小白的成长历程------------steam账号登陆练习

个人笔记
首先随机输出账号密码进行抓包

此时出现了两个包,现在就是难点,如何找到两个包之间的对应关系,并理清楚思路,有了思路,才能有地方下手。
第一个包所带的参数是时间戳和账号

第二个,账户密码都带了,密码还加密了。

此时虽然还是不知道具体流程,但既然密码加密了,我们先找找密码在js中的形成过程,看是否能获得更多的线索。

1,2是密码和账户,3是密码被加密了。



通过上三张的图,我们发现,js中的这两个参数,其实就是第一个包的数据,也就是说,首先通过requests获取第一个包的数据,然后把获取的数据通过js加密,就可以实现登录。多的我懒的写了,b站上有教程。
代码

import requests
import time
import execjs
url="https://store.steampowered.com/login/getrsakey/"
tim=int(time.time()*1000)
data={'donotcache': tim,'username': 1744193721
}
respone=requests.post(url=url,data=data).json()
bab=respone['publickey_exp']
aba=respone['publickey_mod']
timesd=respone['timestamp']
with open('steam.js','r', encoding='utf8') as f:jsData = f.read()
sign = execjs.compile(jsData).call('test','1234567',aba,bab)urf="https://store.steampowered.com/login/dologin/"
headers={'Host':'store.steampowered.com','Origin':'https://store.steampowered.com','Referer':'https://store.steampowered.com/login/?redir=%3Fl%3Dschinese&redir_ssl=1&snr=1_4_4__global-header','Sec-Fetch-Dest':'empty','Sec-Fetch-Mode': 'cors','Sec-Fetch-Site': 'same-origin','User-Agent':'Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.141 Safari/537.36','X-Requested-With':'XMLHttpRequest'
}
t=int(time.time()*1000)
data={'donotcache': t,'password':sign,'username': 17311110297,'twofactorcode':'','emailauth':'','loginfriendlyname':'','captchagid':-1,'captcha_text':'','emailsteamid':'','rsatimestamp': 18034550000,'remember_login': 'false',
}
red=requests.post(url=urf,headers=headers,data=data).json()
print(red)
var navigator = {};
/
function test(pwd, aa, bb) {var pubKey = RSA.getPublicKey(aa, bb);
pwd = pwd.replace(/[^\x00-\x7F]/g, ''); // remove non-standard-ASCII characters
var encryptedPassword = RSA.encrypt(pwd, pubKey);
return encryptedPassword;
}

var RSAPublicKey = function($modulus_hex, $encryptionExponent_hex) {this.modulus = new BigInteger($modulus_hex, 16);
this.encryptionExponent = new BigInteger($encryptionExponent_hex, 16);
};var Base64 = {base64: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
encode: function($input) {if (!$input) {return false;}var $output = "";var $chr1, $chr2, $chr3;var $enc1, $enc2, $enc3, $enc4;var $i = 0;do {$chr1 = $input.charCodeAt($i++);$chr2 = $input.charCodeAt($i++);$chr3 = $input.charCodeAt($i++);$enc1 = $chr1 >> 2;$enc2 = (($chr1 & 3) << 4) | ($chr2 >> 4);$enc3 = (($chr2 & 15) << 2) | ($chr3 >> 6);$enc4 = $chr3 & 63;if (isNaN($chr2)) $enc3 = $enc4 = 64;else if (isNaN($chr3)) $enc4 = 64;$output += this.base64.charAt($enc1) + this.base64.charAt($enc2) + this.base64.charAt($enc3) + this.base64.charAt($enc4);} while ( $i < $input . length );return $output;
},
decode: function($input) {if (!$input) return false;$input = $input.replace(/[^A-Za-z0-9\+\/\=]/g, "");var $output = "";var $enc1, $enc2, $enc3, $enc4;var $i = 0;do {$enc1 = this.base64.indexOf($input.charAt($i++));$enc2 = this.base64.indexOf($input.charAt($i++));$enc3 = this.base64.indexOf($input.charAt($i++));$enc4 = this.base64.indexOf($input.charAt($i++));$output += String.fromCharCode(($enc1 << 2) | ($enc2 >> 4));if ($enc3 != 64) $output += String.fromCharCode((($enc2 & 15) << 4) | ($enc3 >> 2));if ($enc4 != 64) $output += String.fromCharCode((($enc3 & 3) << 6) | $enc4);} while ( $i < $input . length );return $output;
}
};var Hex = {hex: "0123456789abcdef",
encode: function($input) {if (!$input) return false;var $output = "";var $k;var $i = 0;do {$k = $input.charCodeAt($i++);$output += this.hex.charAt(($k >> 4) & 0xf) + this.hex.charAt($k & 0xf);} while ( $i < $input . length );return $output;
},
decode: function($input) {if (!$input) return false;$input = $input.replace(/[^0-9abcdef]/g, "");var $output = "";var $i = 0;do {$output += String.fromCharCode(((this.hex.indexOf($input.charAt($i++)) << 4) & 0xf0) | (this.hex.indexOf($input.charAt($i++)) & 0xf));} while ( $i < $input . length );return $output;
}
};var RSA = {getPublicKey: function($modulus_hex, $exponent_hex) {return new RSAPublicKey($modulus_hex, $exponent_hex);
},encrypt: function($data, $pubkey) {if (!$pubkey) return false;$data = this.pkcs1pad2($data, ($pubkey.modulus.bitLength() + 7) >> 3);if (!$data) return false;$data = $data.modPowInt($pubkey.encryptionExponent, $pubkey.modulus);if (!$data) return false;$data = $data.toString(16);if (($data.length & 1) == 1) $data = "0" + $data;return Base64.encode(Hex.decode($data));
},pkcs1pad2: function($data, $keysize) {if ($keysize < $data.length + 11) return null;var $buffer = [];var $i = $data.length - 1;while ($i >= 0 && $keysize > 0) $buffer[--$keysize] = $data.charCodeAt($i--);$buffer[--$keysize] = 0;while ($keysize > 2) $buffer[--$keysize] = Math.floor(Math.random() * 254) + 1;$buffer[--$keysize] = 2;$buffer[--$keysize] = 0;return new BigInteger($buffer);
}
};
//
// Copyright (c) 2005  Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
/** Copyright (c) 2003-2005  Tom Wu* All Rights Reserved.** Permission is hereby granted, free of charge, to any person obtaining* a copy of this software and associated documentation files (the* "Software"), to deal in the Software without restriction, including* without limitation the rights to use, copy, modify, merge, publish,* distribute, sublicense, and/or sell copies of the Software, and to* permit persons to whom the Software is furnished to do so, subject to* the following conditions:** The above copyright notice and this permission notice shall be* included in all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.** IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL,* INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF* THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT* OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.** In addition, the following condition applies:** All redistributions must retain an intact copy of this copyright notice* and disclaimer.*/// Basic JavaScript BN library - subset useful for RSA encryption.
