案例:计算每位顾客的消费金额并打印详细信息。顾客租赁了哪些影片,租期多长,根据租赁时间和影片类型计算出费用。影片分为3类:儿童片,新片,普通片。此外需计算该顾客的积分。

Movie:

public class Movie {//电影类型public static final int CHILD = 2;public static final int NEW = 3;public static final int REGULAR = 1;private String _title;private int _priceCode;public Movie(String title,int priceCode) {this._title = title;this._priceCode = priceCode;}public String get_title() {return _title;}/*** 获取影片类型* @return*/public int get_priceCode() {return _priceCode;}
}

Resume:该顾客租赁了一部影片

public class Resume {private Movie _movie;private int _daysRented;public Resume(Movie movie,int daysRented) {this._movie = movie;this._daysRented = daysRented;}public Movie get_movie() {return _movie;}public int get_daysRented() {return _daysRented;}}

Customer:

租赁费用计算:

影片类型为儿童片,两天以内费用为2,超出两天的时间,每天的费用为1.5

影片类型为新片,每天的费用为3

影片类型为普通片,三天以内费用为1.5,超出三天,每天的费用为1.5

积分计算:

每次租赁影片,积分加一,如果影片为新片且租赁时间大于1天,则多加一分

import java.util.Enumeration;
import java.util.Scanner;
import java.util.Vector;public class Customer {private String _name;private Vector<Resume> _resume = new Vector<Resume>();        //all resume by this customerpublic Customer(String name){this._name = name;}/*** add resume info* @param arg*/public void addRental(Resume arg){this._resume.addElement(arg);}public String getName(){return this._name;}/*** get all result(include time,movie type,fee of each resume and all fee)* @return result*/public String statement(){double totalAmount = 0;int frequentRenterPoints = 0;        //the all collectPoint; Enumeration<Resume> resumes = this._resume.elements();        //all record of resumes  String result = "Rental Record for" +"\t" + this.getName() + "\n";while(resumes.hasMoreElements()){double thisAmount = 0;        // fee of this recordResume each = (Resume) resumes.nextElement();// the movie's typeswitch(each.get_movie().get_priceCode()){case Movie.CHILD:thisAmount += 2;    //the basic fee is 2if(each.get_daysRented() > 2){//the day is more than 2thisAmount += (each.get_daysRented() - 2) * 1.5;}break;case Movie.NEW:thisAmount += each.get_daysRented() * 3;  break;case Movie.REGULAR:thisAmount += 1.5;    //the basic fee is 1.5if(each.get_daysRented() > 3){//the day is more than 3thisAmount += (each.get_daysRented() - 3) * 1.5;}break;}frequentRenterPoints ++;if((each.get_movie().get_priceCode() == Movie.NEW)&&(each.get_daysRented() > 1)){frequentRenterPoints ++;}result += "\t" + each.get_movie().get_title() + "\t" + String.valueOf(thisAmount) + "\n";totalAmount += thisAmount;}result += "Amount owed is" + "\t" + String.valueOf(totalAmount) + "\n";result += "You earned "+ String.valueOf(frequentRenterPoints) + "  frequent renter points";return result;}@SuppressWarnings("resource")public static void main(String arg[]){Scanner sc = new Scanner(System.in);System.out.println("please input your name:"+"\n");String c_name = sc.nextLine();Customer c1 = new Customer(c_name);System.out.println("please input the movie name:"+"\n");String m_name = sc.nextLine();System.out.println("please input the movie type:"+ "\n");System.out.println("1.regular movie"+"\n"+"2.child movie"+"\n"+"3.new movie"+"\n");int type = sc.nextInt();Movie m1 = new Movie(m_name,type);System.out.println("please input the time you have rent:"+"\n");int day = sc.nextInt();Resume r1 = new Resume(m1,day);c1.addRental(r1);String ans= c1.statement();System.out.println(ans);}
}

现在的代码可以实现基本的功能,当租赁策略、积分策略发生改变时,需要仔细查找statement策略,这时很容易引入bug。那么就很有必要重构之前写的代码。

第一步:为即将修改的代码建立一个可靠的测试环境。

MovieTest

import static org.junit.Assert.*;import org.junit.After;
import org.junit.Before;
import org.junit.Test;public class MovieTest {Movie m0 = new Movie("fall in love",3);@Beforepublic void setUp() throws Exception {}@Afterpublic void tearDown() throws Exception {}@Testpublic void testGet_title() {assertEquals("fall in love",m0.get_title());}@Testpublic void testGet_priceCode() {assertEquals(3,m0.get_priceCode());}}

ResumeTest

import static org.junit.Assert.*;import org.junit.After;
import org.junit.Before;
import org.junit.Test;public class ResumeTest {Movie m2 = new Movie("three children and their mother",2);Resume r2 = new Resume(m2,3);@Beforepublic void setUp() throws Exception {}@Afterpublic void tearDown() throws Exception {}@Testpublic void testGet_movie() {Movie m3 = new Movie("three children and their mother",2);assertEquals(m3.get_title(),r2.get_movie().get_title());}@Testpublic void testGet_daysRented() {assertEquals(r2.get_daysRented(),3);}}

