python贪吃蛇源码下载_Python贪吃蛇源代码
Python贪吃蛇源代码
Python代码狂人 Python代码大全
程序运行截图如下:
import pygame as pg
from random import randint
import sys
from pygame.locals import *
FPS = 6 # 画面帧数,代表蛇的移动速率
window_width = 600
window_height = 500
cellsize = 20
cell_width = int(window_width / cellsize)
cell_height = int(window_height / cellsize)
BGcolor = (0, 0, 0)
BLUE = (0, 0, 255)
RED = (255, 0, 0)
apple_color = (255, 0, 0)
snake_color = (0, 150, 0)
GREEN = (0, 255, 0)
WHITE = (255, 255, 255)
DARKGRAY = (40, 40, 40)
UP = "up"
DOWN = "down"
LEFT = "left"
RIGHT = "right"
HEAD = 0
def main(): # 有函数
global FPSclock, window, BASICFONT
pg.init()
FPSclock = pg.time.Clock()
window = pg.display.set_mode((window_width, window_height))
BASICFONT = pg.font.Font("freesansbold.ttf", 18)
pg.display.set_caption("贪吃蛇")
showStartScreen()
while True:
runGame()
showGameOverScreen()
def runGame(): # 运行游戏函数
startx = randint(5, cell_width - 6)
starty = randint(5, cell_height - 6)
snakeCoords = [{"x": startx, "y": starty}, {"x": startx - 1, "y": starty}, {"x": startx - 2, "y": starty}]
direction = RIGHT
apple = getRandomLocation()
while True:
for event in pg.event.get():
if event.type == QUIT:
terminate()
elif event.type == KEYDOWN:
if event.key == K_LEFT and direction != RIGHT:
direction = LEFT
elif event.key == K_RIGHT and direction != LEFT:
direction = RIGHT
elif event.key == K_UP and direction != DOWN:
direction = UP
elif event.key == K_DOWN and direction != UP:
direction = DOWN
elif event.key == K_ESCAPE:
terminate()
if snakeCoords[HEAD]["x"] == -1 or snakeCoords[HEAD]["x"] == cell_width or snakeCoords[HEAD]["y"] == -1 or \
snakeCoords[HEAD]["y"] == cell_height:
return
for snakeBody in snakeCoords[1:]:
if snakeBody["x"] == snakeCoords[HEAD]["x"] and snakeBody["y"] == snakeCoords[HEAD]["y"]:
return
if snakeCoords[HEAD]["x"] == apple["x"] and snakeCoords[HEAD]["y"] == apple["y"]:
apple = getRandomLocation()
else:
del snakeCoords[-1]
if direction == UP:
newHead = {"x": snakeCoords[HEAD]["x"], "y": snakeCoords[HEAD]["y"] - 1}
elif direction == DOWN:
newHead = {"x": snakeCoords[HEAD]["x"], "y": snakeCoords[HEAD]["y"] + 1}
elif direction == LEFT:
newHead = {"x": snakeCoords[HEAD]["x"] - 1, "y": snakeCoords[HEAD]["y"]}
elif direction == RIGHT:
newHead = {"x": snakeCoords[HEAD]["x"] + 1, "y": snakeCoords[HEAD]["y"]}
snakeCoords.insert(0, newHead)
window.fill(BGcolor)
drawGrid()
drawSnake(snakeCoords)
drawApple(apple)
drawScore(len(snakeCoords) - 3)
pg.display.update()
FPSclock.tick(FPS)
def drawPressKeyMsg(): # 游戏开始提示信息
pressKeySurf = BASICFONT.render("press a key to play", True, BLUE)
pressKeyRect = pressKeySurf.get_rect()
pressKeyRect.topleft = (window_width - 200, window_height - 30)
window.blit(pressKeySurf, pressKeyRect)
def checkForKeyPress(): # 检查是否触发按键
if len(pg.event.get(QUIT)) > 0:
terminate()
keyUpEvents = pg.event.get(KEYUP)
if len(keyUpEvents) == 0:
return None
if keyUpEvents[0].key == K_ESCAPE:
terminate()
return keyUpEvents[0].key
def showStartScreen(): # 开始画面
window.fill(BGcolor)
titleFont = pg.font.Font("freesansbold.ttf", 100)
titleSurf = titleFont.render("snake!", True, RED)
titleRect = titleSurf.get_rect()
titleRect.center = (window_width / 2, window_height / 2)
window.blit(titleSurf, titleRect)
drawPressKeyMsg()
pg.display.update()
while True:
if checkForKeyPress():
pg.event.get()
return
def terminate(): # 退出
pg.quit()
sys.exit()
def getRandomLocation(): # 出现位置