// Bits per digit
var dbits;// JavaScript engine analysis
var canary = 0xdeadbeefcafe;
var j_lm = ((canary & 0xffffff) == 0xefcafe);// (public) Constructor
function BigInteger(a, b, c) {if (a != null) if ("number" == typeof a) this.fromNumber(a, b, c);
else if (b == null && "string" != typeof a) this.fromString(a, 256);
else this.fromString(a, b);
}// return new, unset BigInteger
function nbi() {return new BigInteger(null);
}// am: Compute w_j += (x*this_i), propagate carries,
// c is initial carry, returns final carry.
// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
// We need to select the fastest one that works in this environment.
// am1: use a single mult and divide to get the high bits,
// max digit bits should be 26 because
// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
function am1(i, x, w, j, c, n) {while (--n >= 0) {var v = x * this[i++] + w[j] + c;c = Math.floor(v / 0x4000000);w[j++] = v & 0x3ffffff;
}
return c;
}
// am2 avoids a big mult-and-extract completely.
// Max digit bits should be <= 30 because we do bitwise ops
// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
function am2(i, x, w, j, c, n) {var xl = x & 0x7fff,
xh = x >> 15;
while (--n >= 0) {var l = this[i] & 0x7fff;var h = this[i++] >> 15;var m = xh * l + h * xl;l = xl * l + ((m & 0x7fff) << 15) + w[j] + (c & 0x3fffffff);c = (l >>> 30) + (m >>> 15) + xh * h + (c >>> 30);w[j++] = l & 0x3fffffff;
}
return c;
}
// Alternately, set max digit bits to 28 since some
// browsers slow down when dealing with 32-bit numbers.
function am3(i, x, w, j, c, n) {var xl = x & 0x3fff,
xh = x >> 14;
while (--n >= 0) {var l = this[i] & 0x3fff;var h = this[i++] >> 14;var m = xh * l + h * xl;l = xl * l + ((m & 0x3fff) << 14) + w[j] + c;c = (l >> 28) + (m >> 14) + xh * h;w[j++] = l & 0xfffffff;
}
return c;
}
if (j_lm && (navigator.appName == "Microsoft Internet Explorer")) {BigInteger.prototype.am = am2;
dbits = 30;
} else if (j_lm && (navigator.appName != "Netscape")) {BigInteger.prototype.am = am1;
dbits = 26;
} else { // Mozilla/Netscape seems to prefer am3
BigInteger.prototype.am = am3;
dbits = 28;
}BigInteger.prototype.DB = dbits;
BigInteger.prototype.DM = ((1 << dbits) - 1);
BigInteger.prototype.DV = (1 << dbits);var BI_FP = 52;
BigInteger.prototype.FV = Math.pow(2, BI_FP);
BigInteger.prototype.F1 = BI_FP - dbits;
BigInteger.prototype.F2 = 2 * dbits - BI_FP;// Digit conversions
var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz";
var BI_RC = new Array();
var rr, vv;
rr = "0".charCodeAt(0);
for (vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv;
rr = "a".charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
rr = "A".charCodeAt(0);
for (vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;function int2char(n) {return BI_RM.charAt(n);
}
function intAt(s, i) {var c = BI_RC[s.charCodeAt(i)];
return (c == null) ? -1 : c;
}// (protected) copy this to r
function bnpCopyTo(r) {for (var i = this.t - 1; i >= 0; --i) r[i] = this[i];
r.t = this.t;
r.s = this.s;
}// (protected) set from integer value x, -DV <= x < DV
function bnpFromInt(x) {this.t = 1;
this.s = (x < 0) ? -1 : 0;
if (x > 0) this[0] = x;
else if (x < -1) this[0] = x + DV;
else this.t = 0;
}// return bigint initialized to value
function nbv(i) {var r = nbi();
r.fromInt(i);
return r;
}// (protected) set from string and radix
function bnpFromString(s, b) {var k;
if (b == 16) k = 4;
else if (b == 8) k = 3;
else if (b == 256) k = 8; // byte array
else if (b == 2) k = 1;
else if (b == 32) k = 5;
else if (b == 4) k = 2;
else {this.fromRadix(s, b);return;
}
this.t = 0;
this.s = 0;
var i = s.length,
mi = false,
sh = 0;
while (--i >= 0) {var x = (k == 8) ? s[i] & 0xff: intAt(s, i);if (x < 0) {if (s.charAt(i) == "-") mi = true;continue;}mi = false;if (sh == 0) this[this.t++] = x;else if (sh + k > this.DB) {this[this.t - 1] |= (x & ((1 << (this.DB - sh)) - 1)) << sh;this[this.t++] = (x >> (this.DB - sh));} else this[this.t - 1] |= x << sh;sh += k;if (sh >= this.DB) sh -= this.DB;
}
if (k == 8 && (s[0] & 0x80) != 0) {this.s = -1;if (sh > 0) this[this.t - 1] |= ((1 << (this.DB - sh)) - 1) << sh;
}
this.clamp();
if (mi) BigInteger.ZERO.subTo(this, this);
}// (protected) clamp off excess high words
