转载:Ceph配置参数详解

概述

Ceph的配置参数很多,从网上也能搜索到一大批的调优参数,但这些参数为什么这么设置?设置为这样是否合理?解释的并不多
本文从当前我们的ceph.conf文件入手,解释其中的每一项配置,做为以后参数调优和新人学习的依据;

参数详解

1,一些固定配置参数

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fsid = 6d529c3d-5745-4fa5-be5f-3962a8e8687c
mon_initial_members = mon1, mon2, mon3
mon_host = 10.10.40.67,10.10.40.68,10.10.40.69

以上通常是通过ceph-deploy生成的,都是ceph monitor相关的参数,不用修改;

2,网络配置参数

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public_network = 10.10.40.0/24    默认值 ""
cluster_network = 10.10.41.0/24  默认值 ""

public network:monitor与osd,client与monitor,client与osd通信的网络,最好配置为带宽较高的万兆网络;
cluster network:OSD之间通信的网络,一般配置为带宽较高的万兆网络;

参考:
http://docs.ceph.com/docs/master/rados/configuration/network-config-ref/

3,pool size配置参数

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osd_pool_default_size = 3       默认值 3
osd_pool_default_min_size = 1  默认值 0 // 0 means no specific default; ceph will use size-size/2

这两个是创建ceph pool的时候的默认size参数,一般配置为3和1,3副本能足够保证数据的可靠性;

4,认证配置参数

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auth_service_required = none    默认值 "cephx"
auth_client_required = none     默认值 "cephx, none"
auth_cluster_required = none   默认值 "cephx"

以上是Ceph authentication的配置参数,默认值为开启ceph认证;
在内部使用的ceph集群中一般配置为none,即不使用认证,这样能适当加快ceph集群访问速度;

5,osd down out配置参数

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mon_osd_down_out_interval = 864000  默认值 300 // seconds
mon_osd_min_down_reporters = 2      默认值 2
mon_osd_report_timeout = 900        默认值 900
osd_heartbeat_interval = 15         默认值 6
osd_heartbeat_grace = 60            默认值 20

mon_osd_down_out_interval:ceph标记一个osd为down and out的最大时间间隔
mon_osd_min_down_reporters:mon标记一个osd为down的最小reporters个数(报告该osd为down的其他osd为一个reporter)
mon_osd_report_timeout:mon标记一个osd为down的最长等待时间
osd_heartbeat_interval:osd发送heartbeat给其他osd的间隔时间(同一PG之间的osd才会有heartbeat)
osd_heartbeat_grace:osd报告其他osd为down的最大时间间隔,grace调大,也有副作用,如果某个osd异常退出,等待其他osd上报的时间必须为grace,在这段时间段内,这个osd负责的pg的io会hang住,所以尽量不要将grace调的太大。

基于实际情况合理配置上述参数,能减少或及时发现osd变为down(降低IO hang住的时间和概率),延长osd变为down and out的时间(防止网络抖动造成的数据recovery);

参考:
http://docs.ceph.com/docs/master/rados/configuration/mon-osd-interaction/
http://blog.wjin.org/posts/ceph-osd-heartbeat.html

6,objecter配置参数

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objecter_inflight_ops = 10240               默认值 1024
objecter_inflight_op_bytes = 1048576000     默认值 100M

osd client端objecter的throttle配置,它的配置会影响librbd,RGW端的性能;

配置建议:
调大这两个值

7,ceph rgw配置参数

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rgw_frontends = "civetweb port=10080 num_threads=2000"  默认值 "fastcgi, civetweb port=7480"
rgw_thread_pool_size = 512                              默认值 100
rgw_override_bucket_index_max_shards = 20               默认值 0rgw_max_chunk_size = 1048576                            默认值 512 * 1024
rgw_cache_lru_size = 1000000                            默认值 10000 // num of entries in rgw cache
rgw_bucket_default_quota_max_objects = 10000000         默认值 -1 // number of objects allowedrgw_dns_name = object-storage.ffan.com                  默认值
rgw_swift_url = http://object-storage.ffan.com          默认值

