1、配置文件L:App.config

<?xml version="1.0" encoding="utf-8" ?>
<configuration><startup> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /></startup><system.serviceModel><bindings><netTcpBinding><binding name="NetTcpBinding_IService1"><security><transport sslProtocols="None" /></security></binding></netTcpBinding></bindings><client><endpoint address="net.tcp://localhost:51888/Service1/" binding="netTcpBinding"bindingConfiguration="NetTcpBinding_IService1" contract="ServiceReference1.IService1"name="NetTcpBinding_IService1"><identity><dns value="localhost" /></identity></endpoint></client></system.serviceModel>
</configuration>

2、启动界面:MainWindow.xaml

<Window x:Class="GuessClient.MainWindow"xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"xmlns:d="http://schemas.microsoft.com/expression/blend/2008"xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"xmlns:local="clr-namespace:GuessClient"mc:Ignorable="d"Title="主界面" Height="300" Width="400"><Grid><Button Name="button1" Content="同时启动两个客户端(测试用)" HorizontalAlignment="Left" Margin="91,80,0,159" Width="196" Click="button1_Click"/><Button Name="button2" Content="只启动一个客户端(实际情况)" HorizontalAlignment="Left"  Width="196" Margin="91,150,0,89" Click="button2_Click"/></Grid>
</Window>

3、MainWindow.xaml.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;namespace GuessClient
{/// <summary>/// MainWindow.xaml 的交互逻辑/// </summary>public partial class MainWindow : Window{public MainWindow(){InitializeComponent();}public void StartWindow(string username, int left, int top){GuessWindow w = new GuessWindow();w.Left = left;w.Top = top;w.UserName = username;w.Owner = this;w.Show();}private void button1_Click(object sender, RoutedEventArgs e){StartWindow("西西", 100, 100);StartWindow("瓜瓜", 500, 200);}private void button2_Click(object sender, RoutedEventArgs e){GuessWindow w = new GuessWindow();w.WindowStartupLocation = WindowStartupLocation.CenterScreen;w.Owner = this;w.Show();}}
}

4、程序主页面窗体:GuessWindow.xaml

<Window x:Class="GuessClient.GuessWindow"xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"xmlns:d="http://schemas.microsoft.com/expression/blend/2008"xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"xmlns:local="clr-namespace:GuessClient"mc:Ignorable="d"Title="群聊客户端" Height="400" Width="600"><Window.Resources><Style x:Key="Change_color" TargetType="Button"><EventSetter Event="Click" Handler="Brush_Color_change"/></Style></Window.Resources><Grid><Grid.Background><SolidColorBrush Color="#FF0A5EFB" Opacity="0.7"/></Grid.Background><Viewbox Name="loginwindow" Visibility="Visible"><Grid  Height="241" Width="384"><Grid.Background><ImageBrush ImageSource="images/login.png"/></Grid.Background><Border  Background="#FFFFFEFE" HorizontalAlignment="Center" VerticalAlignment="Center" BorderThickness="1" BorderBrush="Black" CornerRadius="20"><StackPanel><DockPanel Width="200" Height="50"><Label Content="昵称:" Margin="20,5,0,0" Height="30" Width="50"  Foreground="#FF797979" /><Border Height="35" Width="120" BorderThickness="2" BorderBrush="#FF797979" CornerRadius="10" ><TextBox  Height="26" Width="110" Name="username"  VerticalContentAlignment="Center"  TextWrapping="Wrap"  FontSize="18" Foreground="#FF797979" BorderThickness="0"/></Border></DockPanel><DockPanel><Border Width="80" Height="30"   BorderBrush="Black" BorderThickness="2" CornerRadius="15"><Button Width="60" Height="20" Name="login" Content="开始游戏"  Click="login_Click" FontSize="12" Foreground="#001b4d" Background="White" FontWeight="Bold"  BorderThickness="0"/></Border></DockPanel></StackPanel></Border></Grid></Viewbox><!