CustomerTest

import static org.junit.Assert.*;
import org.junit.Test;public class CustomerTest {Movie m1 = new Movie("123435",1);Resume r1 = new Resume(m1,4);Customer c1 = new Customer("abby");@Testpublic void testAddRental() {c1.addRental(r1);}@Testpublic void testGetName() {String testname = "abby";assertEquals(testname, c1.getName());}@Testpublic void testStatement() {String testResult = "Rental Record for    abby"+"\n\t"+"123435    3.0"+"\n"+"Amount owed is    3.0"+"\n"+"You earned 1  frequent renter points";c1.addRental(r1);String realResult = c1.statement();assertEquals(testResult,realResult);}
}

 第二步:分解重组代码块

statement函数太长了,我们需要分解它,首先将switch语句包装到另外一个函数AmountFor中去,并更改名称使代码更加容易理解

/*** calculate amount fee for this resume* @param resume* @return*/private double AmountFor(Resume resume){double result = 0;        // fee of this recordswitch(resume.get_movie().get_priceCode()){case Movie.CHILD:result += 2;    //the basic fee is 2if(resume.get_daysRented() > 2){//the day is more than 2result += (resume.get_daysRented() - 2) * 1.5;}break;case Movie.NEW:result += resume.get_daysRented() * 3;    //the basic fee is 2break;case Movie.REGULAR:result += 1.5;    //the basic fee is 1.5if(resume.get_daysRented() > 3){//the day is more than 3result += (resume.get_daysRented() - 3) * 1.5;}break;}return result;}

AmountFor

原来的statement函数改为下面的代码

/*** get all result(include time,movie type,fee of each resume and all fee)* @return result*/public String statement(){double totalAmount = 0;int frequentRenterPoints = 0;        //the all collectPoint; Enumeration<Resume> resumes = this._resume.elements();        //all record of resumes  String result = "Rental Record for" +"\t" + this.getName() + "\n";while(resumes.hasMoreElements()){Resume each = resumes.nextElement();// get amount for each resumedouble thisAmount = this.AmountFor(each);frequentRenterPoints ++;if((each.get_movie().get_priceCode() == Movie.NEW)&&(each.get_daysRented() > 1)){frequentRenterPoints ++;}result += "\t" + each.get_movie().get_title() + "\t" + String.valueOf(thisAmount) + "\n";totalAmount += thisAmount;}result += "Amount owed is" + "\t" + String.valueOf(totalAmount) + "\n";result += "You earned "+ String.valueOf(frequentRenterPoints) + "  frequent renter points";return result;}

Statement

在AmountFor中我们发现它只使用了Resume类,并没有使用到Movie,所以我们将AmountFor函数放在Resume类中,并将函数名改为GetCharge

public class Resume {....../*** calculate charge for this resume* @return*/public double GetCharge(){double result = 0;        // fee of this recordswitch(get_movie().get_priceCode()){case Movie.CHILD:result += 2;    //the basic fee is 2if(get_daysRented() > 2){//the day is more than 2result += (get_daysRented() - 2) * 1.5;}break;case Movie.NEW:result += get_daysRented() * 3;    //the basic fee is 2break;case Movie.REGULAR:result += 1.5;    //the basic fee is 1.5if(get_daysRented() > 3){//the day is more than 3result += (get_daysRented() - 3) * 1.5;}break;}return result;}}

GetCharge

同时添加新的函数测试代码

public class ResumeTest {......@Testpublic void testGetCharge() {assertEquals(String.valueOf(r2.GetCharge()),String.valueOf(3.5));}
}

testGetCharge

然后在原来的程序中找到旧函数的所有引用点,然后再用新函数去代替他们

接下来类似“费用计算”我们处理“积分计算”,直接显示修改后的代码

public class Resume {....../*** get FrequentRenterPoints for this resume* @return*/public int GetFrequentRenterPoints(){int result = 0;result ++;if((get_movie().get_priceCode() == Movie.NEW)&&(get_daysRented() > 1)){result ++;}return result;}}

GetFrequentRenterPoints

         /*** get all result(include time,movie type,fee of each resume and all fee)* @return result*/public String statement(){double totalAmount = 0;int frequentRenterPoints = 0;        //the all collectPoint; Enumeration<Resume> resumes = this._resume.elements();        //all record of resumes  String result = "Rental Record for" +"\t" + this.getName() + "\n";while(resumes.hasMoreElements()){Resume each = resumes.nextElement();frequentRenterPoints += each.GetFrequentRenterPoints();totalAmount += each.GetCharge();result += "\t" + each.get_movie().get_title() + "\t" + String.valueOf(each.GetCharge()) + "\n";}result += "Amount owed is" + "\t" + String.valueOf(totalAmount) + "\n";result += "You earned "+ String.valueOf(frequentRenterPoints) + "  frequent renter points";return result;}