return {"x": randint(0, cell_width - 1), "y": randint(0, cell_height - 1)}
def showGameOverScreen(): # 游戏结束
gameOverFont = pg.font.Font("freesansbold.tff", 150)
gameSurf = gameOverFont.render("Game", True, WHITE)
overSurf = gameOverFont.render("over", True, WHITE)
gameRect = gameSurf.get_rect()
overRect = overSurf.get_rect()
gameRect.midtop = (window_width / 2, 10)
overRect.midtop = (window_width / 2, gameRect.height10 + 25)
window.blit(gameSurf, gameRect)
window.blit(overSurf, overRect)
drawPressKeyMsg()
pg.display.update()
pg.time.wait(500)
checkForKeyPress()
while True:
if checkForKeyPress():
pg.event.get()
return
def drawScore(score): # 显示分数
scoreSurf = BASICFONT.render("Score:%s" % (score), True, WHITE)
scoreRect = scoreSurf.get_rect()
scoreRect.topleft = (window_width - 120, 10)
window.blit(scoreSurf, scoreRect)
def drawSnake(snakeCoords): # 画蛇
for coord in snakeCoords:
x = coord["x"] * cellsize
y = coord["y"] * cellsize
snakeSegmentRect = pg.Rect(x, y, cellsize, cellsize)
pg.draw.rect(window, snake_color, snakeSegmentRect)
snakeInnerSegmentRect = pg.Rect(x + 4, y + 4, cellsize - 8, cellsize - 8)
pg.draw.rect(window, GREEN, snakeInnerSegmentRect)
def drawApple(coord):
x = coord["x"] * cellsize
y = coord["y"] * cellsize
appleRect = pg.Rect(x, y, cellsize, cellsize)
pg.draw.rect(window, apple_color, appleRect)
def drawGrid(): # 画方格
for x in range(0, window_width, cellsize):
pg.draw.line(window, DARKGRAY, (x, 0), (x, window_height))
for y in range(0, window_height, cellsize):
pg.draw.line(window, DARKGRAY, (0, y), (window_width, y))
if __name__ == "__main__":
main()
程序调试过程中遇到问题,欢迎在本文后留言。
python贪吃蛇源码下载_Python贪吃蛇源代码相关推荐
- python web项目源码下载_python web 源码范例
分享一个自己写的,一个简单的python django web小项目: 项目名称:站点状态监控系统 编写技术:django+js+html+h-ui admin 开发工具:vscode+mysql p ...
- 跳一跳python源码下载_Python玩跳一跳【简】
准备环境: Windows 10: [有] 安卓手机 [有] python(版本建议3以上) adb驱动 依赖安装包 Python下载安装[官网下载并安装] 详情参见 pip安装 pip用于安装依赖包 ...
- 跳一跳python源码下载_python 微信跳一跳和源码解读
刚好周末,想研究一下前阵子很火的微信跳一跳 下面进入正文. 本文适用对象为WIN10系统,安卓用户.目的在于让丝毫没有接触过Python的小伙伴都能成功运行,如果你恰好是这样的对象,那么跟着我开始操作 ...
- python如何查看源码_查看“Python-2020-fall”的源代码
因为以下原因,您没有权限编辑本页: 您所请求的操作仅限于该用户组的用户使用:用户 您可以查看与复制此页面的源代码.== Python程序设计课程主页(2020年秋季学期) == Teacher: [h ...
- python小游戏贪吃蛇源码下载
回车键:开始游戏,空格键:暂停 / 继续,方向键 或 WSAD 键:控制移动方向 下载地址
- python剪刀石头布小游戏源码下载_Python Tkinter实现剪刀石头布小游戏
Python Tkinter实现剪刀石头布小游戏 发布时间:2020-10-26 14:56:52 来源:亿速云 阅读:67 作者:Leah 本篇文章给大家分享的是有关Python Tkinter实现 ...
- pythonweb自动化项目源码下载_python+requests接口自动化完整项目设计源码
一.项目结构 1.新建一个工程(一定要创建工程),工程名称自己定义,如:yoyo_jiekou 2.在工程的跟目录新建一个脚本:run_main.py,用来执行全部用例 3.在工程下创建以下几个pak ...
- 兵乓球- 经典街机游戏-python小游戏源码下载
兵乓球- 经典街机游戏.使用键盘上下移动拨片.第一个错过球的球员输了. 下载地址
- 凌波微步-python小游戏源码下载
点击屏幕拍打你的翅膀.当你飞过屏幕时,注意黑乌鸦. 下载地址
- python成绩管理系统源码下载_成绩管理系统.py
#!/usr/bin/env python #coding:utf-8 __author__='guolimin' ''' 实现简单成绩管理系统 1.添加成绩 -> 添加界面 2.修改成绩 3. ...
最新文章
- Python使用matplotlib可视化多个不同颜色的折线图、通过FontProperties为可视化图像配置中文字体可视化、并指定字体大小
- Linux登录安全及用户操作审计 ,linux下清理日志脚本
- 用户态线程在AI中的应用
- 寒武纪抢答2020:一季度同比亏损扩大377%,86%营收大约在下半年
- 使用shell定时自动备份mysql数据库
- vscode多个光标_21 个VSCode 快捷键,让代码更快,更有趣
- WinCE驱动编写小结(转载)
- python输出杨辉三角啊二维数组_Java输出杨辉三角形(使用二维数组)
- python正则表达式中的转义字符_python 正则表达式之转义字符
- 【SaaS - Export项目】用户登录,显示,退出 删除session中的用户信息 销毁session
- c语言5的阶乘流程图_10的阶乘(10的阶乘算法流程图)
- python 拼音输入法_隐马尔科夫模型python实现简单拼音输入法
- 高数 | 精通中值定理 解题套路汇总
- java相关优秀博文收藏
- windows不能同时连接有线和无线
- Bootstrap4 安装方式
- 00无人机简介以及课程介绍2020-07-03
- 一个用于银联手机支付的GEM介绍
- Chrome浏览器双击无反应
- 中软国际南京分公司发offer想问问到底咋样,能不能去