--游戏大厅--><Viewbox Name="lobby" Visibility="Hidden"><Grid Height="556" Width="893"><Grid.Background><ImageBrush ImageSource="images/gamebackground.jpg"/></Grid.Background><Label Content="对话信息" FontSize="22" HorizontalContentAlignment="Center" Margin="593,139,20,373" FontWeight="Bold"/><ListBox BorderThickness="2" BorderBrush="Black" Name="messagelist" Background="Transparent" Margin="593,183,20,43" FontSize="18" RenderTransformOrigin="0.5,0.5"/><Border BorderBrush="Black" BorderThickness="2" HorizontalAlignment="Left" Height="43" VerticalAlignment="Top" Width="225" Margin="593,513,0,0"><TextBox Name="message" Background="Transparent" TextWrapping="Wrap" Text="" VerticalAlignment="Top" FontSize="16" KeyDown="message_KeyDown" Height="42" Margin="0.2,0.2,0,-0.6"/></Border><Button BorderBrush="Black" BorderThickness="2" Name="send_button" Background="Transparent" Content="发送" HorizontalAlignment="Left" Margin="818,513,0,0" Width="55" FontSize="16" Click="send_button_Click"/><Label Content="欢迎来到你画我猜" FontSize="30" HorizontalAlignment="Center" HorizontalContentAlignment="Center" VerticalAlignment="Top" Width="882" Height="134" Margin="5,0,6,0" VerticalContentAlignment="Center"><Label.Background><ImageBrush ImageSource="images/title.png"/></Label.Background></Label><Canvas HorizontalAlignment="Left" Height="160" Margin="52,183,0,0" VerticalAlignment="Top" Width="160"><Label Content="1号房间" Height="30" Canvas.Top="100" Canvas.Left="10" Width="70" FontSize="16"/><Label Name="room1_user_count"  Content="房间人数:0" Height="30" Canvas.Top="100" Width="90" Canvas.Left="80" FontSize="14"/><Image x:Name="room1" Source="images/room1.png" MouseDown="room_MouseDown" Height="100" Canvas.Left="39" Width="100"/></Canvas><Canvas HorizontalAlignment="Left" Height="160" Margin="337,183,0,0" VerticalAlignment="Top" Width="160"><Label Content="2号房间" Height="30" Canvas.Top="100" Canvas.Left="10" Width="70" FontSize="16"/><Label Name="room2_user_count" Content="房间人数:0" Height="30" Canvas.Top="100" Width="90" Canvas.Left="80" FontSize="14"/><Image x:Name="room2" Source="images/room2.png" MouseDown="room_MouseDown" Height="100" Canvas.Left="31" Width="100" Canvas.Top="-5"/></Canvas><Canvas HorizontalAlignment="Left" Height="160" Margin="56,329,0,0" VerticalAlignment="Top" Width="160"><Label Content="3号房间" Height="30" Canvas.Top="100" Canvas.Left="10" Width="70" FontSize="16"/><Label Name="room3_user_count" Content="房间人数:0" Height="30" Canvas.Top="100" Width="90" Canvas.Left="80" FontSize="14"/><Image x:Name="room3" Source="images/room3.png" MouseDown="room_MouseDown" Height="100" Canvas.Left="31" Width="100" Canvas.Top="-5"/></Canvas><Canvas HorizontalAlignment="Left" Height="160" Margin="337,329,0,0" VerticalAlignment="Top" Width="160"><Label Content="4号房间" Height="30" Canvas.Top="100" Canvas.Left="10" Width="70" FontSize="16"/><Label Name="room4_user_count" Content="房间人数:0" Height="30" Canvas.Top="100" Width="90" Canvas.Left="80" FontSize="14"/><Image x:Name="room4" Source="images/room4.png" MouseDown="room_MouseDown" Height="100" Canvas.Left="31" Width="100" Canvas.Top="-5"/></Canvas></Grid></Viewbox><!