FFMPEG目前为止支持的所有格式列表

1.文件格式:

Supported File Format

Encoding

Decoding

Comments

MPEG audio

X

X

MPEG-1 systems

X

X

muxed audio and video

MPEG-2 PS

X

X

also known asVOBfile

MPEG-2 TS

           
           

X

also known as DVB Transport Stream

ASF

X

X

AVI

X

X

WAV

X

X

Macromedia Flash

X

X

AVM2 (Flash 9)

X

X

Only embedded audio is decoded.

FLV

X

X

Macromedia Flash video files

Real Audio and Video

X

X

Raw AC3

X

X

Raw MJPEG

X

X

Raw MPEG video

X

X

Raw PCM8/16 bits, mulaw/Alaw

X

X

Raw CRI ADX audio

X

X

Raw Shorten audio

           
           

X

SUN AU format

X

X

NUT

X

X

NUT Open Container Format

QuickTime

X

X

MPEG-4

X

X

MPEG-4 is a variant of QuickTime.

Raw MPEG4 video

X

X

DV

X

X

4xm

           
           

X

4X Technologies format, used in some games.

Playstation STR

           
           

X

Id RoQ

X

X

Used in Quake III, Jedi Knight 2, other computer games.

Interplay MVE

           
           

X

Format used in various Interplay computer games.

WC3 Movie

           
           

X

Multimedia format used in Origin's Wing Commander III computer game.

Sega FILM/CPK

           
           

X

Used in many Sega Saturn console games.

Westwood Studios VQA/AUD

           
           

X

Multimedia formats used in Westwood Studios games.

Id Cinematic (.cin)

           
           

X

Used in Quake II.

FLIC format

           
           

X

.fli/.flc files

Sierra VMD

           
           

X

Used in Sierra CD-ROM games.

Sierra Online

           
           

X

.sol files used in Sierra Online games.

Matroska

X

X

Electronic Arts Multimedia

           
           

X

Used in various EA games; files have extensions like WVE and UV2.

Nullsoft Video (NSV) format

           
           

X

ADTS AAC audio

X

X

Creative VOC

X

X

Created for the Sound Blaster Pro.

American Laser Games MM

           
           

X

Multimedia format used in games like Mad Dog McCree

AVS

           
           

X

Multimedia format used by the Creature Shock game.

Smacker

           
           

X

Multimedia format used by many games.

GXF

X

X

General eXchange Format SMPTE360M, used byThomsonGrassValleyplayout servers.

CIN

           
           

X

Multimedia format used by Delphine Software games.

MXF

           
           

X

Material eXchange Format SMPTE377M, used by D-Cinema, broadcast industry.

SEQ

           
           

X

Tiertex .seq files used in the DOS CDROM version of the game Flashback.

DXA

           
           

X

This format is used in non-Windows version of Feeble Files game and different game cutscenes repacked for use with ScummVM.

THP

           
           

X

Used on the Nintendo GameCube.

C93

           
           

X

Used in the game Cyberia from Interplay.

Bethsoft VID

           
           

X

Used in some games from Bethesda Softworks.

CRYO APC

           
           

X

Audio format used in some games by CRYO Interactive Entertainment.

Monkey's Audio

           
           

X

SIFF

           
           

X

Audio and video format used in some games by Beam Software

LMLM4

           
           

X

Used by Linux Media Labs MPEG-4 PCI boards

PVA

           
           

X

Used by TechnoTrend DVB PCI boards

MSN TCP Webcam

           
           

X

Used by MSN Messenger Webcam streams.

RL2

           
           

X

Audio and video format used in some games by Entertainment Software Partners

IFF

           
           

X

Interchange File Format

2.图像codec

Supported Image Format

Encoding

Decoding

Comments

PGM, PPM

X

X

PAM

X

X

PAM is a PNM extension with alpha support.

PGMYUV

X

X

PGM with U and V components in YUV 4:2:0

JPEG

X

X

Progressive JPEG is not supported.

.Y.U.V

X

X

one raw file per component

animated GIF

X

X

Only uncompressed GIFs are generated.

PNG

X

X

2 bit and 4 bit/pixel not supported yet.

