_screen(game_settings,bg,pos_x,screen,player,bullets,enemys,boss,win_button)if player.moving_right and player.center > player.screen_rect.centerx and game_settings.boss_appear == False:game_settings.screen_rolling = Truepos_x -= 5#屏幕滚动速度else:game_settings.screen_rolling = False
run_game()

game_funtcions.py

import sys
import pygame
from bullet import Bullet
from enemy import Enemy
from game_boss import Game_Bossdef check_keydown_events(event,game_settings,screen,player,bullets):if event.key == pygame.K_k:#跳跃player.player_jump = Trueif event.key == pygame.K_d:#向右game_settings.bullet_direction = 'right' if player.player_down or player.player_up:player.moving_right = Falseelse:player.moving_right = Trueplayer.player_direction = 1 if event.key == pygame.K_a:#向左game_settings.bullet_direction = 'left'if player.player_down or player.player_up:player.moving_left = Falseelse:player.moving_left = Trueplayer.player_direction = -1elif event.key == pygame.K_s:#向下player.player_down = Trueplayer.player_moving = Falseplayer.moving_left = Falseplayer.moving_right = Falseelif event.key == pygame.K_w:#向上player.player_up = Trueplayer.player_moving = Falseplayer.moving_left = Falseplayer.moving_right = Falseelif event.key == pygame.K_j:#射击new_bullet = Bullet(game_settings,screen,player)bullets.add(new_bullet)player.player_shooting = Trueelif event.key == pygame.K_p:sys.exit()def check_keyup_events(event,player):if event.key == pygame.K_d:#右player.image = pygame.image.load('图片/PR/player.png')player.moving_right = Falseplayer.player_moving = Falseelif event.key == pygame.K_a:#左player.image = pygame.image.load('图片/PL/player.png')player.player_moving = Falseplayer.moving_left = Falseelif event.key == pygame.K_s:#下player.player_down = Falseif player.player_direction == 1:player.image = pygame.image.load('图片/PR/player.png')if player.player_direction == -1:player.image = pygame.image.load('图片/PL/player.png')elif event.key == pygame.K_w:#上player.player_up = Falseif player.player_direction == 1:player.image = pygame.image.load('图片/PR/player.png')if player.player_direction == -1:player.image = pygame.image.load('图片/PL/player.png')def check_events(game_settings,screen,player,bullets):for event in pygame.event.get():if event.type == pygame.QUIT:sys.exit()elif event.type == pygame.KEYDOWN:player.player_moving = Truecheck_keydown_events(event,game_settings,screen,player,bullets)        elif event.type == pygame.KEYUP:check_keyup_events(event,player)def update_screen(game_settings,bg,pos_x,screen,player,bullets,enemys,boss,win_button):screen.blit(bg,(pos_x,0))for bullet in bullets.sprites():bullet.blit_bullet()"""if game_settings.boom_end:#击中敌人爆炸enemys.empty()game_settings.boom_end = False"""player.blitme()if game_settings.boss_appear:boss.draw(screen)enemys.draw(screen)if game_settings.game_win:win_button.draw_button()pygame.display.flip()def update_bullet(game_settings,bullets,screen,enemys,boss):bullets.update()for bullet in bullets.copy():if bullet.rect.centerx<0 or bullet.rect.centery<0 or bullet.rect.centerx > game_settings.screen_width:bullets.remove(bullet)check_bullet_enemy_collisions(game_settings,bullets,screen,enemys)check_bullet_boss_collisions(game_settings,bullets,boss)def check_bullet_enemy_collisions(game_settings,bullets,screen,enemys):if game_settings.enemy_is_alive:collisions = pygame.sprite.groupcollide(bullets,enemys,True,False)else:collisions = pygame.sprite.groupcollide(bullets,enemys,True,True)if collisions != {}:game_settings.enemy_is_alive = Falseif len(enemys) == 0:create_legion(game_settings,screen,enemys)def check_bullet_boss_collisions(game_settings,bullets,boss):if game_settings.boss_alive:collisions = pygame.sprite.groupcollide(boss,bullets,False,True)else:collisions = pygame.sprite.groupcollide(boss,bullets,True,True)if collisions != {}:game_settings.boss_lift -= 1if game_settings.boss_lift == 0:game_settings.boss_alive = Falsedef create_legion(game_settings,screen,enemys):for enemy_number in range(1):game_settings.enemy_is_alive = Trueenemy = Enemy(game_settings,screen)enemys.add(enemy)def update_enemys(game_settings,enemys):if game_settings.boss_appear == False:#判断boss是否出现,出现则不出现小兵enemys.update()for enemy in enemys.copy():if enemy.rect.centerx<0:enemys.remove(enemy)if game_settings.boom_end:#击中敌人爆炸enemys.remove(enemy)game_settings.boom_end = Falsegame_settings.boss_appear = Truedef update_player(game_settings,stats,player,enemys):player.update()if pygame.sprite.spritecollideany(player,enemys):player_hit(game_settings,stats,player)if game_settings.player_die_end == True:player.revive_player()game_settings.player_die_end = Falsedef player_hit(game_settings,stats,player):stats.players_left -= 1game_settings.player_is_alive = Falsedef update_boss(game_settings,boss):if game_settings.boss_appear:boss.update()if game_settings.boss_boom_end:boss.empty()def create_boss(game_settings,screen,player,boss):bo = Game_Boss(game_settings,screen,player)boss.add(bo)

完整程序包下载地址:

https://pan.baidu.com/s/1_B4fZJkgNb0XCDwRlR1WOQ,提取码请在“Python代码大全”公众号回复:魂斗罗提取码。获取更多Python源代码请微信关注:Python代码大全,

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