输出1HZ正弦波、三角波、方波、锯齿波

使用LCD1602显示

DAC0832的D0~D7数据输入口,IOUT1、IOUT2互补输出口,RFB反馈端口、

VREF基准电压值(一般是5V)。用定时器控制段码表输出速度来控制波形的频率。

(定时数值)*10^(-6)*256=波形频率。

(1)锯齿波的实现原理: 锯齿波的实现过程是首先定义一个初值然后进行加法操 作, 加的步数的多少则根据要求的频率来进行。然后加到某个数之后就再重新设置为初 值, 再重复执行刚刚的操作, 如此循环下去。在本程序中初值为 00H,最大值为 FFH。

(2)三角波的实现原理: 三角波的实现是设置一个初值, 然后进行加数, 同样是加 到某个数之后再进行减数, 减到初值之后就再返回到先前的操作。此程序输入的 VREF 的电压是+5V,因此该波形输出的最大频率是初值为 00H 和最终值为 FFH,且步数为 1,这样输出的波形是最大的。

(3)方波的实现原理: 此波形的实现只需开始的时候设置一个初值然后直接输出 这个值就行了, 输出一段时间后, 然后再重新置一个数据, 然后再输出这个数据一段时 间, 但是此时的时间一定要等于前面那段时间。这样才是一个方波, 如果两个时间不相 同,那就相当于一个脉冲波了。

主函数和中断服务函数

#include <REGX52.H>
#include <Delay.h>
#include <LCD1602.h>
#include <data.h>
#include "Timer0.h"
#define BO  P3
#define KEY0  P1_0
#define KEY1  P1_1
#define KEY2  P1_2
#define KEY3  P1_3
#define KEY4  P1_4
unsigned int Number=1,Signal_chose=0,n=0,THHL,x,i;
unsigned int freq=3906;
void main()
{   Timer0Init();LCD_Init();while(1){//     if(KEY4==0)
//      {
//          Delay(20);
//          while(KEY4==0);
//          Delay(20);
//          freq=freq/10;
//      Number=Number*10;
//      }if(KEY0==0){TF0 = 0;LCD_ShowString(1,1,"sin:");LCD_ShowString(2,1,"FREQ:");LCD_ShowNum(2,8,Number,3);LCD_ShowString(2,11,"Hz");TR0 = 1;Signal_chose=0;}if(KEY1==0){TF0 = 0;LCD_ShowString(1,1,"squ:");LCD_ShowString(2,1,"FREQ:");LCD_ShowNum(2,8,000,3);LCD_ShowString(2,11,"Hz");TR0 = 1;Signal_chose=2;}if(KEY2==0){TF0 = 0;LCD_ShowString(1,1,"thr:");LCD_ShowString(2,1,"FREQ:");LCD_ShowNum(2,8,Number,3);LCD_ShowString(2,11,"Hz");TR0 = 1;Signal_chose=1;}if(KEY3==0){TF0 = 0;LCD_ShowString(1,1,"jch:");LCD_ShowString(2,1,"FREQ:");LCD_ShowNum(2,8,Number,3);LCD_ShowString(2,11,"Hz");TR0 = 1;Signal_chose=3;}switch(Signal_chose)   {   case 0: {BO=sin[n]; break;}  //正弦波case 1: {BO=thr[n]; break;}  //三角波case 2: {for(i=0;i<256;i++){BO=squ[i];}break;}                                        //方波case 3: {BO=256-n; break;}         //锯齿波default:{break;}   }}
}void Timer0_Routine() interrupt 1
{THHL=65536-freq;//(freq=3906)*10^(-6)*256=1HzTL0=THHL%256;TH0=THHL/256;  if(n>=255) {n=0;} else {n++;}
}