rgw_frontends:rgw的前端配置,一般配置为使用轻量级的civetweb;prot为访问rgw的端口,根据实际情况配置;num_threads为civetweb的线程数;
rgw_thread_pool_size:rgw前端web的线程数,与rgw_frontends中的num_threads含义一致,但num_threads 优于rgw_thread_pool_size的配置,两个只需要配置一个即可;
rgw_override_bucket_index_max_shards:rgw bucket index object的最大shards数,增大这个值能减少bucket index object的访问时间,但也会加大bucket的ls时间;
rgw_max_chunk_size:rgw最大chunk size,针对大文件的对象存储场景可以把这个值调大;
rgw_cache_lru_size:rgw的lru cache size,对于读较多的应用场景,调大这个值能加快rgw的响应速度;
rgw_bucket_default_quota_max_objects:配合该参数限制一个bucket的最大objects个数;

参考:
http://docs.ceph.com/docs/jewel/install/install-ceph-gateway/
http://ceph-users.ceph.narkive.com/mdB90g7R/rgw-increase-the-first-chunk-size
https://access.redhat.com/solutions/2122231

8,debug配置参数

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debug_lockdep = 0/0
debug_context = 0/0
debug_crush = 0/0
debug_buffer = 0/0
debug_timer = 0/0
debug_filer = 0/0
debug_objecter = 0/0
debug_rados = 0/0
debug_rbd = 0/0
debug_journaler = 0/0
debug_objectcatcher = 0/0
debug_client = 0/0
debug_osd = 0/0
debug_optracker = 0/0
debug_objclass = 0/0
debug_filestore = 0/0
debug_journal = 0/0
debug_ms = 0/0
debug_mon = 0/0
debug_monc = 0/0
debug_tp = 0/0
debug_auth = 0/0
debug_finisher = 0/0
debug_heartbeatmap = 0/0
debug_perfcounter = 0/0
debug_asok = 0/0
debug_throttle = 0/0
debug_paxos = 0/0
debug_rgw = 0/0

关闭了所有的debug信息,能一定程度加快ceph集群速度,但也会丢失一些关键log,出问题的时候不好分析;

参考:
http://www.10tiao.com/html/362/201609/2654062487/1.html

9,osd op配置参数

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osd_enable_op_tracker = false       默认值 true
osd_num_op_tracker_shard = 32       默认值 32
osd_op_threads = 10                 默认值 2
osd_disk_threads = 1                默认值 1
osd_op_num_shards = 32                 默认值 5
osd_op_num_threads_per_shard = 2    默认值 2

osd_enable_op_tracker:追踪osd op状态的配置参数,默认为true;不建议关闭,关闭后osd的 slow_request,ops_in_flight,historic_ops 无法正常统计;

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# ceph daemon /var/run/ceph/ceph-osd.0.asok dump_ops_in_flight
op_tracker tracking is not enabled now, so no ops are tracked currently, even those get stuck.  Please enable "osd_enable_op_tracker", and the tracker will start to track new ops received afterwards.
# ceph daemon /var/run/ceph/ceph-osd.0.asok dump_historic_ops
op_tracker tracking is not enabled now, so no ops are tracked currently, even those get stuck.  Please enable "osd_enable_op_tracker", and the tracker will start to track new ops received afterwards.

打开op tracker后,若集群iops很高,osd_num_op_tracker_shard可以适当调大,因为每个shard都有个独立的mutex锁;

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class OpTracker {
...struct ShardedTrackingData {Mutex ops_in_flight_lock_sharded;xlist<TrackedOp *> ops_in_flight_sharded;explicit ShardedTrackingData(string lock_name):ops_in_flight_lock_sharded(lock_name.c_str()) {}};vector<ShardedTrackingData*> sharded_in_flight_list;uint32_t num_optracker_shards;
...
};

osd_op_threads:对应的work queue有peering_wq(osd peering请求),recovery_gen_wq(PG recovery请求);
osd_disk_threads:对应的work queue为 remove_wq(PG remove请求);
osd_op_num_shardsosd_op_num_threads_per_shard:对应的thread pool为osd_op_tp,work queue为op_shardedwq

