本文整理匯總了Python中turtle.color方法的典型用法代碼示例。如果您正苦於以下問題:Python turtle.color方法的具體用法?Python turtle.color怎麽用?Python turtle.color使用的例子?那麽恭喜您, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在模塊turtle的用法示例。

在下文中一共展示了turtle.color方法的29個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於我們的係統推薦出更棒的Python代碼示例。

示例1: draw_tree

​點讚 8

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_tree(length, width=9):

color = 'brown'

if length < 1:

return

elif length < 3:

color = 'green'

if width < 1:

width = 1

turtle.color(color)

turtle.width(width)

turtle.forward(length)

turtle.left(30)

draw_tree(length / FACTOR, width - 1)

turtle.right(60)

draw_tree(length / FACTOR, width - 1)

turtle.left(30)

turtle.color(color)

turtle.width(width)

turtle.backward(length)

開發者ID:johnehunt,項目名稱:advancedpython3,代碼行數:23,

示例2: body

​點讚 7

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def body():

'''

身體

'''

t.color("red", (255, 99, 71))

t.pu()

t.seth(90)

t.fd(-20)

t.seth(0)

t.fd(-78)

t.pd()

t.begin_fill()

t.seth(-130)

t.circle(100, 10)

t.circle(300, 30)

t.seth(0)

t.fd(230)

t.seth(90)

t.circle(300, 30)

t.circle(100, 3)

t.color((255, 155, 192), (255, 100, 100))

t.seth(-135)

t.circle(-80, 63)

t.circle(-150, 24)

t.end_fill()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:27,

示例3: tail

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def tail():

'''

尾巴

'''

t.pensize(4)

t.color((255, 155, 192))

t.pu()

t.seth(90)

t.fd(70)

t.seth(0)

t.fd(95)

t.pd()

t.seth(0)

t.circle(70, 20)

t.circle(10, 330)

t.circle(70, 30)

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:18,

示例4: square

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def square(x, y, size, name):

"""Draw square at `(x, y)` with side length `size` and fill color `name`.

The square is oriented so the bottom left corner is at (x, y).

"""

import turtle

turtle.up()

turtle.goto(x, y)

turtle.down()

turtle.color(name)

turtle.begin_fill()

for count in range(4):

turtle.forward(size)

turtle.left(90)

turtle.end_fill()

開發者ID:PacktPublishing,項目名稱:Learning-Python-by-building-games,代碼行數:20,

示例5: draw_pattern_rectangle

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_pattern_rectangle(x, y, width, height, count, radius, color='red'):

rotation = 360 / count

turtle.goto(x, y)

for _ in range(count):

# move from center to circle

turtle.pu()

#turtle.color('black')

turtle.forward(radius)

turtle.right(90+rotation/2)

draw_rectangle(width, height, color)

# move from circle to center

turtle.pu()

#turtle.color('black')

turtle.left(90+rotation/2)

turtle.backward(radius)

# rotate in circle

turtle.right(rotation)

開發者ID:furas,項目名稱:python-examples,代碼行數:24,

示例6: item

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def item(lenght, level, color):

if level <= 0:

return

for _ in range(5): # 5

turtle.color(colors[color])

turtle.forward(lenght)

item(lenght/4, level-1, color+1)

turtle.penup() # there is no need to draw again the same line (and it can use differnt color)

turtle.backward(lenght)

turtle.pendown()

turtle.right(360/8) # 8

turtle.right(360/8 * 3) # 3 = 8 - 5

開發者ID:furas,項目名稱:python-examples,代碼行數:19,

示例7: get_pixel_color

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def get_pixel_color(x, y):

# canvas use different coordinates than turtle

y = -y

# get access to tkinter.Canvas

canvas = turtle.getcanvas()

# find IDs of all objects in rectangle (x, y, x, y)

ids = canvas.find_overlapping(x, y, x, y)

# if found objects

if ids:

# get ID of last object (top most)

index = ids[-1]

# get its color

color = canvas.itemcget(index, "fill")

# if it has color then return it

if color:

return color

# if there was no object then return "white" - background color in turtle

return "white" # default color

開發者ID:furas,項目名稱:python-examples,代碼行數:27,

示例8: writetext

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def writetext(text,color,x,y):

for i in range(1,10):

turtle.penup()

turtle.setx(x)

turtle.sety(y)

turtle.pendown

turtle.pencolor(color)

turtle.write(text,move=True, font=("Arial",16,"normal"))