LCD显示函数

#include <REGX52.H>
//引脚配置:
sbit LCD_RS=P2^0;
sbit LCD_RW=P2^1;
sbit LCD_EN=P2^2;
#define LCD_DataPort P0//函数定义:
/*** @brief  LCD1602延时函数,12MHz调用可延时1ms* @param  无* @retval 无*/
void LCD_Delay()
{unsigned char i, j;i = 2;j = 239;do{while (--j);} while (--i);
}/*** @brief  LCD1602写命令* @param  Command 要写入的命令* @retval 无*/
void LCD_WriteCommand(unsigned char Command)
{LCD_RS=0;LCD_RW=0;LCD_DataPort=Command;LCD_EN=1;LCD_Delay();LCD_EN=0;LCD_Delay();
}/*** @brief  LCD1602写数据* @param  Data 要写入的数据* @retval 无*/
void LCD_WriteData(unsigned char Data)
{LCD_RS=1;LCD_RW=0;LCD_DataPort=Data;LCD_EN=1;LCD_Delay();LCD_EN=0;LCD_Delay();
}/*** @brief  LCD1602设置光标位置* @param  Line 行位置,范围:1~2* @param  Column 列位置,范围:1~16* @retval 无*/
void LCD_SetCursor(unsigned char Line,unsigned char Column)
{if(Line==1){LCD_WriteCommand(0x80|(Column-1));}else if(Line==2){LCD_WriteCommand(0x80|(Column-1+0x40));}
}/*** @brief  LCD1602初始化函数* @param  无* @retval 无*/
void LCD_Init()
{LCD_WriteCommand(0x38);//八位数据接口,两行显示,5*7点阵LCD_WriteCommand(0x0c);//显示开,光标关,闪烁关LCD_WriteCommand(0x06);//数据读写操作后,光标自动加一,画面不动LCD_WriteCommand(0x01);//光标复位,清屏
}/*** @brief  在LCD1602指定位置上显示一个字符* @param  Line 行位置,范围:1~2* @param  Column 列位置,范围:1~16* @param  Char 要显示的字符* @retval 无*/
void LCD_ShowChar(unsigned char Line,unsigned char Column,char Char)
{LCD_SetCursor(Line,Column);LCD_WriteData(Char);
}/*** @brief  在LCD1602指定位置开始显示所给字符串* @param  Line 起始行位置,范围:1~2* @param  Column 起始列位置,范围:1~16* @param  String 要显示的字符串* @retval 无*/
void LCD_ShowString(unsigned char Line,unsigned char Column,char *String)
{unsigned char i;LCD_SetCursor(Line,Column);for(i=0;String[i]!='\0';i++){LCD_WriteData(String[i]);}
}/*** @brief  返回值=X的Y次方*/
int LCD_Pow(int X,int Y)
{unsigned char i;int Result=1;for(i=0;i<Y;i++){Result*=X;}return Result;
}/*** @brief  在LCD1602指定位置开始显示所给数字* @param  Line 起始行位置,范围:1~2* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~65535* @param  Length 要显示数字的长度,范围:1~5* @retval 无*/
void LCD_ShowNum(unsigned char Line,unsigned char Column,unsigned int Number,unsigned char Length)
{unsigned char i;LCD_SetCursor(Line,Column);for(i=Length;i>0;i--){LCD_WriteData(Number/LCD_Pow(10,i-1)%10+'0');}
}/*** @brief  在LCD1602指定位置开始以有符号十进制显示所给数字* @param  Line 起始行位置,范围:1~2* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:-32768~32767* @param  Length 要显示数字的长度,范围:1~5* @retval 无*/
void LCD_ShowSignedNum(unsigned char Line,unsigned char Column,int Number,unsigned char Length)
{unsigned char i;unsigned int Number1;LCD_SetCursor(Line,Column);if(Number>=0){LCD_WriteData('+');Number1=Number;}else{LCD_WriteData('-');Number1=-Number;}for(i=Length;i>0;i--){LCD_WriteData(Number1/LCD_Pow(10,i-1)%10+'0');}
}/*** @brief  在LCD1602指定位置开始以十六进制显示所给数字* @param  Line 起始行位置,范围:1~2* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~0xFFFF* @param  Length 要显示数字的长度,范围:1~4* @retval 无*/
void LCD_ShowHexNum(unsigned char Line,unsigned char Column,unsigned int Number,unsigned char Length)
{unsigned char i,SingleNumber;LCD_SetCursor(Line,Column);for(i=Length;i>0;i--){SingleNumber=Number/LCD_Pow(16,i-1)%16;if(SingleNumber<10){LCD_WriteData(SingleNumber+'0');}else{LCD_WriteData(SingleNumber-10+'A');}}
}/*** @brief  在LCD1602指定位置开始以二进制显示所给数字* @param  Line 起始行位置,范围:1~2* @param  Column 起始列位置,范围:1~16* @param  Number 要显示的数字,范围:0~1111 1111 1111 1111* @param  Length 要显示数字的长度,范围:1~16* @retval 无*/
void LCD_ShowBinNum(unsigned char Line,unsigned char Column,unsigned int Number,unsigned char Length)
{unsigned char i;LCD_SetCursor(Line,Column);for(i=Length;i>0;i--){LCD_WriteData(Number/LCD_Pow(2,i-1)%2+'0');}
}

定时器配置函数

#include <REGX52.H>
extern unsigned int freq;void Timer0Init(void)
{unsigned int THHL;TMOD &= 0xF0;       //设置定时器模式TMOD |= 0x01;     //设置定时器模式THHL=65536-freq;TL0 =THHL%256;       //设置定时初值TH0 =THHL/256; //设置定时初值TF0 = 0;       //清除TF0标志TR0 = 1;      //定时器0开始计时ET0=1;EA=1;PT0=0;
}