--游戏房间--><Viewbox Name="gameroom" Visibility="Hidden"><Grid Width="800" Height="480" ><Grid.Background><ImageBrush ImageSource="images/login.png"/></Grid.Background><DockPanel><!-- 玩家列表 --><Border Margin="10,0,0,0" Height="480" Width="100"  BorderBrush="White" VerticalAlignment="Top" BorderThickness="2" CornerRadius="20"  Background="White"><StackPanel ><Label Content="玩家列表" Background="White" Margin="0,10,0,0"  HorizontalContentAlignment="Center"   Width="80"/><ListBox BorderThickness="0" Name="userlist" Background="White" FontSize="20" HorizontalAlignment="Center" Height="410" VerticalAlignment="Top" Width="80"/></StackPanel></Border><!--画布+聊天--><StackPanel><DockPanel ><Border Margin="15,0,0,0" Width="280" Height="30" Background="White" BorderBrush="White" BorderThickness="2" CornerRadius="5"><DockPanel><Label Margin="0,0,0,0" Name="timu_label" Content="题目:" Width="44" Height="27" FontWeight="Bold" FontSize="16" HorizontalAlignment="Center" VerticalAlignment="Center"/><TextBlock Margin="0,5,0,0" Name="timu" TextAlignment="Center" Text="电脑"  Height="25" Width="60" FontWeight="Bold" FontSize="16" HorizontalAlignment="Center" VerticalAlignment="Center" /><Button  Name="refersh_timu" Content="刷新"  Width="60" Height="27" HorizontalAlignment="Center" VerticalAlignment="Center" Click="refersh_timu_Click" Margin="15,0,0,0" /><Button Name="Roomout" Content="退出"  Width="60" Height="27" Click="Roomout_Click"></Button></DockPanel></Border><Border  Margin="10,0,0,0" Width="270" Height="30" Background="White" BorderBrush="White" BorderThickness="2" CornerRadius="5"><DockPanel Name="tool_Color"><Label Width="75" Height="30" Content="画笔颜色" VerticalContentAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="16" FontWeight="Bold"/><Button Style="{StaticResource Change_color}" Width="30" Background="Red"/><Button Style="{StaticResource Change_color}" Margin="10,0,0,0" Width="30" Background="Black"/><Button Style="{StaticResource Change_color}" Margin="10,0,0,0" Width="30" Background="Blue"/><Button Style="{StaticResource Change_color}" Margin="10,0,0,0" Width="30" Background="Green"/><Button Style="{StaticResource Change_color}" Margin="10,0,0,0" Width="30" Background="Yellow"/></DockPanel></Border><Border Width="100" Height="30" Background="White" BorderBrush="White" BorderThickness="2" CornerRadius="5"><DockPanel Name="tool_Clear"><Label Width="40" Height="30" Content="擦除" VerticalContentAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="16" FontWeight="Bold"/><Button Name="clearButton" BorderThickness="0" Width="40" Click="clearButton_Click" ><Button.Background><ImageBrush ImageSource="/images/drop.png" Stretch="UniformToFill"/></Button.Background></Button></DockPanel></Border></DockPanel><!--画布--><Border BorderBrush="White" BorderThickness="2" Height="250" Width="680" Background="White" CornerRadius="20"><InkCanvas Name="myink" Background="Transparent" MouseUp="InkCanvas_MouseUp"/></Border><DockPanel Margin="25,20,0,0"><!