function bnpClamp() {var c = this.s & this.DM;
while (this.t > 0 && this[this.t - 1] == c)--this.t;
}// (public) return string representation in given radix
function bnToString(b) {if (this.s < 0) return "-" + this.negate().toString(b);
var k;
if (b == 16) k = 4;
else if (b == 8) k = 3;
else if (b == 2) k = 1;
else if (b == 32) k = 5;
else if (b == 4) k = 2;
else return this.toRadix(b);
var km = (1 << k) - 1,
d,
m = false,
r = "",
i = this.t;
var p = this.DB - (i * this.DB) % k;
if (i-->0) {if (p < this.DB && (d = this[i] >> p) > 0) {m = true;r = int2char(d);}while (i >= 0) {if (p < k) {d = (this[i] & ((1 << p) - 1)) << (k - p);d |= this[--i] >> (p += this.DB - k);} else {d = (this[i] >> (p -= k)) & km;if (p <= 0) {p += this.DB; --i;}}if (d > 0) m = true;if (m) r += int2char(d);}
}
return m ? r: "0";
}// (public) -this
function bnNegate() {var r = nbi();
BigInteger.ZERO.subTo(this, r);
return r;
}// (public) |this|
function bnAbs() {return (this.s < 0) ? this.negate() : this;
}// (public) return + if this > a, - if this < a, 0 if equal
function bnCompareTo(a) {var r = this.s - a.s;
if (r != 0) return r;
var i = this.t;
r = i - a.t;
if (r != 0) return r;
while (--i >= 0) if ((r = this[i] - a[i]) != 0) return r;
return 0;
}// returns bit length of the integer x
function nbits(x) {var r = 1,
t;
if ((t = x >>> 16) != 0) {x = t;r += 16;
}
if ((t = x >> 8) != 0) {x = t;r += 8;
}
if ((t = x >> 4) != 0) {x = t;r += 4;
}
if ((t = x >> 2) != 0) {x = t;r += 2;
}
if ((t = x >> 1) != 0) {x = t;r += 1;
}
return r;
}// (public) return the number of bits in "this"
function bnBitLength() {if (this.t <= 0) return 0;
return this.DB * (this.t - 1) + nbits(this[this.t - 1] ^ (this.s & this.DM));
}// (protected) r = this << n*DB
function bnpDLShiftTo(n, r) {var i;
for (i = this.t - 1; i >= 0; --i) r[i + n] = this[i];
for (i = n - 1; i >= 0; --i) r[i] = 0;
r.t = this.t + n;
r.s = this.s;
}// (protected) r = this >> n*DB
function bnpDRShiftTo(n, r) {for (var i = n; i < this.t; ++i) r[i - n] = this[i];
r.t = Math.max(this.t - n, 0);
r.s = this.s;
}// (protected) r = this << n
function bnpLShiftTo(n, r) {var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << cbs) - 1;
var ds = Math.floor(n / this.DB),
c = (this.s << bs) & this.DM,
i;
for (i = this.t - 1; i >= 0; --i) {r[i + ds + 1] = (this[i] >> cbs) | c;c = (this[i] & bm) << bs;
}
for (i = ds - 1; i >= 0; --i) r[i] = 0;
r[ds] = c;
r.t = this.t + ds + 1;
r.s = this.s;
r.clamp();
}// (protected) r = this >> n
function bnpRShiftTo(n, r) {r.s = this.s;
var ds = Math.floor(n / this.DB);
if (ds >= this.t) {r.t = 0;return;
}
var bs = n % this.DB;
var cbs = this.DB - bs;
var bm = (1 << bs) - 1;
r[0] = this[ds] >> bs;
for (var i = ds + 1; i < this.t; ++i) {r[i - ds - 1] |= (this[i] & bm) << cbs;r[i - ds] = this[i] >> bs;
}
if (bs > 0) r[this.t - ds - 1] |= (this.s & bm) << cbs;
r.t = this.t - ds;
r.clamp();
}// (protected) r = this - a
function bnpSubTo(a, r) {var i = 0,
c = 0,
m = Math.min(a.t, this.t);
while (i < m) {c += this[i] - a[i];r[i++] = c & this.DM;c >>= this.DB;
}
if (a.t < this.t) {c -= a.s;while (i < this.t) {c += this[i];r[i++] = c & this.DM;c >>= this.DB;}c += this.s;
} else {c += this.s;while (i < a.t) {c -= a[i];r[i++] = c & this.DM;c >>= this.DB;}c -= a.s;
}
r.s = (c < 0) ? -1 : 0;
if (c < -1) r[i++] = this.DV + c;
else if (c > 0) r[i++] = c;
r.t = i;
r.clamp();
}// (protected) r = this * a, r != this,a (HAC 14.12)
// "this" should be the larger one if appropriate.
function bnpMultiplyTo(a, r) {var x = this.abs(),
y = a.abs();
var i = x.t;
r.t = i + y.t;
while (--i >= 0) r[i] = 0;
for (i = 0; i < y.t; ++i) r[i + x.t] = x.am(0, y[i], r, i, 0, x.t);
r.s = 0;
r.clamp();
if (this.s != a.s) BigInteger.ZERO.subTo(r, r);
}// (protected) r = this^2, r != this (HAC 14.16)
function bnpSquareTo(r) {var x = this.abs();
var i = r.t = 2 * x.t;
while (--i >= 0) r[i] = 0;
for (i = 0; i < x.t - 1; ++i) {var c = x.am(i, x[i], r, 2 * i, 0, 1);if ((r[i + x.t] += x.am(i + 1, 2 * x[i], r, 2 * i + 1, c, x.t - i - 1)) >= x.DV) {r[i + x.t] -= x.DV;r[i + x.t + 1] = 1;}
}
if (r.t > 0) r[r.t - 1] += x.am(i, x[i], r, 2 * i, 0, 1);
r.s = 0;
r.clamp();
}// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
// r != q, this != m.  q or r may be null.
