CCF推荐会议 | 人机交互:截稿日期纵览 (含CSCW, UbiComp, collaboratecom 等会议微信交流群)
以上为未来三个月已公布截稿日期的CCF推荐,人机交互领域会议,按照时间排序。
个别会议因为没有公布截稿信息而不在所列时间线内。
录取率信息为网络上可获得的最近年份数据,不一定是上一年的,文中尽量选择同时带有投稿量的数据年份供大家参考.
Core Ranking会排除Not primarily CS,regional或者是national的会议,个别未上榜会议不代表会议水平差。
具体列表如下:
ECSCW |
会议全称: European Conference on Computer Supported Cooperative Work 会议网址: https://2021.worldhaptics.org/ 会议地点: Virtually CCF分类: B 类 Core分类: B 类 H5 指数: NA Impact Score:NA 录取率: 20%-25% (accept 20-30 papers) |
IMPORTANT DATES: March 31, 2021: End of paper review, revise & resubmit processes, on a rolling basis April 1, 2021: Paper acceptance cut-off date for inclusion in ECSCW 2021 Program June 7-11, 2021: ECSCW 2021 Conference in Zurich |
SPECIFIC AREAS OF INTEREST: • Empirical investigations of collaborative practices. Findings, guidelines, and/or studies related to communication, collaboration, and social technologies, practices, or use. • System design focusing on solutions to support cooperative work in increasingly complex, networked, and data-driven settings. • Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences. • Methodologies and tools for investigating human practices, e.g., the nature of ethnography and the role of other innovative research approaches in building systems or studying their use, the application of critical design or design fictions to investigate future possibilities. • Critical analysis or theory with clear relevance to study, design, or use of collaborative settings and systems. • Domain-specific social and collaborative applications, including applications to digital civics, grassroots movements, healthcare, transportation, ICT4D, sustainability, education, workplace, accessibility, global collaboration, or other domains. • Analysis of the ethics and policy implications of socio-technical systems, the values that inform them, and the algorithms that shape them. • The changing nature of collaboration and teaming in relation to intelligent machine agents, e.g., human-AI relationships in collaborative practices. • Studies, prototypes, or other investigations that explore interactions across disciplines, distances, languages, generations, and cultures, to help understand how to design in relation to social, temporal, and/or spatial boundaries. • Discussions and extrapolations of work-practices and technologies, which contribute to the core topics of ECSCW. |
GI |
会议全称: Graphics Interface conference 会议网址: https://graphicsinterface.org/conference/2021/ 会议地点: Virtually CCF分类: C 类 Core分类: B 类 H5 指数: 12 Impact Score:1.65 录取率: GI'19 52% (26/50) |
IMPORTANT DATES: Submission Deadline #2: 2 April 2021 11:59 pm EST Author Notification for Deadline #2: 30 April 2021 GI'21 Conference 27 May 2021 - 28 May 2021 |
SPECIFIC AREAS OF INTEREST: The GI 2021 program will cover technical and fundamental contributions in both graphics and HCI. We seek submissions covering all aspects of graphics, HCI, and visualization. All paper submissions are rigorously peer reviewed by at least three members of the international program committee. All accepted GI papers will be indexed in the ACM Digital Library and will be open access in the Graphics Interface archive. The Michael A. J. Sweeney Award will be awarded at the conference to the best student papers in graphics and HCI. Authors of top graphics papers will be invited to submit revised and extended versions to the journals IEEE Transactions on Visualization and Computer Graphics (TVCG) and Computers & Graphics. |
UIST |
会议全称: ACM Symposium on User Interface Software and Technology 会议网址: https://uist.acm.org/uist2021/ 会议地点: Virtually CCF分类: B 类 Core分类: A 类 H5 指数: 44 Impact Score:5.61 录取率: UIST'20 21.6% (97/450) |
IMPORTANT DATES: Papers Abstract: Wednesday March 31, 2021 5pm PT Full Submission: Wednesday April 7, 2021 5pm PT Posters Wednesday July 14, 2021 5pm PT Demos Wednesday July 14, 2021 5pm PT Doctoral Symposium Wednesday June 30, 2021 5pm PT |