处理的请求包括:

  1. OpRequestRef
  2. PGSnapTrim
  3. PGScrub

调大osd_op_num_shards可以增大osd ops的处理线程数,增大并发性,提升OSD性能;

10,osd client message配置参数

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osd_client_message_size_cap = 1048576000    默认值 500*1024L*1024L     // client data allowed in-memory (in bytes)
osd_client_message_cap = 10000              默认值 100     // num client messages allowed in-memory

这个是osd端收到client messages的capacity配置,配置大的话能提升osd的处理能力,但会占用较多的系统内存;

配置建议:
服务器内存足够大的时候,适当增大这两个值

11,osd scrub配置参数

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osd_scrub_begin_hour = 2                默认值 0
osd_scrub_end_hour = 6                   默认值 24// The time in seconds that scrubbing sleeps between two consecutive scrubs
osd_scrub_sleep = 2                       默认值 0        // sleep between [deep]scrub opsosd_scrub_load_threshold = 5            默认值 0.5// chunky scrub配置的最小/最大objects数,以下是默认值
osd_scrub_chunk_min = 5
osd_scrub_chunk_max = 25

Ceph osd scrub是保证ceph数据一致性的机制,scrub以PG为单位,但每次scrub回获取PG lock,所以它可能会影响PG正常的IO;

Ceph后来引入了chunky的scrub模式,每次scrub只会选取PG的一部分objects,完成后释放PG lock,并把下一次的PG scrub加入队列;这样能很好的减少PG scrub时候占用PG lock的时间,避免过多影响PG正常的IO;

同理,引入的osd_scrub_sleep参数会让线程在每次scrub前释放PG lock,然后睡眠一段时间,也能很好的减少scrub对PG正常IO的影响;

配置建议:

  • osd_scrub_begin_hourosd_scrub_end_hour:OSD Scrub的开始结束时间,根据具体业务指定;
  • osd_scrub_sleep:osd在每次执行scrub时的睡眠时间;有个bug跟这个配置有关,建议关闭;
  • osd_scrub_load_threshold:osd开启scrub的系统load阈值,根据系统的load average值配置该参数;
  • osd_scrub_chunk_minosd_scrub_chunk_max:根据PG中object的个数配置;针对RGW全是小文件的情况,这两个值需要调大;

参考:
http://www.jianshu.com/p/ea2296e1555c
http://tracker.ceph.com/issues/19497

12,osd thread timeout配置参数

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osd_op_thread_timeout = 580               默认值 15
osd_op_thread_suicide_timeout = 600         默认值 150osd_recovery_thread_timeout = 580           默认值 30
osd_recovery_thread_suicide_timeout = 600   默认值 300

osd_op_thread_timeoutosd_op_thread_suicide_timeout关联的work queue为:

  • op_shardedwq - 关联的请求为:OpRequestRefPGSnapTrimPGScrub
  • peering_wq - 关联的请求为:osd peering

osd_recovery_thread_timeoutosd_recovery_thread_suicide_timeout关联的work queue为:

  • recovery_wq - 关联的请求为:PG recovery

Ceph的work queue都有个基类WorkQueue_,定义如下:

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/// Pool of threads that share work submitted to multiple work queues.
class ThreadPool : public md_config_obs_t {
.../// Basic interface to a work queue used by the worker threads.struct WorkQueue_ {string name;time_t timeout_interval, suicide_interval;WorkQueue_(string n, time_t ti, time_t sti): name(n), timeout_interval(ti), suicide_interval(sti){ }
...

