本文作者html5tricks,转载请注明出处

下面我们来简单地分析一下实现这个HTML5网页画板的原理及代码,代码由HTML以及Javascript组成,主要还是Javascript代码。

HTML代码:

HTML代码非常简单,仅仅是构造了一个canvas容器,我们的画板就在这个地方生成。

Javascript代码:

首先我们通过一组变量来定义画板的样式,以及一些数据的初始化:

var canvas;

var context;

var canvasWidth = 490;

var canvasHeight = 220;

var padding = 25;

var lineWidth = 8;

var colorPurple = "#cb3594";

var colorGreen = "#659b41";

var colorYellow = "#ffcf33";

var colorBrown = "#986928";

var outlineImage = new Image();

var crayonImage = new Image();

var markerImage = new Image();

var eraserImage = new Image();

var crayonBackgroundImage = new Image();

var markerBackgroundImage = new Image();

var eraserBackgroundImage = new Image();

var crayonTextureImage = new Image();

var clickX = new Array();

var clickY = new Array();

var clickColor = new Array();

var clickTool = new Array();

var clickSize = new Array();

var clickDrag = new Array();

var paint = false;

var curColor = colorPurple;

var curTool = "crayon";

var curSize = "normal";

var mediumStartX = 18;

var mediumStartY = 19;

var mediumImageWidth = 93;

var mediumImageHeight = 46;

var drawingAreaX = 111;

var drawingAreaY = 11;

var drawingAreaWidth = 267;

var drawingAreaHeight = 200;

var toolHotspotStartY = 23;

var toolHotspotHeight = 38;

var sizeHotspotStartY = 157;

var sizeHotspotHeight = 36;

var sizeHotspotWidthObject = new Object();

sizeHotspotWidthObject.huge = 39;

sizeHotspotWidthObject.large = 25;

sizeHotspotWidthObject.normal = 18;

sizeHotspotWidthObject.small = 16;

var totalLoadResources = 8;

var curLoadResNum = 0;

接下来开始准备画布,也就是初始化Canvas对象:

function prepareCanvas()

{

// Create the canvas (Neccessary for IE because it doesn't know what a canvas element is)

var canvasDiv = document.getElementById('canvasDiv');

canvas = document.createElement('canvas');

canvas.setAttribute('width', canvasWidth);

canvas.setAttribute('height', canvasHeight);

canvas.setAttribute('id', 'canvas');

canvasDiv.appendChild(canvas);

if(typeof G_vmlCanvasManager != 'undefined') {

canvas = G_vmlCanvasManager.initElement(canvas);

}

context = canvas.getContext("2d"); // Grab the 2d canvas context

// Note: The above code is a workaround for IE 8 and lower. Otherwise we could have used:

// context = document.getElementById('canvas').getContext("2d");

// Load images

// -----------

crayonImage.onload = function() { resourceLoaded();

};

crayonImage.src = "images/crayon-outline.png";

//context.drawImage(crayonImage, 0, 0, 100, 100);

markerImage.onload = function() { resourceLoaded();

};

markerImage.src = "images/marker-outline.png";

eraserImage.onload = function() { resourceLoaded();

};

eraserImage.src = "images/eraser-outline.png";

crayonBackgroundImage.onload = function() { resourceLoaded();

};

crayonBackgroundImage.src = "images/crayon-background.png";

markerBackgroundImage.onload = function() { resourceLoaded();

};

markerBackgroundImage.src = "images/marker-background.png";

eraserBackgroundImage.onload = function() { resourceLoaded();

};

eraserBackgroundImage.src = "images/eraser-background.png";

crayonTextureImage.onload = function() { resourceLoaded();

};

crayonTextureImage.src = "images/crayon-texture.png";

outlineImage.onload = function() { resourceLoaded();

};

outlineImage.src = "images/watermelon-duck-outline.png";

// Add mouse events

// ----------------

$('#canvas').mousedown(function(e)

{

// Mouse down location

var mouseX = e.pageX - this.offsetLeft;

var mouseY = e.pageY - this.offsetTop;

if(mouseX < drawingAreaX) // Left of the drawing area

{

if(mouseX > mediumStartX)

{

if(mouseY > mediumStartY && mouseY < mediumStartY + mediumImageHeight){

curColor = colorPurple;

}else if(mouseY > mediumStartY + mediumImageHeight && mouseY < mediumStartY + mediumImageHeight * 2){

curColor = colorGreen;

}else if(mouseY > mediumStartY + mediumImageHeight * 2 && mouseY < mediumStartY + mediumImageHeight * 3){

curColor = colorYellow;

}else if(mouseY > mediumStartY + mediumImageHeight * 3 && mouseY < mediumStartY + mediumImageHeight * 4){

curColor = colorBrown;

}

}

}

else if(mouseX > drawingAreaX + drawingAreaWidth) // Right of the drawing area

{

if(mouseY > toolHotspotStartY)