--回答--><Border Background="White" BorderBrush="White" BorderThickness="2" Height="180" Width="300" CornerRadius="10"><StackPanel><Border  Height="30" Width="120" Background="#0a5efb" BorderBrush="#0a5efb" BorderThickness="2" CornerRadius="10" Margin="150,-20,0,0"><Label Content="回答" Background="#0a5efb"   HorizontalContentAlignment="Center" Width="108" Height="26" Foreground="#FFF4EFEF" FontSize="14" FontWeight="Bold" /></Border><ListBox Name="guess_message_list" BorderThickness="0" FontSize="12"  Background="Transparent" Height="140" Width="280" VerticalAlignment="Top"  /><DockPanel><Border  Width="190" Height="20"  BorderBrush="#a9c8d3" BorderThickness="2" CornerRadius="5" Margin="20,0,-20,0"><TextBox Name="guess_message" BorderThickness="0" FontSize="12"  Width="180" Height="20"  KeyDown="guess_message_KeyDown"/></Border><Border  Width="30" Height="20" CornerRadius="5" BorderThickness="2" BorderBrush="#a9c8d3"><Button Name="guess_messagesend" Content="发送" Background="Transparent" BorderThickness="0" FontSize="12" Width="25" Height="20" Click="guess_messagesend_Click" HorizontalAlignment="Left" Margin="0.4,-0.6,0,-2.6"/></Border></DockPanel></StackPanel></Border><!--聊天--><Border Background="White" BorderBrush="White" BorderThickness="2" Height="180" Width="300" CornerRadius="10"><StackPanel><Border  Height="30" Width="120" Background="#0a5efb" BorderBrush="#0a5efb" BorderThickness="2" CornerRadius="10" Margin="150,-20,0,0"><Label Content="聊天" Background="#0a5efb"   HorizontalContentAlignment="Center" Width="108" Height="26" Foreground="#FFF4EFEF" FontSize="14" FontWeight="Bold" /></Border><ListBox Name="game_message" BorderThickness="0" FontSize="12"  Background="Transparent" Height="140" Width="280"   VerticalAlignment="Top"  /><DockPanel><Border Width="190" Height="20"  BorderBrush="#a9c8d3" BorderThickness="2" CornerRadius="5" Margin="20,0,-20,0"><TextBox Name="room_message" BorderThickness="0" FontSize="12"  Width="180" Height="20" KeyDown="room_message_KeyDown"/></Border><Border Width="30" Height="20" CornerRadius="5" BorderThickness="2" BorderBrush="#a9c8d3"><Button Name="room_messagesend" BorderThickness="0" Content="发送" Background="Transparent" FontSize="10"  Width="25" Height="20" Click="room_messagesend_Click"  HorizontalAlignment="Left" Margin="0.4,-0.6,0,-2.6"/></Border></DockPanel></StackPanel></Border></DockPanel></StackPanel></DockPanel></Grid></Viewbox></Grid>
</Window>

5、GuessWindow.xaml.cs

using GuessClient.ServiceReference1;
using System;
using System.Collections.Generic;
using System.Linq;
using System.ComponentModel;
using System.ServiceModel;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;namespace GuessClient
{/// <summary>/// GuessWindow.xaml 的交互逻辑/// </summary>public partial class GuessWindow : Window, IService1Callback{public GuessWindow(){InitializeComponent();this.Closing += GuessWindow_Closing;}private void GuessWindow_Closing(object sender, CancelEventArgs e) //退出系统{if (client != null){client.Logout(UserName);client = null;//client.Close();}}private Service1Client client; //连接服务器public string UserName //该用户的用户名{get { return this.username.Text; } //获取用户名框的内容set { this.username.Text = value; }}private void login_Click(object sender, RoutedEventArgs e) //登录按钮事件{InstanceContext context = new InstanceContext(this);client = new Service1Client(context);try{if (this.username.Text != ""){client.Login(this.username.Text);}else{MessageBox.Show("用户名不能为空!");}}catch (Exception ex){MessageBox.Show("与服务器连接失败:" + ex.Message);return;}}private void AddMessage(string str) //在大厅发言,消息加入消息列表{TextBlock t = new TextBlock();t.Text = str;t.FontSize = 15;this.messagelist.Items.Add(t);}public void InitRoomUsersInfo(string