statement

然后接着提取totalAmount和totalFrequentRenterPoints

public class Customer {....../*** get total charge* @return*/private double GetTotalCharge(){Enumeration<Resume> resumes = this._resume.elements();        //all record of resumesdouble result = 0;while(resumes.hasMoreElements()){Resume each = resumes.nextElement();result += each.GetCharge();}return result;}/*** get total frequentRenterPoints* @return*/private int GetTotalFrequentRenterPoints(){Enumeration<Resume> resumes = this._resume.elements();        //all record of resumesint result = 0;while(resumes.hasMoreElements()){Resume each = resumes.nextElement();result += each.GetFrequentRenterPoints();}return result;}/*** get all result(include time,movie type,fee of each resume and all fee)* @return result*/public String statement(){Enumeration<Resume> resumes = this._resume.elements();        //all record of resumes  String result = "Rental Record for" +"\t" + this.getName() + "\n";while(resumes.hasMoreElements()){Resume each = resumes.nextElement();result += "\t" + each.get_movie().get_title() + "\t" + String.valueOf(each.GetCharge()) + "\n";}result += "Amount owed is" + "\t" + String.valueOf(GetTotalCharge()) + "\n";result += "You earned "+ String.valueOf(GetTotalFrequentRenterPoints()) + "  frequent renter points";return result;}}

Customer

最后测试一下修改后的代码

现在你会发现statement函数所做的功能全部是字符串拼接,即界面显示工作,如果需要将结果显示成HTML或者是其他形式,直接添加相同功能函数即可。

第三步:使用类的特性(分装,继承,多态)和设计模式对程序继续重构

switch部分很容易发生修改,因为在修改影片费用策略时就会修改到switch部分,我们现在来重构switch部分

switch部分最好是在自己对象上使用,尽可能的避免在别人的对象上使用。所以这就提示我们需要把switch部分移到movie类中

public class Movie {....../*** calculate charge for resume* @return*/public double GetCharge(int dayRent){double result = 0;        // fee of this recordswitch(this.get_priceCode()){case Movie.CHILD:result += 2;    //the basic fee is 2if(dayRent > 2){//the day is more than 2result += (dayRent - 2) * 1.5;}break;case Movie.NEW:result += dayRent * 3;    //the basic fee is 2break;case Movie.REGULAR:result += 1.5;    //the basic fee is 1.5if(dayRent > 3){//the day is more than 3result += (dayRent - 3) * 1.5;}break;}return result;}/*** get FrequentRenterPoints for resume* @return*/public int GetFrequentRenterPoints(int dayRent){if((get_priceCode() == Movie.NEW)&&(dayRent > 1))return 2;elsereturn 1;}
}

Movie

public class Resume {....../*** calculate charge for this resume* @return*/public double GetCharge(){return _movie.GetCharge(this._daysRented);}/*** get FrequentRenterPoints for this resume* @return*/public int GetFrequentRenterPoints(){return _movie.GetFrequentRenterPoints(_daysRented);}}

Resume

影片类型有三种,而这三种影片的租赁价格都有其各自的计算方法,所以使用的是策略模式

下面是重构以后关于movie修改和新加的内容:

public class Movie {//电影类型public static final int CHILD = 2;public static final int NEW = 3;public static final int REGULAR = 1;private String _title;private int _priceCode;        //影片类型private Price _price;public Movie(String title,int priceCode) {this._title = title;this._priceCode = priceCode;set_priceCode();}public String get_title() {return _title;}public int get_priceCode() {return _price.getPriceCode();}public void set_priceCode() {switch(_priceCode){case Movie.CHILD:_price = new ChildPrice();break;case Movie.NEW:_price = new NewPrice();break;case Movie.REGULAR:_price = new RegularPrice();break;}}/*** calculate charge for resume* @return*/public double GetCharge(int dayRent){return _price.getCharge(dayRent);}/*** get FrequentRenterPoints for resume* @return*/public int GetFrequentRenterPoints(int dayRent){if((get_priceCode() == Movie.NEW)&&(dayRent > 1))return 2;elsereturn 1;}
}

Movie

public abstract class Price {abstract int getPriceCode();abstract double getCharge(int dayRent);
}

Price

public class NewPrice extends Price {@Overrideint getPriceCode() {// TODO Auto-generated method stubreturn Movie.NEW;}@Overridedouble getCharge(int dayRent) {return dayRent * 3;}}

NewPrice

public class RegularPrice extends Price {@Overrideint getPriceCode() {// TODO Auto-generated method stubreturn Movie.REGULAR;}@Overridedouble getCharge(int dayRent) {double result = 1.5;    //the basic fee is 1.5if(dayRent > 3){        //the day is more than 3result += (dayRent - 3) * 1.5;}return result;}}

RegularPrice

public class ChildPrice extends Price {@Overrideint getPriceCode() {// TODO Auto-generated method stubreturn Movie.CHILD;}@Overridedouble getCharge(int dayRent) {double result = 2;    //the basic fee is 2if(dayRent > 2){    //the day is more than 2result += (dayRent - 2) * 1.5;}return result;}}

ChildPrice

其实重构就是不断的测试修改的过程。

转载于:https://www.cnblogs.com/sker/p/6724000.html

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