開發者ID:remon,項目名稱:pythonCodes,代碼行數:11,

示例9: run_instruction

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def run_instruction(t):

if t.data == 'change_color':

turtle.color(*t.children) # We just pass the color names as-is

elif t.data == 'movement':

name, number = t.children

{ 'f': turtle.fd,

'b': turtle.bk,

'l': turtle.lt,

'r': turtle.rt, }[name](int(number))

elif t.data == 'repeat':

count, block = t.children

for i in range(int(count)):

run_instruction(block)

elif t.data == 'fill':

turtle.begin_fill()

run_instruction(t.children[0])

turtle.end_fill()

elif t.data == 'code_block':

for cmd in t.children:

run_instruction(cmd)

else:

raise SyntaxError('Unknown instruction: %s' % t.data)

開發者ID:lark-parser,項目名稱:lark,代碼行數:28,

示例10: draw_snowflake

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_snowflake(size):

""" Draw a picture of a snowflake """

turtle.penup()

turtle.forward(10 * size)

turtle.left(45)

turtle.pendown()

turtle.color(generate_random_colour())

# draw branch 8 times to make a snowflake

for _ in range(8):

draw_branch(size)

turtle.forward(size)

turtle.left(45)

turtle.penup()

開發者ID:johnehunt,項目名稱:advancedpython3,代碼行數:17,

示例11: draw_circle

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_circle(x, y, radius, red=50, green=255, blue=10, width=7):

""" Draw a circle at a specific x, y location.

Then draw four smaller circles recursively"""

colour = (red, green, blue)

# Recursively drawn smaller circles

if radius > 50:

# Calculate colours and line width for smaller circles

if red < 216:

red = red + 33

green = green - 42

blue = blue + 10

width -= 1

else:

red = 0

green = 255

# Calculate the radius for the smaller circles

new_radius = int(radius / 1.3)

# Drawn four circles

draw_circle(int(x + new_radius), y, new_radius, red, green, blue, width)

draw_circle(x - new_radius, y, new_radius, red, green, blue, width)

draw_circle(x, int(y + new_radius), new_radius, red, green, blue, width)

draw_circle(x, int(y - new_radius), new_radius, red, green, blue, width)

# Draw the original circle

turtle.goto(x, y)

turtle.color(colour)

turtle.width(width)

turtle.pendown()

turtle.circle(radius)

turtle.penup()

# Run the program

開發者ID:johnehunt,項目名稱:advancedpython3,代碼行數:36,

示例12: init_pen

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def init_pen():

'''

初始化畫筆的一些屬性

'''

t.pensize(4) # 設置畫筆的大小

t.colormode(255) # 設置GBK顏色範圍為0-255

t.color((255, 155, 192), "pink") # 設置畫筆顏色和填充顏色(pink)

t.setup(900, 500) # 設置主窗口的大小為900*500

t.speed(10) # 設置畫筆速度為10

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:11,

示例13: head

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def head():

'''

'''

t.color((255, 155, 192), "pink")

t.pu()

t.seth(90)

t.fd(41)

t.seth(0)

t.fd(0)

t.pd()

t.begin_fill()

t.seth(180)

t.circle(300, -30) # 順時針畫一個半徑為300,圓心角為30°的園

t.circle(100, -60)

t.circle(80, -100)

t.circle(150, -20)

t.circle(60, -95)

t.seth(161)

t.circle(-300, 15)

t.pu()

t.goto(-100, 100)

t.pd()

t.seth(-30)

a = 0.4

for i in range(60):

if 0 <= i < 30 or 60 <= i < 90:

a = a + 0.08

t.lt(3) # 向左轉3度

t.fd(a) # 向前走a的步長

else:

a = a - 0.08

t.lt(3)

t.fd(a)

t.end_fill()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:37,

示例14: ear

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def ear():

'''

耳朵

'''

t.color((255, 155, 192), "pink")

t.pu()

t.seth(90)

t.fd(-7)

t.seth(0)

t.fd(70)

t.pd()

t.begin_fill()

t.seth(100)

t.circle(-50, 50)

t.circle(-10, 120)

t.circle(-50, 54)

t.end_fill()

t.pu()

t.seth(90)

t.fd(-12)

t.seth(0)

t.fd(30)

t.pd()

t.begin_fill()

t.seth(100)

t.circle(-50, 50)

t.circle(-10, 120)

t.circle(-50, 56)

t.end_fill()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:31,

示例15: mouth

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def mouth():

'''

'''

t.color(239, 69, 19)

t.pu()

t.seth(90)

t.fd(15)

t.seth(0)

t.fd(-100)

t.pd()

t.seth(-80)

t.circle(30, 40)

t.circle(40, 80)

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:16,

示例16: hand

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def hand():

'''