RoomUsersInfo, string ink, bool hua_or_cai, string timu) //初始化新进房间用户的界面{this.game_message.Items.Clear();if (RoomUsersInfo.Length == 0) //等于0说明是第一个进入房间的,担当画画角色{this.guess_message.IsEnabled = false;this.guess_messagesend.IsEnabled = false;this.timu.Text = timu;return;}this.guess_message.IsEnabled = true;this.guess_messagesend.IsEnabled = true;this.tool_Color.IsEnabled = false;this.tool_Clear.IsEnabled = false;//不等于0,不是第一个进入房间的,猜//初始化玩家列表string[] users = RoomUsersInfo.Split('、');this.userlist.Items.Clear();for (int i = 0; i < users.Length; i++){this.userlist.Items.Add(users[i]);}this.myink.IsEnabled = false;//初始化画板笔迹if (ink != null)Showink(ink);//初始化按钮和题目信息if (hua_or_cai == false){this.timu_label.Content = "提示:";int len = timu.Length;string str = "";for (int i = 0; i < len; i++){str += "?";}str += "\0";this.timu.Text = str;this.refersh_timu.IsEnabled = false;}}private void send_button_Click(object sender, RoutedEventArgs e) //大厅发送消息事件{client.Talk(UserName, this.message.Text);message.Text = "";}private void message_KeyDown(object sender, KeyEventArgs e) //大厅按回车发送消息事件{if (e.Key == Key.Enter){client.Talk(UserName, this.message.Text);message.Text = "";}}public void ShowLogin(string loginUserName, int[] roomcount) //显示新用户登录游戏,进入大厅{if (loginUserName == UserName) //如果是这个正在登录的用户,初始化界面{MessageBox.Show("登录成功!正在进入大厅……");for (int i = 0; i < 4; i++){string str = "room" + (i + 1) + "_user_count";Showlabel(str, roomcount[i]);}this.loginwindow.Visibility = Visibility.Hidden;this.lobby.Visibility = System.Windows.Visibility.Visible;}AddMessage(loginUserName + "进入大厅。");}public void ShowLogout(string userName) //显示用户退出游戏{AddMessage(userName + "退出游戏。");}public void ShowTalk(string userName, string message) //在大厅发消息显示消息内容{AddMessage(userName + ": " + message);}public void ShowInRoom(string userName) //显示用户进入房间{//如果是正在进入房间的用户,进行初始化if (this.UserName == userName) {MessageBox.Show("正在进入房间……");this.lobby.Visibility = Visibility.Hidden;this.gameroom.Visibility = System.Windows.Visibility.Visible;}//在房间玩家列表显示新进来的玩家this.userlist.Items.Add(userName);//在房间消息列表中显示新玩家进入this.game_message.Items.Add(userName + "进入房间。"); }public void ShowOutRoom(string userName) //显示用户退出房间{//清空正在退出的玩家的画板墨迹if (this.UserName == userName)this.myink.Strokes.Clear();this.game_message.Items.Add(userName + "退出房间。");this.userlist.Items.Remove(userName);}public void Showlabel(string labelname, int roomusercount) //大厅界面显示四个房间的人数{if (labelname == "room1_user_count")this.room1_user_count.Content = "房间人数:" + roomusercount;else if (labelname == "room2_user_count")this.room2_user_count.Content = "房间人数:" + roomusercount;else if (labelname == "room3_user_count")this.room3_user_count.Content = "房间人数:" + roomusercount;else if (labelname == "room4_user_count")this.room4_user_count.Content = "房间人数:" + roomusercount;}public void Show_Room_Talk(string userName, string message) //显示在房间里聊天的消息{this.game_message.Items.Add(userName + ":" + message);}public void Show_Room_Talk_error(string message){this.game_message.Items.Add(message);}public void Show_Guess_Talk(string userName, string message, string daan) //显示猜测聊天框中的聊天消息{this.guess_message_list.Items.Add(userName + ":" + message);//判断猜测的答案是否正确if (userName == this.UserName) {if (message != daan)MessageBox.Show("猜测答案错误!");else{client.Gusee_win(userName);}}}public void Showink(string