SPECIFIC AREAS OF INTEREST: Enabling software and/or hardware technologies that open novel opportunities for interaction. Designs that demonstrate compelling new interactive experiences. Methods, architectures, and infrastructures for interactive systems. In recent years, successful UIST submissions have focused on domains including: input and output devices, augmented/virtual reality, programming tools, mobile interaction, haptic and tactile interfaces, human-robot interaction, AI and HCI, fabrication, design and prototyping tools, creativity tools, ubiquitous computing, accessibility, visualization, information management, wearable computing, social computing, toolkits, education, crowdsourcing, and computer-supported cooperative work. We look forward to relevant submissions in novel domains as well. |
ASSETS |
会议全称: ACM SIGACCESS Conference on Computers and Accessibility 会议网址: https://assets21.sigaccess.org/#:~:text=ASSETS%202021%20will%20be%20Virtual!&text=Due%20to%20the%20ongoing%20COVID,from%20the%20ASSETS%202020%20conference. 会议地点: Virtual CCF分类: C 类 Core分类: NA H5 指数: 0 Impact Score:1.98 录取率: ASSETS'20 28% (46/167) |
IMPORTANT DATES: Friday, February 12, 2021 – Mentoring request deadline, Wednesday, April 14, 2021 – Technical Paper submission deadline, Monday, May 24, 2021 – Initial Technical Paper reviews sent to authors, rebuttal phase opens, Tuesday, June 1, 2021 – Rebuttal phase closes, Friday, June 15, 2021 – Technical Paper acceptance decisions sent to authors |
SPECIFIC AREAS OF INTEREST: The ASSETS conference is the premier forum for presenting research on the design, evaluation, use, and education related to computing for people with disabilities and older adults. We invite high-quality original submissions on topics relevant to computing and accessibility. Submissions should present significant contributions to design, systems, tools, scientific understanding, methodology, or social issues. Relevant topics include (but are not limited to) new enabling technologies, studies of how technologies are used by people with disabilities, explorations of barriers to access, and evaluations of accessibility education methods. It is expected that, in most cases, a paper’s research contributions will be validated through research activities conducted within the target user groups. Papers that include a technical contribution without being validated through research activities with representative users are unlikely to be accepted. |
CSCW |
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会议全称: ACM Conference on Computer Supported Cooperative Work and Social Computing 会议网址: https://cscw.acm.org/2021/ 会议地点: Virtual CCF分类: A 类 Core分类: A 类 H5 指数: 61 Impact Score:6.76 录取率: CSCW'19 23.8% (703/2958) |
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IMPORTANT DATES: April 15, 2021: Paper submissions due 23:59 AoE. Paper reviews will be sent to authors within 10 weeks from the initial submission and major revision resubmission. Review turnaround for final checks and papers accepted with minor revisions will be shorter. October 23, 2021: Conference |
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助手微信 |
为保障绿色聊天环境: 1. 请勿发送砍价等垃圾广告 2. 请勿发送与该会议投稿无关的各类推送,分享,或图片 3. 发送对群成员有益的大厂/名校招聘广告之前,请自觉发送金额不低于100的拼手气红包 [添加助手微信并备注:昵称+学校+会议] |
SPECIFIC AREAS OF INTEREST: Social and crowd computing. Studies, theories, designs, mechanisms, systems, and/or infrastructures addressing social media, social networking, wikis, blogs, online gaming, crowdsourcing, collective intelligence, virtual worlds or collaborative information behaviors. System development. Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences. Theory. Critical analysis or theory with clear relevance to the design or study of social and collaborative systems, within and beyond work settings. Empirical investigations. Findings, guidelines, and/or studies of practices, communication, collaboration, or use, as related to collaborative technologies. Data mining and modeling. Studies, analyses and infrastructures for making use of large- and small-scale data. Methodologies and tools. Novel methods, or combinations of approaches and tools used in building collaborative systems or studying their use. Domain-specific social and collaborative applications. Including applications to healthcare, transportation, gaming, ICT4D, sustainability, education, accessibility, global collaboration, or other domains. Collaboration systems based on emerging technologies. Mobile and ubiquitous computing, game engines, virtual worlds, multi-touch, novel display technologies, vision and gesture recognition, big data, MOOCs, crowd labor markets, SNSs, or sensing systems. Ethics and policy implications. Analysis of the implications of socio-technical systems and the algorithms that shape them. Crossing boundaries. Studies, prototypes, or other investigations that explore interactions across disciplines, distance, languages, generations, and cultures, to help better understand how to transcend social, temporal, and/or spatial boundaries. |