function bnpDivRemTo(m, q, r) {var pm = m.abs();
if (pm.t <= 0) return;
var pt = this.abs();
if (pt.t < pm.t) {if (q != null) q.fromInt(0);if (r != null) this.copyTo(r);return;
}
if (r == null) r = nbi();
var y = nbi(),
ts = this.s,
ms = m.s;
var nsh = this.DB - nbits(pm[pm.t - 1]); // normalize modulus
if (nsh > 0) {pm.lShiftTo(nsh, y);pt.lShiftTo(nsh, r);
} else {pm.copyTo(y);pt.copyTo(r);
}
var ys = y.t;
var y0 = y[ys - 1];
if (y0 == 0) return;
var yt = y0 * (1 << this.F1) + ((ys > 1) ? y[ys - 2] >> this.F2: 0);
var d1 = this.FV / yt,
d2 = (1 << this.F1) / yt,
e = 1 << this.F2;
var i = r.t,
j = i - ys,
t = (q == null) ? nbi() : q;
y.dlShiftTo(j, t);
if (r.compareTo(t) >= 0) {r[r.t++] = 1;r.subTo(t, r);
}
BigInteger.ONE.dlShiftTo(ys, t);
t.subTo(y, y); // "negative" y so we can replace sub with am later
while (y.t < ys) y[y.t++] = 0;
while (--j >= 0) {// Estimate quotient digitvar qd = (r[--i] == y0) ? this.DM: Math.floor(r[i] * d1 + (r[i - 1] + e) * d2);if ((r[i] += y.am(0, qd, r, j, 0, ys)) < qd) { // Try it outy.dlShiftTo(j, t);r.subTo(t, r);while (r[i] < --qd) r.subTo(t, r);}
}
if (q != null) {r.drShiftTo(ys, q);if (ts != ms) BigInteger.ZERO.subTo(q, q);
}
r.t = ys;
r.clamp();
if (nsh > 0) r.rShiftTo(nsh, r); // Denormalize remainder
if (ts < 0) BigInteger.ZERO.subTo(r, r);
}// (public) this mod a
function bnMod(a) {var r = nbi();
this.abs().divRemTo(a, null, r);
if (this.s < 0 && r.compareTo(BigInteger.ZERO) > 0) a.subTo(r, r);
return r;
}// Modular reduction using "classic" algorithm
function Classic(m) {this.m = m;
}
function cConvert(x) {if (x.s < 0 || x.compareTo(this.m) >= 0) return x.mod(this.m);
else return x;
}
function cRevert(x) {return x;
}
function cReduce(x) {x.divRemTo(this.m, null, x);
}
function cMulTo(x, y, r) {x.multiplyTo(y, r);
this.reduce(r);
}
function cSqrTo(x, r) {x.squareTo(r);
this.reduce(r);
}Classic.prototype.convert = cConvert;
Classic.prototype.revert = cRevert;
Classic.prototype.reduce = cReduce;
Classic.prototype.mulTo = cMulTo;
Classic.prototype.sqrTo = cSqrTo;// (protected) return "-1/this % 2^DB"; useful for Mont. reduction
// justification:
//         xy == 1 (mod m)
//         xy =  1+km
//   xy(2-xy) = (1+km)(1-km)
// x[y(2-xy)] = 1-k^2m^2
// x[y(2-xy)] == 1 (mod m^2)
// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2
// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.
// JS multiply "overflows" differently from C/C++, so care is needed here.
function bnpInvDigit() {if (this.t < 1) return 0;
var x = this[0];
if ((x & 1) == 0) return 0;
var y = x & 3; // y == 1/x mod 2^2
y = (y * (2 - (x & 0xf) * y)) & 0xf; // y == 1/x mod 2^4
y = (y * (2 - (x & 0xff) * y)) & 0xff; // y == 1/x mod 2^8
y = (y * (2 - (((x & 0xffff) * y) & 0xffff))) & 0xffff; // y == 1/x mod 2^16
// last step - calculate inverse mod DV directly;
// assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints
y = (y * (2 - x * y % this.DV)) % this.DV; // y == 1/x mod 2^dbits
// we really want the negative inverse, and -DV < y < DV
return (y > 0) ? this.DV - y: -y;
}// Montgomery reduction
function Montgomery(m) {this.m = m;
this.mp = m.invDigit();
this.mpl = this.mp & 0x7fff;
this.mph = this.mp >> 15;
this.um = (1 << (m.DB - 15)) - 1;
this.mt2 = 2 * m.t;
}// xR mod m
function montConvert(x) {var r = nbi();
x.abs().dlShiftTo(this.m.t, r);
r.divRemTo(this.m, null, r);
if (x.s < 0 && r.compareTo(BigInteger.ZERO) > 0) this.m.subTo(r, r);
return r;
}// x/R mod m
function montRevert(x) {var r = nbi();
x.copyTo(r);
this.reduce(r);
return r;
}// x = x/R mod m (HAC 14.32)
function montReduce(x) {while (x.t <= this.mt2) // pad x so am has enough room later
x[x.t++] = 0;
for (var i = 0; i < this.m.t; ++i) {// faster way of calculating u0 = x[i]*mp mod DVvar j = x[i] & 0x7fff;var u0 = (j * this.mpl + (((j * this.mph + (x[i] >> 15) * this.mpl) & this.um) << 15)) & x.DM;// use am to combine the multiply-shift-add into one callj = i + this.m.t;x[j] += this.m.am(0, u0, x, i, 0, this.m.t);// propagate carrywhile (x[j] >= x.DV) {x[j] -= x.DV;x[++j]++;}
}
x.clamp();
x.drShiftTo(this.m.t, x);
if (x.compareTo(this.m) >= 0) x.subTo(this.m, x);
}// r = "x^2/R mod m"; x != r
function montSqrTo(x, r) {x.squareTo(r);
this.reduce(r);
}// r = "xy/R mod m"; x,y != r
function montMulTo(x, y, r) {x.multiplyTo(y, r);
this.reduce(r);
}Montgomery.prototype.convert = montConvert;
Montgomery.prototype.revert = montRevert;
Montgomery.prototype.reduce = montReduce;
Montgomery.prototype.mulTo = montMulTo;
Montgomery.prototype.sqrTo = montSqrTo;// (protected) true iff this is even
function bnpIsEven() {return ((this.t > 0) ? (this[0] & 1) : this.s) == 0;
}// (protected) this^e, e < 2^32, doing sqr and mul with "r" (HAC 14.79)
function bnpExp(e, z) {if (e > 0xffffffff || e < 1) return BigInteger.ONE;
var r = nbi(),
r2 = nbi(),
g = z.convert(this),
i = nbits(e) - 1;
g.copyTo(r);
while (--i >= 0) {z.sqrTo(r, r2);if ((e & (1 << i)) > 0) z.mulTo(r2, g, r);else {var t = r;r = r2;r2 = t;}
}
return z.revert(r);
}// (public) this^e % m, 0 <= e < 2^32
function bnModPowInt(e, m) {var z;
if (e < 256 || m.isEven()) z = new Classic(m);
else z = new Montgomery(m);
return this.exp(e, z);
}// protected
BigInteger.prototype.copyTo = bnpCopyTo;
BigInteger.prototype.fromInt = bnpFromInt;
BigInteger.prototype.fromString = bnpFromString;
BigInteger.prototype.clamp = bnpClamp;
BigInteger.prototype.dlShiftTo = bnpDLShiftTo;
BigInteger.prototype.drShiftTo = bnpDRShiftTo;
BigInteger.prototype.lShiftTo = bnpLShiftTo;
BigInteger.prototype.rShiftTo = bnpRShiftTo;
BigInteger.prototype.subTo = bnpSubTo;
BigInteger.prototype.multiplyTo = bnpMultiplyTo;
BigInteger.prototype.squareTo = bnpSquareTo;
BigInteger.prototype.divRemTo = bnpDivRemTo;
BigInteger.prototype.invDigit = bnpInvDigit;
BigInteger.prototype.isEven = bnpIsEven;
BigInteger.prototype.exp = bnpExp;// public
BigInteger.prototype.toString = bnToString;
BigInteger.prototype.negate = bnNegate;
BigInteger.prototype.abs = bnAbs;
BigInteger.prototype.compareTo = bnCompareTo;
BigInteger.prototype.bitLength = bnBitLength;
BigInteger.prototype.mod = bnMod;
BigInteger.prototype.modPowInt = bnModPowInt;// "constants"
BigInteger.ZERO = nbv(0);
BigInteger.ONE = nbv(1);// Copyright (c) 2005  Tom Wu
// All Rights Reserved.