'''

t.color((255, 155, 192))

t.pu()

t.seth(90)

t.fd(-40)

t.seth(0)

t.fd(-27)

t.pd()

t.seth(-160)

t.circle(300, 15)

t.pu()

t.seth(90)

t.fd(15)

t.seth(0)

t.fd(0)

t.pd()

t.seth(-10)

t.circle(-20, 90)

t.pu()

t.seth(90)

t.fd(30)

t.seth(0)

t.fd(237)

t.pd()

t.seth(-20)

t.circle(-300, 15)

t.pu()

t.seth(90)

t.fd(20)

t.seth(0)

t.fd(0)

t.pd()

t.seth(-170)

t.circle(20, 90)

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:39,

示例17: foot

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def foot():

'''

'''

t.pensize(10)

t.color((240, 128, 128))

t.pu()

t.seth(90)

t.fd(-75)

t.seth(0)

t.fd(-180)

t.pd()

t.seth(-90)

t.fd(40)

t.seth(-180)

t.color("black")

t.pensize(15)

t.fd(20)

t.pensize(10)

t.color((240, 128, 128))

t.pu()

t.seth(90)

t.fd(40)

t.seth(0)

t.fd(90)

t.pd()

t.seth(-90)

t.fd(40)

t.seth(-180)

t.color("black")

t.pensize(15)

t.fd(20)

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:34,

示例18: show_particles

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def show_particles(self, particles, show_frequency = 10):

turtle.shape('tri')

for i, particle in enumerate(particles):

if i % show_frequency == 0:

turtle.setposition((particle.x, particle.y))

turtle.setheading(90 - particle.heading)

turtle.color(self.weight_to_color(particle.weight))

turtle.stamp()

turtle.update()

開發者ID:leimao,項目名稱:Particle_Filter,代碼行數:14,

示例19: show_estimated_location

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def show_estimated_location(self, particles):

'''

Show average weighted mean location of the particles.

'''

x_accum = 0

y_accum = 0

heading_accum = 0

weight_accum = 0

num_particles = len(particles)

for particle in particles:

weight_accum += particle.weight

x_accum += particle.x * particle.weight

y_accum += particle.y * particle.weight

heading_accum += particle.heading * particle.weight

if weight_accum == 0:

return False

x_estimate = x_accum / weight_accum

y_estimate = y_accum / weight_accum

heading_estimate = heading_accum / weight_accum

turtle.color('orange')

turtle.setposition(x_estimate, y_estimate)

turtle.setheading(90 - heading_estimate)

turtle.shape('turtle')

turtle.stamp()

turtle.update()

開發者ID:leimao,項目名稱:Particle_Filter,代碼行數:35,

示例20: show_robot

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def show_robot(self, robot):

turtle.color('green')

turtle.shape('turtle')

turtle.shapesize(0.7, 0.7)

turtle.setposition((robot.x, robot.y))

turtle.setheading(90 - robot.heading)

turtle.stamp()

turtle.update()

開發者ID:leimao,項目名稱:Particle_Filter,代碼行數:11,

示例21: s

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def s(n, l):

if n == 0: # stop conditions

# draw filled rectangle

turtle.color('black')

turtle.begin_fill()

for _ in range (4):

turtle.forward(l)

turtle.left(90)

turtle.end_fill()

else: # recursion

# around center point create 8 smalles rectangles.

# create two rectangles on every side

# so you have to repeat it four times

for _ in range(4):

# first rectangle

s(n-1, l/3)

turtle.forward(l/3)

# second rectangle

s(n-1, l/3)

turtle.forward(l/3)

# go to next corner

turtle.forward(l/3)

turtle.left(90)

# update screen

turtle.update()

# --- main ---

# stop updating screen (to make it faster)

開發者ID:furas,項目名稱:python-examples,代碼行數:40,

示例22: dragon

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def dragon(level=1, remove_plus_minus=False, width=5):

a = 'FX'

rule = {

'X': 'X+YF+',

'Y': '-FX-Y',

'-': '-',

'+': '+',

'F': 'F',

}

for _ in range(level):

a = ''.join(rule[x] for x in a)

print('len:', len(a))

a = a.replace('X', '').replace('Y','')

print('len without X, Y:', len(a))

if remove_plus_minus:

a = a.replace('+-', '').replace('-+', '')

print('len without -+, +-:', len(a))

for x in a:

if x == 'F':

turtle.forward(width)

elif x == '+':

turtle.right(90)

turtle.color('red')

elif x == '-':

turtle.left(90)

turtle.color('green')

print('OK')

# --- main ---

# clear everything

開發者ID:furas,項目名稱:python-examples,代碼行數:41,

示例23: draw_rectangle

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_rectangle(width, height, color='red'):

turtle.pd()

turtle.color(color)

for _ in range(2):

turtle.forward(width)

turtle.left(90)

turtle.forward(height)

turtle.left(90)

開發者ID:furas,項目名稱:python-examples,代碼行數:11,

示例24: draw_circle

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_circle(radius, color='red'):

turtle.pd()

turtle.color(color)

turtle.circle(radius)