CollaborateCom |
会议全称: International Conference on Collaborative Computing: Networking, Applications and Worksharing 会议网址: https://collaboratecom.eai-conferences.org/2021/ 会议地点: Suzhou, China CCF分类: C 类 Core分类: C 类 H5 指数: NA Impact Score:NA 录取率: CollaborateCom'18 58.5% (62/106) |
IMPORTANT DATES: Full Paper Submission deadline: 23 April 2021 |
SPECIFIC AREAS OF INTEREST: General Track Architectures, protocols, and enabling technologies for collaborative computing networks and systems Collaboration in social media Collaborative e-education, e-learning, and collaborative computing in large scale digital libraries Collaborative information seeking Collaborative mobile networks and infrastructures Collaborative technologies for fast creation and deployment of new mobile services Collaborative, context-aware infrastructure Computer supported collaborative work with distributed systems Energy management for collaborative networks Methodologies and tools for design and analysis of collaborative user applications Models and mechanisms for real-time collaboration Peer-to-peer and overlay networks, systems, and applications Simulation, performance evaluation, experiments, and case studies of collaborative networks and applications Software design, testing, and experimentation technology for collaborative networking and applications Theoretical foundations and algorithms for collaborative networks, applications, and worksharing Tools for collaborative decision making processes Visualization techniques, interaction devices and visual languages for collaborative networks and applications Track 1: Internet of Things (IoT) and collaboration Collaboration in pervasive and cloud computing environments Collaborative sensor networks, unmanned air and ground vehicle networks and applications Collaborative, location-aware mobile systems/applications Cyber-physical systems Collaboration in health-care environments Participatory sensing, crowdsourcing, and citizen science Track 2: Collaborative Robotics and Autonomous Systems Agri-robotics Autonomous Systems Chronorobotics and long-term autonomy Control systems Human-robot Interaction Machine intelligence Mechatronics Medical Robotics Mobile Robots Multi-robot Systems Robot Ethics Social and Service Robotics Swarms Robotics System autonomy Unmanned Systems Track 3: Collaboration with artificial intelligence Autonomic computing and quality of services in collaborative networks, systems, and applications Group-driven composition of systems from components Human-centric ubiquitous collaboration Human-robot collaboration Multi-agent technology and software technologies for collaborative networking and applications |
GROUP |
会议全称: ACM Conference on Supporting Group Work 会议网址: https://group.acm.org/conferences/group22/ 会议地点: Sanibel Island, Florida, USA CCF分类: B 类 Core分类: NA H5 指数: 14 Impact Score:1.81 录取率: GROUP'20 31.5% (34/108) |
IMPORTANT DATES: May 7, 2021: Title and Abstract Submission May 14, 2021: Submission Deadline July 9, 2021: 1st Round Reviews and Notification August 9, 2021: Resubmit Contributions Invited for Revision September 11, 2021: 2nd Round Decisions |
SPECIFIC AREAS OF INTEREST: Conference topics include (but are not limited to): Theoretical, methodological, and/or conceptual contributions about key concepts relevant to CSCW and HCI, including critique. Social, behavioral, and computational studies of collaboration and communication. Technical architectures supporting collaboration. New tools/toolkits for collaborative technologies. Ethnographic studies of collaborative practices. Coordination and workflow technology. Social computing and contexts of collaboration. Current work in, and future visions of, practice-centered computing. Social justice, ethical dimensions, and related issues in CSCW, HCI, and/or sociotechnical systems. Online communities, including issues of privacy, identity, trust, and participation. Cooperative knowledge management. Algorithmic decision-support systems, automation, and human-AI