// See "LICENSE" for details.
// Extended JavaScript BN functions, required for RSA private ops.
// (public)
function bnClone() {var r = nbi();
this.copyTo(r);
return r;
}// (public) return value as integer
function bnIntValue() {if (this.s < 0) {if (this.t == 1) return this[0] - this.DV;else if (this.t == 0) return - 1;
} else if (this.t == 1) return this[0];
else if (this.t == 0) return 0;
// assumes 16 < DB < 32
return ((this[1] & ((1 << (32 - this.DB)) - 1)) << this.DB) | this[0];
}// (public) return value as byte
function bnByteValue() {return (this.t == 0) ? this.s: (this[0] << 24) >> 24;
}// (public) return value as short (assumes DB>=16)
function bnShortValue() {return (this.t == 0) ? this.s: (this[0] << 16) >> 16;
}// (protected) return x s.t. r^x < DV
function bnpChunkSize(r) {return Math.floor(Math.LN2 * this.DB / Math.log(r));
}// (public) 0 if this == 0, 1 if this > 0
function bnSigNum() {if (this.s < 0) return - 1;
else if (this.t <= 0 || (this.t == 1 && this[0] <= 0)) return 0;
else return 1;
}// (protected) convert to radix string
function bnpToRadix(b) {if (b == null) b = 10;
if (this.signum() == 0 || b < 2 || b > 36) return "0";
var cs = this.chunkSize(b);
var a = Math.pow(b, cs);
var d = nbv(a),
y = nbi(),
z = nbi(),
r = "";
this.divRemTo(d, y, z);
while (y.signum() > 0) {r = (a + z.intValue()).toString(b).substr(1) + r;y.divRemTo(d, y, z);
}
return z.intValue().toString(b) + r;
}// (protected) convert from radix string
function bnpFromRadix(s, b) {this.fromInt(0);
if (b == null) b = 10;
var cs = this.chunkSize(b);
var d = Math.pow(b, cs),
mi = false,
j = 0,
w = 0;
for (var i = 0; i < s.length; ++i) {var x = intAt(s, i);if (x < 0) {if (s.charAt(i) == "-" && this.signum() == 0) mi = true;continue;}w = b * w + x;if (++j >= cs) {this.dMultiply(d);this.dAddOffset(w, 0);j = 0;w = 0;}
}
if (j > 0) {this.dMultiply(Math.pow(b, j));this.dAddOffset(w, 0);
}
if (mi) BigInteger.ZERO.subTo(this, this);
}// (protected) alternate constructor
function bnpFromNumber(a, b, c) {if ("number" == typeof b) {// new BigInteger(int,int,RNG)if (a < 2) this.fromInt(1);else {this.fromNumber(a, c);if (!this.testBit(a - 1)) // force MSB setthis.bitwiseTo(BigInteger.ONE.shiftLeft(a - 1), op_or, this);if (this.isEven()) this.dAddOffset(1, 0); // force oddwhile (!this.isProbablePrime(b)) {this.dAddOffset(2, 0);if (this.bitLength() > a) this.subTo(BigInteger.ONE.shiftLeft(a - 1), this);}}
} else {// new BigInteger(int,RNG)var x = new Array(),t = a & 7;x.length = (a >> 3) + 1;b.nextBytes(x);if (t > 0) x[0] &= ((1 << t) - 1);else x[0] = 0;this.fromString(x, 256);
}
}// (public) convert to bigendian byte array
function bnToByteArray() {var i = this.t,
r = new Array();
r[0] = this.s;
var p = this.DB - (i * this.DB) % 8,
d,
k = 0;
if (i-->0) {if (p < this.DB && (d = this[i] >> p) != (this.s & this.DM) >> p) r[k++] = d | (this.s << (this.DB - p));while (i >= 0) {if (p < 8) {d = (this[i] & ((1 << p) - 1)) << (8 - p);d |= this[--i] >> (p += this.DB - 8);} else {d = (this[i] >> (p -= 8)) & 0xff;if (p <= 0) {p += this.DB; --i;}}if ((d & 0x80) != 0) d |= -256;if (k == 0 && (this.s & 0x80) != (d & 0x80))++k;if (k > 0 || d != this.s) r[k++] = d;}
}
return r;
}function bnEquals(a) {return (this.compareTo(a) == 0);
}
function bnMin(a) {return (this.compareTo(a) < 0) ? this: a;
}
function bnMax(a) {return (this.compareTo(a) > 0) ? this: a;
}// (protected) r = this op a (bitwise)
function bnpBitwiseTo(a, op, r) {var i, f, m = Math.min(a.t, this.t);
for (i = 0; i < m; ++i) r[i] = op(this[i], a[i]);
if (a.t < this.t) {f = a.s & this.DM;for (i = m; i < this.t; ++i) r[i] = op(this[i], f);r.t = this.t;
} else {f = this.s & this.DM;for (i = m; i < a.t; ++i) r[i] = op(f, a[i]);r.t = a.t;
}
r.s = op(this.s, a.s);
r.clamp();
}// (public) this & a
function op_and(x, y) {return x & y;
}
function bnAnd(a) {var r = nbi();
this.bitwiseTo(a, op_and, r);
return r;
}// (public) this | a
function op_or(x, y) {return x | y;
}
function bnOr(a) {var r = nbi();
this.bitwiseTo(a, op_or, r);