这里的timeout_intervalsuicide_interval分别对应上面所述的配置timeoutsuicide_timeout
当thread处理work queue中的一个请求时,会受到这两个timeout时间的限制:

  • timeout_interval - 到时间后设置m_unhealthy_workers+1
  • suicide_interval - 到时间后调用assert,OSD进程crush

对应的处理函数为:

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bool HeartbeatMap::_check(const heartbeat_handle_d *h, const char *who, time_t now)
{bool healthy = true;time_t was;was = h->timeout.read();if (was && was < now) {ldout(m_cct, 1) << who << " '" << h->name << "'"<< " had timed out after " << h->grace << dendl;healthy = false;}was = h->suicide_timeout.read();if (was && was < now) {ldout(m_cct, 1) << who << " '" << h->name << "'"<< " had suicide timed out after " << h->suicide_grace << dendl;assert(0 == "hit suicide timeout");}return healthy;
}

当前仅有RGW添加了worker的perfcounter,所以也只有RGW可以通过perf dump查看total/unhealthy的worker信息:

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[root@ yangguanjun]# ceph daemon /var/run/ceph/ceph-client.rgw.rgwdaemon.asok perf dump | grep worker"total_workers": 32,"unhealthy_workers": 0

对应的配置项为:

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OPTION(rgw_num_async_rados_threads, OPT_INT, 32) // num of threads to use for async rados operations
``` **配置建议:**- `*_thread_timeout`:这个值配置越小越能及时发现处理慢的请求,所以不建议配置很大;特别是针对速度快的设备,建议调小该值;
- `*_thread_suicide_timeout`:这个值配置小了会导致超时后的OSD crush,所以建议调大;特别是在对应的throttle调大后,更应该调大该值;### 13,fielstore op thread配置参数
```sh
filestore_op_threads = 10                   默认值 2
filestore_op_thread_timeout = 580           默认值 60
filestore_op_thread_suicide_timeout = 600   默认值 180

filestore_op_threads:对应的thread pool为op_tp,对应的work queue为op_wq;filestore的所有请求都经过op_wq处理;
增大该参数能提升filestore的处理能力,提升filestore的性能;配合filestore的throttle一起调整;

filestore_op_thread_timeoutfilestore_op_thread_suicide_timeout关联的work queue为:op_wq

配置的含义与上一节中的thread_timeout/thread_suicide_timeout保持一致;

13,filestore merge/split配置参数

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filestore_merge_threshold = -1       默认值 10
filestore_split_multiple = 16000      默认值 2

这两个参数是管理filestore的目录分裂/合并的,filestore的每个目录允许的最大文件数为:
filestore_split_multiple * abs(filestore_merge_threshold) * 16

在RGW的小文件应用场景,会很容易达到默认配置的文件数(320),若在写的过程中触发了filestore的分裂,则会非常影响filestore的性能;

每次filestore的目录分裂,会依据如下规则分裂为多层目录,最底层16个子目录:
例如PG 31.4C0, hash结尾是4C0,若该目录分裂,会分裂为 DIR_0/DIR_C/DIR_4/{DIR_0, DIR_F}

原始目录下的object会根据规则放到不同的子目录里,object的名称格式为: *__head_xxxxX4C0_*,分裂时候X是几,就放进子目录DIR_X里。比如object:*__head_xxxxA4C0_*, 就放进子目录 DIR_0/DIR_C/DIR_4/DIR_A 里;

解决办法:

  1. 增大merge/split配置参数的值,使单个目录容纳更多的文件;
  2. filestore_merge_threshold配置为负数;这样会提前触发目录的预分裂,避免目录在某一时间段的集中分裂,详细机制没有调研;
  3. 创建pool时指定expected-num-objects;这样会依据目录分裂规则,在创建pool的时候就创建分裂的子目录,避免了目录分裂对filestore性能的影响;

参考:
http://docs.ceph.com/docs/master/rados/configuration/filestore-config-ref/
http://docs.ceph.com/docs/jewel/rados/operations/pools/#create-a-pool
http://blog.csdn.net/for_tech/article/details/51251936
http://ivanjobs.github.io/page3/

14,filestore fd cache配置参数

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filestore_fd_cache_shards =  32     默认值 16     // FD number of shards
filestore_fd_cache_size = 32768     默认值 128  // FD lru size

filestore的fd cache是加速访问filestore里的file的,在非一次性写入的应用场景,增大配置可以很明显的提升filestore的性能;