Targa

           
           

X

Targa (.TGA) image format.

TIFF

X

X

YUV, JPEG and some extension is not supported yet.

SGI

X

X

SGI RGB image format

PTX

           
           

X

V.Flash PTX format

RAS

           
           

X

Sun Rasterfile

PCX

           
           

X

PC Paintbrush

3.视频codec

Supported Codec

Encoding

Decoding

Comments

MPEG-1 video

X

X

MPEG-2 video

X

X

MPEG-4

X

X

MSMPEG4 V1

X

X

MSMPEG4 V2

X

X

MSMPEG4 V3

X

X

WMV7

X

X

WMV8

X

X

not completely working

WMV9

           
           

X

not completely working

VC1

           
           

X

H.261

X

X

H.263(+)

X

X

also known as RealVideo 1.0

H.264

           
           

X

RealVideo 1.0

X

X

RealVideo 2.0

X

X

MJPEG

X

X

lossless MJPEG

X

X

JPEG-LS

X

X

fourcc: MJLS, lossless and near-lossless is supported

Apple MJPEG-B

           
           

X

Sunplus MJPEG

           
           

X

fourcc: SP5X

DV

X

X

HuffYUV

X

X

FFmpeg Video 1

X

X

experimental lossless codec (fourcc: FFV1)

FFmpeg Snow

X

X

experimental wavelet codec (fourcc: SNOW)

Asus v1

X

X

fourcc: ASV1

Asus v2

X

X

fourcc: ASV2

Creative YUV

           
           

X

fourcc: CYUV

Sorenson Video 1

X

X

fourcc: SVQ1

Sorenson Video 3

           
           

X

fourcc: SVQ3

On2 VP3

           
           

X

still experimental

On2 VP5

           
           

X

fourcc: VP50

On2 VP6

           
           

X

fourcc: VP60,VP61,VP62

Theora

X

X

still experimental

Intel Indeo 3

           
           

X

FLV

X

X

Sorenson H.263 used in Flash

Flash Screen Video

X

X

fourcc: FSV1

ATI VCR1

           
           

X

fourcc: VCR1

ATI VCR2

           
           

X

fourcc: VCR2

Cirrus Logic AccuPak

           
           

X

fourcc: CLJR

4X Video

           
           

X

Used in certain computer games.

Sony Playstation MDEC

           
           

X

Id RoQ

X

X

Used in Quake III, Jedi Knight 2, other computer games.

Xan/WC3

           
           

X

Used in Wing Commander III .MVE files.

Interplay Video

           
           

X

Used in Interplay .MVE files.

Apple Animation

X

X

fourcc: 'rle '

Apple Graphics

           
           

X

fourcc: 'smc '

Apple Video

           
           

X

fourcc: rpza

Apple QuickDraw

           
           

X

fourcc: qdrw

Cinepak

           
           

X

Microsoft RLE

           
           

X

Microsoft Video-1

           
           

X

Westwood VQA

           
           

X

Id Cinematic Video

           
           

X

Used in Quake II.

Planar RGB

           
           

X

fourcc: 8BPS

FLIC video

           
           

X

Duck TrueMotion v1

           
           

X

fourcc: DUCK

Duck TrueMotion v2

           
           

X

fourcc: TM20

VMD Video

           
           

X

Used in Sierra VMD files.

MSZH

           
           

X

Part of LCL

ZLIB

X

X

Part of LCL, encoder experimental

TechSmith Camtasia

           
           

X

fourcc: TSCC

IBM Ultimotion

           
           

X

fourcc: ULTI

Miro VideoXL

           
           

X

fourcc: VIXL

QPEG

           
           

X

fourccs: QPEG, Q1.0, Q1.1

LOCO

           
           

X

           
           

Winnov WNV1

           
           

X

           
           

Autodesk Animator Studio Codec

           
           

X

fourcc: AASC

Fraps FPS1

           
           

X

           
           

CamStudio

           
           

X

fourcc: CSCD

American Laser Games Video

           
           

X

Used in games like Mad Dog McCree

ZMBV

X

X

Encoder works only on PAL8

AVS Video

           
           

X

Video encoding used by the Creature Shock game.