{

if(mouseY > sizeHotspotStartY)

{

var sizeHotspotStartX = drawingAreaX + drawingAreaWidth;

if(mouseY < sizeHotspotStartY + sizeHotspotHeight && mouseX > sizeHotspotStartX)

{

if(mouseX < sizeHotspotStartX + sizeHotspotWidthObject.huge){

curSize = "huge";

}else if(mouseX < sizeHotspotStartX + sizeHotspotWidthObject.large + sizeHotspotWidthObject.huge){

curSize = "large";

}else if(mouseX < sizeHotspotStartX + sizeHotspotWidthObject.normal + sizeHotspotWidthObject.large + sizeHotspotWidthObject.huge){

curSize = "normal";

}else if(mouseX < sizeHotspotStartX + sizeHotspotWidthObject.small + sizeHotspotWidthObject.normal + sizeHotspotWidthObject.large + sizeHotspotWidthObject.huge){

curSize = "small";

}

}

}

else

{

if(mouseY < toolHotspotStartY + toolHotspotHeight){

curTool = "crayon";

}else if(mouseY < toolHotspotStartY + toolHotspotHeight * 2){

curTool = "marker";

}else if(mouseY < toolHotspotStartY + toolHotspotHeight * 3){

curTool = "eraser";

}

}

}

}

else if(mouseY > drawingAreaY && mouseY < drawingAreaY + drawingAreaHeight)

{

// Mouse click location on drawing area

}

paint = true;

addClick(mouseX, mouseY, false);

redraw();

});

$('#canvas').mousemove(function(e){

if(paint==true){

addClick(e.pageX - this.offsetLeft, e.pageY - this.offsetTop, true);

redraw();

}

});

$('#canvas').mouseup(function(e){

paint = false;

redraw();

});

$('#canvas').mouseleave(function(e){

paint = false;

});

}

看起来很复杂,前面主要是初始化canvas的背景图片,后面主要是初始化画笔事件,像click、mouseup、mouseleave等鼠标事件。

下面是draw的主要方法:

function redraw()

{

// Make sure required resources are loaded before redrawing

if(curLoadResNum < totalLoadResources){ return; }

clearCanvas();

var locX;

var locY;

if(curTool == "crayon")

{

// Draw the crayon tool background

context.drawImage(crayonBackgroundImage, 0, 0, canvasWidth, canvasHeight);

// Purple

locX = (curColor == colorPurple) ? 18 : 52;

locY = 19;

context.beginPath();

context.moveTo(locX + 41, locY + 11);

context.lineTo(locX + 41, locY + 35);

context.lineTo(locX + 29, locY + 35);

context.lineTo(locX + 29, locY + 33);

context.lineTo(locX + 11, locY + 27);

context.lineTo(locX + 11, locY + 19);

context.lineTo(locX + 29, locY + 13);

context.lineTo(locX + 29, locY + 11);

context.lineTo(locX + 41, locY + 11);

context.closePath();

context.fillStyle = colorPurple;

context.fill();

if(curColor == colorPurple){

context.drawImage(crayonImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(crayonImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Green

locX = (curColor == colorGreen) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 41, locY + 11);

context.lineTo(locX + 41, locY + 35);

context.lineTo(locX + 29, locY + 35);

context.lineTo(locX + 29, locY + 33);

context.lineTo(locX + 11, locY + 27);

context.lineTo(locX + 11, locY + 19);

context.lineTo(locX + 29, locY + 13);

context.lineTo(locX + 29, locY + 11);

context.lineTo(locX + 41, locY + 11);

context.closePath();

context.fillStyle = colorGreen;

context.fill();

if(curColor == colorGreen){

context.drawImage(crayonImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(crayonImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Yellow

locX = (curColor == colorYellow) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 41, locY + 11);

context.lineTo(locX + 41, locY + 35);

context.lineTo(locX + 29, locY + 35);

context.lineTo(locX + 29, locY + 33);

context.lineTo(locX + 11, locY + 27);

context.lineTo(locX + 11, locY + 19);

context.lineTo(locX + 29, locY + 13);

context.lineTo(locX + 29, locY + 11);

context.lineTo(locX + 41, locY + 11);

context.closePath();

context.fillStyle = colorYellow;

context.fill();

if(curColor == colorYellow){

context.drawImage(crayonImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(crayonImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Yellow

locX = (curColor == colorBrown) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 41, locY + 11);

context.lineTo(locX + 41, locY + 35);

context.lineTo(locX + 29, locY + 35);

context.lineTo(locX + 29, locY + 33);

context.lineTo(locX + 11, locY + 27);

context.lineTo(locX + 11, locY + 19);

context.lineTo(locX + 29, locY + 13);

context.lineTo(locX + 29, locY + 11);

context.lineTo(locX + 41, locY + 11);

context.closePath();

context.fillStyle = colorBrown;

context.fill();

if(curColor == colorBrown){

context.drawImage(crayonImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(crayonImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