return r;
}// (public) this ^ a
function op_xor(x, y) {return x ^ y;
}
function bnXor(a) {var r = nbi();
this.bitwiseTo(a, op_xor, r);
return r;
}// (public) this & ~a
function op_andnot(x, y) {return x & ~y;
}
function bnAndNot(a) {var r = nbi();
this.bitwiseTo(a, op_andnot, r);
return r;
}// (public) ~this
function bnNot() {var r = nbi();
for (var i = 0; i < this.t; ++i) r[i] = this.DM & ~this[i];
r.t = this.t;
r.s = ~this.s;
return r;
}// (public) this << n
function bnShiftLeft(n) {var r = nbi();
if (n < 0) this.rShiftTo( - n, r);
else this.lShiftTo(n, r);
return r;
}// (public) this >> n
function bnShiftRight(n) {var r = nbi();
if (n < 0) this.lShiftTo( - n, r);
else this.rShiftTo(n, r);
return r;
}// return index of lowest 1-bit in x, x < 2^31
function lbit(x) {if (x == 0) return - 1;
var r = 0;
if ((x & 0xffff) == 0) {x >>= 16;r += 16;
}
if ((x & 0xff) == 0) {x >>= 8;r += 8;
}
if ((x & 0xf) == 0) {x >>= 4;r += 4;
}
if ((x & 3) == 0) {x >>= 2;r += 2;
}
if ((x & 1) == 0)++r;
return r;
}// (public) returns index of lowest 1-bit (or -1 if none)
function bnGetLowestSetBit() {for (var i = 0; i < this.t; ++i) if (this[i] != 0) return i * this.DB + lbit(this[i]);
if (this.s < 0) return this.t * this.DB;
return - 1;
}// return number of 1 bits in x
function cbit(x) {var r = 0;
while (x != 0) {x &= x - 1; ++r;
}
return r;
}// (public) return number of set bits
function bnBitCount() {var r = 0,
x = this.s & this.DM;
for (var i = 0; i < this.t; ++i) r += cbit(this[i] ^ x);
return r;
}// (public) true iff nth bit is set
function bnTestBit(n) {var j = Math.floor(n / this.DB);
if (j >= this.t) return (this.s != 0);
return ((this[j] & (1 << (n % this.DB))) != 0);
}// (protected) this op (1<<n)
function bnpChangeBit(n, op) {var r = BigInteger.ONE.shiftLeft(n);
this.bitwiseTo(r, op, r);
return r;
}// (public) this | (1<<n)
function bnSetBit(n) {return this.changeBit(n, op_or);
}// (public) this & ~(1<<n)
function bnClearBit(n) {return this.changeBit(n, op_andnot);
}// (public) this ^ (1<<n)
function bnFlipBit(n) {return this.changeBit(n, op_xor);
}// (protected) r = this + a
function bnpAddTo(a, r) {var i = 0,
c = 0,
m = Math.min(a.t, this.t);
while (i < m) {c += this[i] + a[i];r[i++] = c & this.DM;c >>= this.DB;
}
if (a.t < this.t) {c += a.s;while (i < this.t) {c += this[i];r[i++] = c & this.DM;c >>= this.DB;}c += this.s;
} else {c += this.s;while (i < a.t) {c += a[i];r[i++] = c & this.DM;c >>= this.DB;}c += a.s;
}
r.s = (c < 0) ? -1 : 0;
if (c > 0) r[i++] = c;
else if (c < -1) r[i++] = this.DV + c;
r.t = i;
r.clamp();
}// (public) this + a
function bnAdd(a) {var r = nbi();
this.addTo(a, r);
return r;
}// (public) this - a
function bnSubtract(a) {var r = nbi();
this.subTo(a, r);
return r;
}// (public) this * a
function bnMultiply(a) {var r = nbi();
this.multiplyTo(a, r);
return r;
}// (public) this / a
function bnDivide(a) {var r = nbi();
this.divRemTo(a, r, null);
return r;
}// (public) this % a
function bnRemainder(a) {var r = nbi();
this.divRemTo(a, null, r);
return r;
}// (public) [this/a,this%a]
function bnDivideAndRemainder(a) {var q = nbi(),
r = nbi();
this.divRemTo(a, q, r);
return new Array(q, r);
}// (protected) this *= n, this >= 0, 1 < n < DV
function bnpDMultiply(n) {this[this.t] = this.am(0, n - 1, this, 0, 0, this.t); ++this.t;
this.clamp();
}// (protected) this += n << w words, this >= 0
function bnpDAddOffset(n, w) {while (this.t <= w) this[this.t++] = 0;
this[w] += n;
while (this[w] >= this.DV) {this[w] -= this.DV;if (++w >= this.t) this[this.t++] = 0; ++this[w];
}
}// A "null" reducer
function NullExp() {}
function nNop(x) {return x;
}
function nMulTo(x, y, r) {x.multiplyTo(y, r);
}
function nSqrTo(x, r) {x.squareTo(r);
}NullExp.prototype.convert = nNop;
NullExp.prototype.revert = nNop;
NullExp.prototype.mulTo = nMulTo;
NullExp.prototype.sqrTo = nSqrTo;// (public) this^e
function bnPow(e) {return this.exp(e, new NullExp());
}// (protected) r = lower n words of "this * a", a.t <= n
// "this" should be the larger one if appropriate.