collaboration. Civic technologies and their uses. Organizational issues of technology design, use, or adaptation. Strategies for use of technology in business, government, and newer forms of organizations. The ethical conduct of research studying group work and sociotechnical systems. Emerging technologies and their design, use, or appropriation in work, home, leisure, entertainment, or education. Learning at the workplace (CSCL at work, Technology-Enhanced Learning, TEL). Co-located and geographically-distributed teams, global collaboration. Cultural and cross-cultural collaboration and communication. Mobile and wearable technologies in collaboration. Innovative forms of human computer interaction for cooperative technologies. |
UbiComp |
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会议全称: ACM International Conference on Ubiquitous Computing 会议网址: https://ubicomp.hosting.acm.org/ubicomp2021/ 会议地点: Virtual CCF分类: A 类 Core分类: A* 类 H5 指数: 54 Impact Score:2.31 录取率: 20%-25% (400-500 Submissions) |
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IMPORTANT DATES: Submission deadline: May 15, 2021 Virtual Conference: September 12 – 17, 2021 |
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助手微信 |
为保障绿色聊天环境: 1. 请勿发送砍价等垃圾广告 2. 请勿发送与该会议投稿无关的各类推送,分享,或图片 3. 发送对群成员有益的大厂/名校招聘广告之前,请自觉发送金额不低于100的拼手气红包 [添加助手微信并备注:昵称+学校+会议] |
SPECIFIC AREAS OF INTEREST: UbiComp is a premier interdisciplinary venue in which leading international researchers, designers, developers, and practitioners in the field present and discuss novel results in all aspects of ubiquitous and pervasive computing. This includes the design, development, and deployment of ubiquitous and pervasive computing technologies and the understanding of human experiences and social impacts that these technologies facilitate. |
ICMI |
会议全称: ACM International Conference on Multimodal Interaction 会议网址: https://icmi.acm.org/2021/ 会议地点: Montreal, Canada CCF分类: C 类 Core分类: B 类 H5 指数: 0 Impact Score:4.79 录取率: ICMI'20 37.6% (84/223) |
IMPORTANT DATES: Paper Submission Deadline: May 26, 2021 Reviews Provided to Authors: July 7, 2021 Author Rebuttals Due: July 12, 2021 Notification of Acceptance: July 26, 2021 Camera Ready Papers Due: August 16, 2021 Conference Date: October 18-22, 2021 |
SPECIFIC AREAS OF INTEREST: Affective computing and interaction Cognitive modeling and multimodal interaction Gesture, touch and haptics Healthcare, assistive technologies Human communication dynamics Human-robot/agent multimodal interaction Interaction with smart environment Machine learning for multimodal interaction Mobile multimodal systems Multimodal behaviour generation Multimodal datasets and validation Multimodal dialogue modeling Multimodal fusion and representation Multimodal interactive applications Speech behaviours in social interaction System components and multimodal platforms Visual behaviours in social interaction Virtual/augmented reality and multimodal interaction |
MobiQuitous |
会议全称: International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services 会议网址: https://mobiquitous.eai-conferences.org/2021/ 会议地点: online CCF分类: C 类 Core分类: A 类 H5 指数: 13 Impact Score:1.98 录取率: MobiQuitous'16 30% (26/87) |
IMPORTANT DATES: Full Paper Submission deadline: 20 June 2021 |
SPECIFIC AREAS OF INTEREST: Mobile User Experience Security and Privacy User Behaviour Analysis and Modelling Crowdsourcing – Platforms and Applications Internet of Things – Systems, Data Analytics, and Applications Urban/mobile Crowd-sensing Participatory Sensing Wireless Access Technologies Performance Analysis, Modelling and Measurement of Mobile Networks Wearable Computing Body Area Networks Mobile Data Analysis and Mobile Platforms Mobile Multimedia Mobile User Interfaces and Interaction Technologies Toolkit and Languages for Mobile Computing Networked Sensing and Applications Mobile Device Architectures Mobile Systems and Applications Mobile Data Management and Analytics Energy Aware Mobile Computing Pervasive Sensing Localization and Tracking Activity Recognition Social Network Applications to Mobile Computing Context and Location-based Applications and Services AI and Machine Learning Algorithms and Application for Mobile Computing Mobile Augmented Reality/Mixed Reality Mobile Cloud Computing |
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