Smacker Video

           
           

X

Video encoding used in Smacker.

RTjpeg

           
           

X

Video encoding used in NuppelVideo files.

KMVC

           
           

X

Codec used inWormsgames.

VMware Video

           
           

X

Codec used in videos captured by VMware.

Cin Video

           
           

X

Codec used in Delphine Software games.

Tiertex Seq Video

           
           

X

Codec used in DOS CDROM FlashBack game.

DXA Video

           
           

X

Codec originally used in Feeble Files game.

AVID DNxHD

X

X

aka SMPTE VC3

C93 Video

           
           

X

Codec used in Cyberia game.

THP

           
           

X

Used on the Nintendo GameCube.

Bethsoft VID

           
           

X

Used in some games from Bethesda Softworks.

Renderware TXD

           
           

X

Texture dictionaries used by the Renderware Engine.

AMV

           
           

X

Used in Chinese MP3 players.

Mimic

           
           

X

Used in MSN Messenger Webcam streams.

4.音频codec

Supported Codec

Encoding

Decoding

Comments

MPEG audio layer 2

IX

IX

MPEG audio layer 1/3

X

IX

MP3 encoding is supported through the external library LAME.

AC3

IX

IX

liba52 is used internally for decoding.

Vorbis

X

X

WMA V1/V2

X

X

AAC

X

X

Supported through the external library libfaac/libfaad.

Microsoft ADPCM

X

X

AMV IMA ADPCM

           
           

X

Used in AMV files

MS IMA ADPCM

X

X

QT IMA ADPCM

X

X

4X IMA ADPCM

           
           

X

G.726 ADPCM

X

X

Duck DK3 IMA ADPCM

           
           

X

Used in some Sega Saturn console games.

Duck DK4 IMA ADPCM

           
           

X

Used in some Sega Saturn console games.

Westwood Studios IMA ADPCM

           
           

X

Used in Westwood Studios games like Command and Conquer.

SMJPEG IMA ADPCM

           
           

X

Used in certain Loki game ports.

CD-ROM XA ADPCM

           
           

X

CRI ADX ADPCM

X

X

Used in Sega Dreamcast games.

Electronic Arts ADPCM

           
           

X

Used in various EA titles.

Creative ADPCM

           
           

X

16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2

THP ADPCM

           
           

X

Used on the Nintendo GameCube.

RA144

           
           

X

Real 14400 bit/s codec

RA288

           
           

X

Real 28800 bit/s codec

RADnet

X

IX

Real low bitrate AC3 codec, liba52 is used for decoding.

AMR-NB

X

X

Supported through an external library.

AMR-WB

X

X

Supported through an external library.

DV audio

           
           

X

Id RoQ DPCM

X

X

Used in Quake III, Jedi Knight 2, other computer games.

Interplay MVE DPCM

           
           

X

Used in various Interplay computer games.

Xan DPCM

           
           

X

Used in Origin's Wing Commander IV AVI files.

Sierra Online DPCM

           
           

X

Used in Sierra Online game audio files.

Apple MACE 3

           
           

X

Apple MACE 6

           
           

X

FLAC lossless audio

X

X

Shorten lossless audio

           
           

X

Apple lossless audio

           
           

X

QuickTime fourcc 'alac'

FFmpeg Sonic

X

X

experimental lossy/lossless codec

Qdesign QDM2

           
           

X

there are still some distortions

Real COOK

           
           

X

All versions except 5.1 are supported

DSP Group TrueSpeech

           
           

X

True Audio (TTA)

           
           

X

Smacker Audio

           
           

X

WavPack Audio

           
           

X

Cin Audio

           
           

X

Codec used in Delphine Software games.

Intel Music Coder

           
           

X

Musepack

           
           

X

SV7 and SV8 are supported

DT$ Coherent Audio

           
           

X

ATRAC 3

           
           

X

Monkey's Audio

           
           

X

Only versions 3.97-3.99 are supported

Nellymoser ASAO

           
           

X

8SVX Audio

           
           

X

http://space.itpub.net/12476590/viewspace-620145

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