function bnpMultiplyLowerTo(a, n, r) {var i = Math.min(this.t + a.t, n);
r.s = 0; // assumes a,this >= 0
r.t = i;
while (i > 0) r[--i] = 0;
var j;
for (j = r.t - this.t; i < j; ++i) r[i + this.t] = this.am(0, a[i], r, i, 0, this.t);
for (j = Math.min(a.t, n); i < j; ++i) this.am(0, a[i], r, i, 0, n - i);
r.clamp();
}// (protected) r = "this * a" without lower n words, n > 0
// "this" should be the larger one if appropriate.
function bnpMultiplyUpperTo(a, n, r) {--n;
var i = r.t = this.t + a.t - n;
r.s = 0; // assumes a,this >= 0
while (--i >= 0) r[i] = 0;
for (i = Math.max(n - this.t, 0); i < a.t; ++i) r[this.t + i - n] = this.am(n - i, a[i], r, 0, 0, this.t + i - n);
r.clamp();
r.drShiftTo(1, r);
}// Barrett modular reduction
function Barrett(m) {// setup Barrett
this.r2 = nbi();
this.q3 = nbi();
BigInteger.ONE.dlShiftTo(2 * m.t, this.r2);
this.mu = this.r2.divide(m);
this.m = m;
}function barrettConvert(x) {if (x.s < 0 || x.t > 2 * this.m.t) return x.mod(this.m);
else if (x.compareTo(this.m) < 0) return x;
else {var r = nbi();x.copyTo(r);this.reduce(r);return r;
}
}function barrettRevert(x) {return x;
}// x = x mod m (HAC 14.42)
function barrettReduce(x) {x.drShiftTo(this.m.t - 1, this.r2);
if (x.t > this.m.t + 1) {x.t = this.m.t + 1;x.clamp();
}
this.mu.multiplyUpperTo(this.r2, this.m.t + 1, this.q3);
this.m.multiplyLowerTo(this.q3, this.m.t + 1, this.r2);
while (x.compareTo(this.r2) < 0) x.dAddOffset(1, this.m.t + 1);
x.subTo(this.r2, x);
while (x.compareTo(this.m) >= 0) x.subTo(this.m, x);
}// r = x^2 mod m; x != r
function barrettSqrTo(x, r) {x.squareTo(r);
this.reduce(r);
}// r = x*y mod m; x,y != r
function barrettMulTo(x, y, r) {x.multiplyTo(y, r);
this.reduce(r);
}Barrett.prototype.convert = barrettConvert;
Barrett.prototype.revert = barrettRevert;
Barrett.prototype.reduce = barrettReduce;
Barrett.prototype.mulTo = barrettMulTo;
Barrett.prototype.sqrTo = barrettSqrTo;// (public) this^e % m (HAC 14.85)
function bnModPow(e, m) {var i = e.bitLength(),
k,
r = nbv(1),
z;
if (i <= 0) return r;
else if (i < 18) k = 1;
else if (i < 48) k = 3;
else if (i < 144) k = 4;
else if (i < 768) k = 5;
else k = 6;
if (i < 8) z = new Classic(m);
else if (m.isEven()) z = new Barrett(m);
else z = new Montgomery(m);// precomputation
var g = new Array(),
n = 3,
k1 = k - 1,
km = (1 << k) - 1;
g[1] = z.convert(this);
if (k > 1) {var g2 = nbi();z.sqrTo(g[1], g2);while (n <= km) {g[n] = nbi();z.mulTo(g2, g[n - 2], g[n]);n += 2;}
}var j = e.t - 1,
w, is1 = true,
r2 = nbi(),
t;
i = nbits(e[j]) - 1;
while (j >= 0) {if (i >= k1) w = (e[j] >> (i - k1)) & km;else {w = (e[j] & ((1 << (i + 1)) - 1)) << (k1 - i);if (j > 0) w |= e[j - 1] >> (this.DB + i - k1);}n = k;while ((w & 1) == 0) {w >>= 1; --n;}if ((i -= n) < 0) {i += this.DB; --j;}if (is1) { // ret == 1, don't bother squaring or multiplying itg[w].copyTo(r);is1 = false;} else {while (n > 1) {z.sqrTo(r, r2);z.sqrTo(r2, r);n -= 2;}if (n > 0) z.sqrTo(r, r2);else {t = r;r = r2;r2 = t;}z.mulTo(r2, g[w], r);}while (j >= 0 && (e[j] & (1 << i)) == 0) {z.sqrTo(r, r2);t = r;r = r2;r2 = t;if (--i < 0) {i = this.DB - 1; --j;}}
}
return z.revert(r);
}// (public) gcd(this,a) (HAC 14.54)
function bnGCD(a) {var x = (this.s < 0) ? this.negate() : this.clone();
var y = (a.s < 0) ? a.negate() : a.clone();
if (x.compareTo(y) < 0) {var t = x;x = y;y = t;
}
var i = x.getLowestSetBit(),
g = y.getLowestSetBit();
if (g < 0) return x;
if (i < g) g = i;
if (g > 0) {x.rShiftTo(g, x);y.rShiftTo(g, y);
}
while (x.signum() > 0) {if ((i = x.getLowestSetBit()) > 0) x.rShiftTo(i, x);if ((i = y.getLowestSetBit()) > 0) y.rShiftTo(i, y);if (x.compareTo(y) >= 0) {x.subTo(y, x);x.rShiftTo(1, x);} else {y.subTo(x, y);y.rShiftTo(1, y);}
}
if (g > 0) y.lShiftTo(g, y);
return y;
}// (protected) this % n, n < 2^26
function bnpModInt(n) {if (n <= 0) return 0;
var d = this.DV % n,
r = (this.s < 0) ? n - 1 : 0;
if (this.t > 0) if (d == 0) r = this[0] % n;
else for (var i = this.t - 1; i >= 0; --i) r = (d * r + this[i]) % n;
return r;
}// (public) 1/this % m (HAC 14.61)
function bnModInverse(m) {var ac = m.isEven();
if ((this.isEven() && ac) || m.signum() == 0) return BigInteger.ZERO;
var u = m.clone(),
v = this.clone();
var a = nbv(1),
b = nbv(0),
c = nbv(0),
d = nbv(1);