}

else if(curTool == "marker")

{

// Draw the marker tool background

context.drawImage(markerBackgroundImage, 0, 0, canvasWidth, canvasHeight);

// Purple

locX = (curColor == colorPurple) ? 18 : 52;

locY = 19;

context.beginPath();

context.moveTo(locX + 10, locY + 24);

context.lineTo(locX + 10, locY + 24);

context.lineTo(locX + 22, locY + 16);

context.lineTo(locX + 22, locY + 31);

context.closePath();

context.fillStyle = colorPurple;

context.fill();

if(curColor == colorPurple){

context.drawImage(markerImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(markerImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Green

locX = (curColor == colorGreen) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 10, locY + 24);

context.lineTo(locX + 10, locY + 24);

context.lineTo(locX + 22, locY + 16);

context.lineTo(locX + 22, locY + 31);

context.closePath();

context.fillStyle = colorGreen;

context.fill();

if(curColor == colorGreen){

context.drawImage(markerImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(markerImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Yellow

locX = (curColor == colorYellow) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 10, locY + 24);

context.lineTo(locX + 10, locY + 24);

context.lineTo(locX + 22, locY + 16);

context.lineTo(locX + 22, locY + 31);

context.closePath();

context.fillStyle = colorYellow;

context.fill();

if(curColor == colorYellow){

context.drawImage(markerImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(markerImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

// Yellow

locX = (curColor == colorBrown) ? 18 : 52;

locY += 46;

context.beginPath();

context.moveTo(locX + 10, locY + 24);

context.lineTo(locX + 10, locY + 24);

context.lineTo(locX + 22, locY + 16);

context.lineTo(locX + 22, locY + 31);

context.closePath();

context.fillStyle = colorBrown;

context.fill();

if(curColor == colorBrown){

context.drawImage(markerImage, locX, locY, mediumImageWidth, mediumImageHeight);

}else{

context.drawImage(markerImage, 0, 0, 59, mediumImageHeight, locX, locY, 59, mediumImageHeight);

}

}

else if(curTool == "eraser")

{

context.drawImage(eraserBackgroundImage, 0, 0, canvasWidth, canvasHeight);

context.drawImage(eraserImage, 18, 19, mediumImageWidth, mediumImageHeight);

}else{

alert("Error: Current Tool is undefined");

}

if(curSize == "small"){

locX = 467;

}else if(curSize == "normal"){

locX = 450;

}else if(curSize == "large"){

locX = 428;

}else if(curSize == "huge"){

locX = 399;

}

locY = 189;

context.beginPath();

context.rect(locX, locY, 2, 12);

context.closePath();

context.fillStyle = '#333333';

context.fill();

// Keep the drawing in the drawing area

context.save();

context.beginPath();

context.rect(drawingAreaX, drawingAreaY, drawingAreaWidth, drawingAreaHeight);

context.clip();

var radius;

var i = 0;

for(; i < clickX.length; i++)

{

if(clickSize[i] == "small"){

radius = 2;

}else if(clickSize[i] == "normal"){

radius = 5;

}else if(clickSize[i] == "large"){

radius = 10;

}else if(clickSize[i] == "huge"){

radius = 20;

}else{

alert("Error: Radius is zero for click " + i);

radius = 0;

}

context.beginPath();

if(clickDrag[i] && i){

context.moveTo(clickX[i-1], clickY[i-1]);

}else{

context.moveTo(clickX[i], clickY[i]);

}

context.lineTo(clickX[i], clickY[i]);

context.closePath();

if(clickTool[i] == "eraser"){

//context.globalCompositeOperation = "destination-out"; // To erase instead of draw over with white

context.strokeStyle = 'white';

}else{

//context.globalCompositeOperation = "source-over";// To erase instead of draw over with white

context.strokeStyle = clickColor[i];

}

context.lineJoin = "round";

context.lineWidth = radius;

context.stroke();

}

//context.globalCompositeOperation = "source-over";// To erase instead of draw over with white

context.restore();

// Overlay a crayon texture (if the current tool is crayon)

if(curTool == "crayon"){

context.globalAlpha = 0.4; // No IE support

context.drawImage(crayonTextureImage, 0, 0, canvasWidth, canvasHeight);

}

context.globalAlpha = 1; // No IE support

// Draw the outline image

context.drawImage(outlineImage, drawingAreaX, drawingAreaY, drawingAreaWidth, drawingAreaHeight);

}

其实HTML5说白了还是需要很多Javascript支持,不过Canvas非常不错,可以让你在上面自由地绘制图形和动画。这款基于HTML5 Canvas的网页画板就是一个很好的例子。

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