15,filestore sync配置参数

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filestore_wbthrottle_enable = false    默认值 true        SSD的时候建议关闭
filestore_min_sync_interval = 5           默认值 0.01 s     最小同步间隔秒数,sync fs的数据到disk,FileStore::sync_entry()
filestore_max_sync_interval = 10         默认值 5 s       最大同步间隔秒数,sync fs的数据到disk,FileStore::sync_entry()
filestore_commit_timeout = 3000         默认值 600 s       FileStore::sync_entry() 里 new SyncEntryTimeout(m_filestore_commit_timeout)

filestore_wbthrottle_enable的配置是关于filestore writeback throttle的,即我们说的filestore处理workqueue op_wq的数据量阈值;默认值是true,开启后XFS相关的配置参数有:

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OPTION(filestore_wbthrottle_xfs_bytes_start_flusher, OPT_U64, 41943040)
OPTION(filestore_wbthrottle_xfs_bytes_hard_limit, OPT_U64, 419430400)
OPTION(filestore_wbthrottle_xfs_ios_start_flusher, OPT_U64, 500)
OPTION(filestore_wbthrottle_xfs_ios_hard_limit, OPT_U64, 5000)
OPTION(filestore_wbthrottle_xfs_inodes_start_flusher, OPT_U64, 500)
OPTION(filestore_wbthrottle_xfs_inodes_hard_limit, OPT_U64, 5000)

若使用普通HDD,可以保持其为true;针对SSD,建议将其关闭,不开启writeback throttle;

filestore_min_sync_intervalfilestore_max_sync_interval是配置filestore flush outstanding IO到disk的时间间隔的;增大配置可以让系统做尽可能多的IO merge,减少filestore写磁盘的压力,但也会增大page cache占用内存的开销,增大数据丢失的可能性;

filestore_commit_timeout是配置filestore sync entry到disk的超时时间,在filestore压力很大时,调大这个值能尽量避免IO超时导致OSD crush;

16,filestore throttle配置参数

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filestore_expected_throughput_bytes =  536870912       默认值 200MB    /// Expected filestore throughput in B/s
filestore_expected_throughput_ops = 2500                默认值 200      /// Expected filestore throughput in ops/s
filestore_queue_max_bytes= 1048576000                   默认值 100MB
filestore_queue_max_ops = 5000                          默认值 50/// Use above to inject delays intended to keep the op queue between low and high
filestore_queue_low_threshhold = 0.6                    默认值 0.3
filestore_queue_high_threshhold = 0.9                   默认值 0.9filestore_queue_high_delay_multiple = 2                    默认值 0    /// Filestore high delay multiple.  Defaults to 0 (disabled)
filestore_queue_max_delay_multiple = 10                 默认值 0    /// Filestore max delay multiple.  Defaults to 0 (disabled)

在jewel版本里,引入了dynamic throttle,来平滑普通throttle带来的长尾效应问题;

一般在使用普通磁盘时,之前的throttle机制即可很好的工作,所以这里默认filestore_queue_high_delay_multiplefilestore_queue_max_delay_multiple都为0;

针对高速磁盘,需要在部署之前,通过小工具ceph_smalliobenchfs来测试下,获取合适的配置参数;

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BackoffThrottle的介绍如下:
/**
* BackoffThrottle
*
* Creates a throttle which gradually induces delays when get() is called
* based on params low_threshhold, high_threshhold, expected_throughput,
* high_multiple, and max_multiple.
*
* In [0, low_threshhold), we want no delay.
*
* In [low_threshhold, high_threshhold), delays should be injected based
* on a line from 0 at low_threshhold to
* high_multiple * (1/expected_throughput) at high_threshhold.
*
* In [high_threshhold, 1), we want delays injected based on a line from
* (high_multiple * (1/expected_throughput)) at high_threshhold to
* (high_multiple * (1/expected_throughput)) +
* (max_multiple * (1/expected_throughput)) at 1.
*
* Let the current throttle ratio (current/max) be r, low_threshhold be l,
* high_threshhold be h, high_delay (high_multiple / expected_throughput) be e,
* and max_delay (max_muliple / expected_throughput) be m.
*
* delay = 0, r \in [0, l)
* delay = (r - l) * (e / (h - l)), r \in [l, h)
* delay = h + (r - h)((m - e)/(1 - h))
*/