ink) //显示墨迹信息{//清除画板原来的墨迹this.myink.Strokes.Clear();//字符串类型墨迹画迹转化为墨迹数据StrokeCollection strokes =(StrokeCollection)(new StrokeCollectionConverter()).ConvertFrom(ink);//将传送来的墨迹添加到画板中myink.Strokes = strokes;}public void Show_Guess_win(string username) //显示用户猜中{if (this.UserName == username)MessageBox.Show("你猜中了!");elseMessageBox.Show(username + "猜中了!");myink.Strokes.Clear();}private void room_MouseDown(object sender, MouseButtonEventArgs e) //鼠标点击房间按钮事件{try{//获得进入的房间名Image image = e.Source as Image;client.InRoom(UserName, image.Name);}catch (Exception ex){MessageBox.Show("进入房间失败:" + ex.Message);}}private void room_messagesend_Click(object sender, RoutedEventArgs e) //房间聊天框发送按钮事件{client.Room_Talk(UserName, this.room_message.Text);room_message.Text = "";}private void room_message_KeyDown(object sender, KeyEventArgs e) //房间聊天框回车发送事件{if (e.Key == Key.Enter){client.Room_Talk(UserName, this.room_message.Text);room_message.Text = "";}}private void InkCanvas_MouseUp(object sender, MouseButtonEventArgs e) //画板笔迹事件,鼠标落下后起来传送笔迹信息{//墨迹打包为字符串发送到服务端StrokeCollection strokes = this.myink.Strokes;string ink_str = (new StrokeCollectionConverter()).ConvertToString(strokes);client.sendink(UserName, ink_str);}private void guess_messagesend_Click(object sender, RoutedEventArgs e) //房间内猜测聊天框发送按钮事件{client.Guess_talk(UserName, this.guess_message.Text);guess_message.Text = "";}private void guess_message_KeyDown(object sender, KeyEventArgs e) //房间内猜测聊天框回车发送事件{if (e.Key == Key.Enter){client.Guess_talk(UserName, this.guess_message.Text);guess_message.Text = "";}}public void refersh_timu_Click(object sender, RoutedEventArgs e){client.Refersh_Timu(UserName);} //刷新题目按钮事件public void Show_Refersh_Timu(string username, string Timu){if (this.UserName == username){this.timu.Text = Timu;this.timu_label.Content = "题目";}else{int len = Timu.Length;string str = "";for (int i = 0; i < len; i++){str += "?";}str += "\0";this.timu.Text = str;this.timu_label.Content = "提示";}} //展示刷新题目的结果public void Show_Cannot_login(){MessageBox.Show("用户已存在!请重新登录!");} //提示用户不能登录public void InitNewchutiren(string timu){MessageBox.Show("你成为画题人");this.timu_label.Content = "题目";this.timu.Text = timu;this.myink.IsEnabled = true;tool_Color.IsEnabled = true;tool_Clear.IsEnabled = true;this.guess_message.IsEnabled = false;this.guess_messagesend.IsEnabled = false;this.refersh_timu.IsEnabled = true;} //初始化新的出题人界面private void Roomout_Click(object sender, RoutedEventArgs e){client.RoomOut(UserName);this.gameroom.Visibility = Visibility.Hidden;this.lobby.Visibility = Visibility.Visible;} //退出房间按钮事件private void Brush_Color_change(object sender, RoutedEventArgs e){DrawingAttributes drawingAttributes = new DrawingAttributes();drawingAttributes.Color = (Color)ColorConverter.ConvertFromString((e.Source as Button).Background.ToString());myink.DefaultDrawingAttributes = drawingAttributes;myink.EditingMode = InkCanvasEditingMode.Ink;} //画刷颜色改变事件private void clearButton_Click(object sender, RoutedEventArgs e){myink.EditingMode = InkCanvasEditingMode.EraseByPoint;} //擦除墨迹按钮事件public void change_hua_or_cai(bool hua, string username){myink.IsEnabled = hua;tool_Color.IsEnabled = hua;tool_Clear.IsEnabled = hua;guess_message.IsEnabled = !hua;guess_messagesend.IsEnabled = !hua;this.refersh_timu.IsEnabled = hua;client.Refersh_Timu(username);} //改变画题人和猜题人}
}

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