while (u.signum() != 0) {while (u.isEven()) {u.rShiftTo(1, u);if (ac) {if (!a.isEven() || !b.isEven()) {a.addTo(this, a);b.subTo(m, b);}a.rShiftTo(1, a);} else if (!b.isEven()) b.subTo(m, b);b.rShiftTo(1, b);}while (v.isEven()) {v.rShiftTo(1, v);if (ac) {if (!c.isEven() || !d.isEven()) {c.addTo(this, c);d.subTo(m, d);}c.rShiftTo(1, c);} else if (!d.isEven()) d.subTo(m, d);d.rShiftTo(1, d);}if (u.compareTo(v) >= 0) {u.subTo(v, u);if (ac) a.subTo(c, a);b.subTo(d, b);} else {v.subTo(u, v);if (ac) c.subTo(a, c);d.subTo(b, d);}
}
if (v.compareTo(BigInteger.ONE) != 0) return BigInteger.ZERO;
if (d.compareTo(m) >= 0) return d.subtract(m);
if (d.signum() < 0) d.addTo(m, d);
else return d;
if (d.signum() < 0) return d.add(m);
else return d;
}var lowprimes = [2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, 233, 239, 241, 251, 257, 263, 269, 271, 277, 281, 283, 293, 307, 311, 313, 317, 331, 337, 347, 349, 353, 359, 367, 373, 379, 383, 389, 397, 401, 409, 419, 421, 431, 433, 439, 443, 449, 457, 461, 463, 467, 479, 487, 491, 499, 503, 509];
var lplim = (1 << 26) / lowprimes[lowprimes.length - 1];// (public) test primality with certainty >= 1-.5^t
function bnIsProbablePrime(t) {var i, x = this.abs();
if (x.t == 1 && x[0] <= lowprimes[lowprimes.length - 1]) {for (i = 0; i < lowprimes.length; ++i) if (x[0] == lowprimes[i]) return true;return false;
}
if (x.isEven()) return false;
i = 1;
while (i < lowprimes.length) {var m = lowprimes[i],j = i + 1;while (j < lowprimes.length && m < lplim) m *= lowprimes[j++];m = x.modInt(m);while (i < j) if (m % lowprimes[i++] == 0) return false;
}
return x.millerRabin(t);
}// (protected) true if probably prime (HAC 4.24, Miller-Rabin)
function bnpMillerRabin(t) {var n1 = this.subtract(BigInteger.ONE);
var k = n1.getLowestSetBit();
if (k <= 0) return false;
var r = n1.shiftRight(k);
t = (t + 1) >> 1;
if (t > lowprimes.length) t = lowprimes.length;
var a = nbi();
for (var i = 0; i < t; ++i) {a.fromInt(lowprimes[i]);var y = a.modPow(r, this);if (y.compareTo(BigInteger.ONE) != 0 && y.compareTo(n1) != 0) {var j = 1;while (j++<k && y.compareTo(n1) != 0) {y = y.modPowInt(2, this);if (y.compareTo(BigInteger.ONE) == 0) return false;}if (y.compareTo(n1) != 0) return false;}
}
return true;
}// protected
BigInteger.prototype.chunkSize = bnpChunkSize;
BigInteger.prototype.toRadix = bnpToRadix;
BigInteger.prototype.fromRadix = bnpFromRadix;
BigInteger.prototype.fromNumber = bnpFromNumber;
BigInteger.prototype.bitwiseTo = bnpBitwiseTo;
BigInteger.prototype.changeBit = bnpChangeBit;
BigInteger.prototype.addTo = bnpAddTo;
BigInteger.prototype.dMultiply = bnpDMultiply;
BigInteger.prototype.dAddOffset = bnpDAddOffset;
BigInteger.prototype.multiplyLowerTo = bnpMultiplyLowerTo;
BigInteger.prototype.multiplyUpperTo = bnpMultiplyUpperTo;
BigInteger.prototype.modInt = bnpModInt;
BigInteger.prototype.millerRabin = bnpMillerRabin;// public
BigInteger.prototype.clone = bnClone;
BigInteger.prototype.intValue = bnIntValue;
BigInteger.prototype.byteValue = bnByteValue;
BigInteger.prototype.shortValue = bnShortValue;
BigInteger.prototype.signum = bnSigNum;
BigInteger.prototype.toByteArray = bnToByteArray;
BigInteger.prototype.equals = bnEquals;
BigInteger.prototype.min = bnMin;
BigInteger.prototype.max = bnMax;
BigInteger.prototype.and = bnAnd;
BigInteger.prototype.or = bnOr;
BigInteger.prototype.xor = bnXor;
BigInteger.prototype.andNot = bnAndNot;
BigInteger.prototype.not = bnNot;
BigInteger.prototype.shiftLeft = bnShiftLeft;
BigInteger.prototype.shiftRight = bnShiftRight;
BigInteger.prototype.getLowestSetBit = bnGetLowestSetBit;
BigInteger.prototype.bitCount = bnBitCount;
BigInteger.prototype.testBit = bnTestBit;
BigInteger.prototype.setBit = bnSetBit;
BigInteger.prototype.clearBit = bnClearBit;
BigInteger.prototype.flipBit = bnFlipBit;
BigInteger.prototype.add = bnAdd;
BigInteger.prototype.subtract = bnSubtract;
BigInteger.prototype.multiply = bnMultiply;
BigInteger.prototype.divide = bnDivide;
BigInteger.prototype.remainder = bnRemainder;
BigInteger.prototype.divideAndRemainder = bnDivideAndRemainder;
BigInteger.prototype.modPow = bnModPow;
BigInteger.prototype.modInverse = bnModInverse;
BigInteger.prototype.pow = bnPow;
BigInteger.prototype.gcd = bnGCD;
BigInteger.prototype.isProbablePrime = bnIsProbablePrime;// BigInteger interfaces not implemented in jsbn:
// BigInteger(int signum, byte[] magnitude)
// double doubleValue()
// float floatValue()
// int hashCode()
// long longValue()
// static BigInteger valueOf(long val)

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