参考:
http://docs.ceph.com/docs/jewel/dev/osd_internals/osd_throttles/
http://blog.wjin.org/posts/ceph-dynamic-throttle.html
https://github.com/ceph/ceph/blob/master/src/doc/dynamic-throttle.txt
Ceph BackoffThrottle分析

17,filestore finisher threads配置参数

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filestore_ondisk_finisher_threads = 2   默认值 1
filestore_apply_finisher_threads = 2   默认值 1

这两个参数定义filestore commit/apply的finisher处理线程数,默认都为1,任何IO commit/apply完成后,都需要经过对应的ondisk/apply finisher thread处理;

在使用普通HDD时,磁盘性能是瓶颈,单个finisher thread就能处理好;
但在使用高速磁盘的时候,IO完成比较快,单个finisher thread不能处理这么多的IO commit/apply reply,它会成为瓶颈;所以在jewel版本里引入了finisher thread pool的配置,这里一般配置为2即可;

18,journal配置参数

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journal_max_write_bytes=1048576000          默认值 10M
journal_max_write_entries=5000                默认值 100journal_throttle_high_multiple = 2          默认值 0    /// Multiple over expected at high_threshhold. Defaults to 0 (disabled).
journal_throttle_max_multiple = 10          默认值 0    /// Multiple over expected at max.  Defaults to 0 (disabled)./// Target range for journal fullness
OPTION(journal_throttle_low_threshhold, OPT_DOUBLE, 0.6)
OPTION(journal_throttle_high_threshhold, OPT_DOUBLE, 0.9)

journal_max_write_bytesjournal_max_write_entries是journal一次write的数据量和entries限制;
针对SSD分区做journal的情况,这两个值要增大,这样能增大journal的吞吐量;

journal_throttle_high_multiplejournal_throttle_max_multipleJournalThrottle的配置参数,JournalThrottleBackoffThrottle的封装类,所以JournalThrottle与我们在filestore throttle介绍的dynamic throttle工作原理一样;

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int FileJournal::set_throttle_params()
{stringstream ss;bool valid = throttle.set_params(g_conf->journal_throttle_low_threshhold,g_conf->journal_throttle_high_threshhold,g_conf->filestore_expected_throughput_bytes,g_conf->journal_throttle_high_multiple,g_conf->journal_throttle_max_multiple,header.max_size - get_top(),&ss);
...
}

从上述代码中看出相关的配置参数有:

  • journal_throttle_low_threshhold
  • journal_throttle_high_threshhold
  • filestore_expected_throughput_bytes

19,rbd cache配置参数

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[client]
rbd_cache_size = 134217728                  默认值 32M // cache size in bytes
rbd_cache_max_dirty = 100663296             默认值 24M // dirty limit in bytes - set to 0 for write-through caching
rbd_cache_target_dirty = 67108864           默认值 16M // target dirty limit in bytes
rbd_cache_writethrough_until_flush = true   默认值 true    // whether to make writeback caching writethrough until flush is called, to be sure the user of librbd will send flushs so that writeback is safe
rbd_cache_max_dirty_age = 5                 默认值 1.0     // seconds in cache before writeback starts

rbd_cache_size:client端每个rbd image的cache size,不需要太大,可以调整为64M,不然会比较占client端内存;
参照默认值,根据rbd_cache_size的大小调整rbd_cache_max_dirtyrbd_cache_target_dirty

  • rbd_cache_max_dirty:在writeback模式下cache的最大bytes数,默认是24MB;当该值为0时,表示使用writethrough模式;
  • rbd_cache_target_dirty:在writeback模式下cache向ceph集群写入的bytes阀值,默认16MB;注意该值一定要小于rbd_cache_max_dirty

rbd_cache_writethrough_until_flush:在内核触发flush cache到ceph集群前rbd cache一直是writethrough模式,直到flush后rbd cache变成writeback模式;
rbd_cache_max_dirty_age:标记OSDC端ObjectCacher中entry在cache中的最长时间;

参考

https://my.oschina.net/linuxhunter/blog/541997

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