開發者ID:furas,項目名稱:python-examples,代碼行數:6,

示例25: item

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def item(lenght, level, color):

if level <= 0:

return

for _ in range(8):

turtle.color(colors[color])

turtle.forward(lenght)

item(lenght/4, level-1, color+1)

turtle.penup() # there is no need to draw again the same line (and it can use differnt color)

turtle.backward(lenght)

turtle.pendown()

turtle.right(360/8)

開發者ID:furas,項目名稱:python-examples,代碼行數:17,

示例26: draw_rect

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def draw_rect(x1, y1, width, height, color):

# canvas use different coordinates than turtle

y1 = -y1

# get access to tkinter.Canvas

canvas = turtle.getcanvas()

# draw using tkinter.Canvas

canvas.create_rectangle((x1, y1, x1+width, y1+height), fill=color, width=0)

開發者ID:furas,項目名稱:python-examples,代碼行數:9,

示例27: hexagone

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def hexagone(point, longueur,c):

l = longueur

x, y = point

turtle.up()

turtle.goto(point)

turtle.color(c[0]) #black

turtle.down()

turtle.begin_fill()

turtle.goto(l * cos(4 / 3 * pi )+x, l * sin(4 / 3 * pi)+y)

turtle.goto(l * cos(5 / 3 * pi)+x, l * sin(5 / 3 * pi)+y)

turtle.goto(l * cos(0)+x, l * sin(0)+y)

turtle.goto(point)

turtle.end_fill()

turtle.color(c[1]) #blue

turtle.begin_fill()

turtle.goto(l * cos(0)+x, l * sin(0)+y)

turtle.goto(l * cos(pi / 3)+x, l * sin(pi / 3)+y)

turtle.goto(l * cos(pi * 2 / 3)+x, l * sin(pi * 2 / 3)+y)

turtle.goto(point)

turtle.end_fill()

turtle.color(c[2]) #red

turtle.begin_fill()

turtle.goto(l * cos(pi * 2 / 3)+x, l * sin(pi * 2 / 3)+y)

turtle.goto(-l+x, 0+y)

turtle.goto(l * cos(4 / 3 * pi)+x, l * sin(4 / 3 * pi)+y)

turtle.goto(point)

turtle.end_fill()

turtle.up()

return True

開發者ID:furas,項目名稱:python-examples,代碼行數:36,

示例28: norse

​點讚 4

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def norse():

'''

鼻子

'''

t.pu() # 提筆

t.goto(-100, 100) # 畫筆前往坐標(-100,100)

t.pd() # 下筆

t.seth(-30) # 筆的角度為-30°

t.begin_fill() # 外形填充的開始標誌

a = 0.4

for i in range(120):

if 0 <= i < 30 or 60 <= i < 90:

a = a + 0.08

t.lt(3) # 向左轉3度

t.fd(a) # 向前走a的步長

else:

a = a - 0.08

t.lt(3)

t.fd(a)

t.end_fill() # 依據輪廓填充

t.pu() # 提筆

t.seth(90) # 筆的角度為90度

t.fd(25) # 向前移動25

t.seth(0) # 轉換畫筆的角度為0

t.fd(10)

t.pd()

t.pencolor(255, 155, 192) # 設置畫筆顏色

t.seth(10)

t.begin_fill()

t.circle(5) # 畫一個半徑為5的圓

t.color(160, 82, 45) # 設置畫筆和填充顏色

t.end_fill()

t.pu()

t.seth(0)

t.fd(20)

t.pd()

t.pencolor(255, 155, 192)

t.seth(10)

t.begin_fill()

t.circle(5)

t.color(160, 82, 45)

t.end_fill()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:44,

示例29: eye

​點讚 4

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import color [as 別名]

def eye():

'''

眼睛

'''

t.color((255, 155, 192), "white")

t.pu()

t.seth(90)

t.fd(-20)

t.seth(0)

t.fd(-95)

t.pd()

t.begin_fill()

t.circle(15)

t.end_fill()

t.color("black")

t.pu()

t.seth(90)

t.fd(12)

t.seth(0)

t.fd(-3)

t.pd()

t.begin_fill()

t.circle(3)

t.end_fill()

t.color((255, 155, 192), "white")

t.pu()

t.seth(90)

t.fd(-25)

t.seth(0)

t.fd(40)

t.pd()

t.begin_fill()

t.circle(15)

t.end_fill()

t.color("black")

t.pu()

t.seth(90)

t.fd(12)

t.seth(0)

t.fd(-3)

t.pd()

t.begin_fill()

t.circle(3)

t.end_fill()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:46,

注:本文中的turtle.color方法示例整理自Github/MSDocs等源碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。

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