波形段码表

#ifndef _DATA_H
#define _DATA_H
unsigned code sin[256]={   0x80,0x83,0x85,0x88,0x8A,0x8D,0x8F,0x92,   0x94,0x97,0x99,0x9B,0x9E,0xA0,0xA3,0xA5,   0xA7,0xAA,0xAC,0xAE,0xB1,0xB3,0xB5,0xB7,   0xB9,0xBB,0xBD,0xBF,0xC1,0xC3,0xC5,0xC7,   0xC9,0xCB,0xCC,0xCE,0xD0,0xD1,0xD3,0xD4,   0xD6,0xD7,0xD8,0xDA,0xDB,0xDC,0xDD,0xDE,   0xDF,0xE0,0xE1,0xE2,0xE3,0xE3,0xE4,0xE4,   0xE5,0xE5,0xE6,0xE6,0xE7,0xE7,0xE7,0xE7,   0xE7,0xE7,0xE7,0xE7,0xE6,0xE6,0xE5,0xE5,   0xE4,0xE4,0xE3,0xE3,0xE2,0xE1,0xE0,0xDF,   0xDE,0xDD,0xDC,0xDB,0xDA,0xD8,0xD7,0xD6,   0xD4,0xD3,0xD1,0xD0,0xCE,0xCC,0xCB,0xC9,   0xC7,0xC5,0xC3,0xC1,0xBF,0xBD,0xBB,0xB9,   0xB7,0xB5,0xB3,0xB1,0xAE,0xAC,0xAA,0xA7,   0xA5,0xA3,0xA0,0x9E,0x9B,0x99,0x97,0x94,   0x92,0x8F,0x8D,0x8A,0x88,0x85,0x83,0x80,   0x7D,0x7B,0x78,0x76,0x73,0x71,0x6E,0x6C,   0x69,0x67,0x65,0x62,0x60,0x5D,0x5B,0x59,   0x56,0x54,0x52,0x4F,0x4D,0x4B,0x49,0x47,   0x45,0x43,0x41,0x3F,0x3D,0x3B,0x39,0x37,   0x35,0x34,0x32,0x30,0x2E,0x2D,0x2C,0x2A,   0x29,0x28,0x26,0x25,0x24,0x23,0x22,0x21,   0x20,0x1F,0x1E,0x1D,0x1D,0x1C,0x1C,0x1B,   0x1B,0x1A,0x1A,0x1A,0x19,0x19,0x19,0x19,   0x19,0x19,0x19,0x19,0x1A,0x1A,0x1A,0x1B,   0x1B,0x1C,0x1C,0x1D,0x1D,0x1E,0x1F,0x20,   0x21,0x22,0x23,0x24,0x25,0x26,0x28,0x29,   0x2A,0x2C,0x2D,0x2F,0x30,0x32,0x34,0x35,   0x37,0x39,0x3B,0x3D,0x3F,0x41,0x43,0x45,   0x47,0x49,0x4B,0x4D,0x4F,0x52,0x54,0x56,   0x59,0x5B,0x5D,0x60,0x62,0x65,0x67,0x69,   0x6C,0x6E,0x71,0x73,0x76,0x78,0x7B,0x7D   };
unsigned code thr[256]={      0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,   0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,   0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,   0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F,   0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,   0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF,0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,   0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,   0xBF,0xBE,0xBD,0xBC,0xBB,0xBA,0xB9,0xB8,   0xB7,0xB6,0xB5,0xB4,0xB3,0xB2,0xB1,0xB0,0xAF,0xAE,0xAD,0xAC,0xAB,0xAA,0xA9,0xA8,   0xA7,0xA6,0xA5,0xA4,0xA3,0xA2,0xA1,0xA0,   0x9F,0x9E,0x9D,0x9C,0x9B,0x9A,0x99,0x98,   0x97,0x96,0x95,0x94,0x93,0x92,0x91,0x90,   0x8F,0x8E,0x8D,0x8C,0x8B,0x8A,0x89,0x88,   0x87,0x86,0x85,0x84,0x83,0x82,0x81,0x80,   0x7F,0x7E,0x7D,0x7C,0x7B,0x7A,0x79,0x78,   0x77,0x76,0x75,0x74,0x73,0x72,0x71,0x70,   0x6F,0x6E,0x6D,0x6C,0x6B,0x6A,0x69,0x68,   0x67,0x66,0x65,0x64,0x63,0x62,0x61,0x60,   0x5F,0x5E,0x5D,0x5C,0x5B,0x5A,0x59,0x58,   0x57,0x56,0x55,0x54,0x53,0x52,0x51,0x50,   0x4F,0x4E,0x4D,0x4C,0x4B,0x4A,0x49,0x48,   0x47,0x46,0x45,0x44,0x43,0x42,0x41,0x40,   0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,   0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,   0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,   0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,   0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,   0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,   0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,   0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F    };
unsigned code squ[256]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,   0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,    0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,                                                    0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,    0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,            0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,    0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff                                             };#endif

显示部分功能代码来源某站UP主,仿真结果

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