我们大家都知道,在处理多线程服务并发时,由于创建线程需要占用很多的系统资源,所以为了避免这些不必要的损耗,通常我们采用线程池来解决这些问题。
  线程池的基本原理是,首先创建并保持一定数量的线程,当需要使用线程时,我们从池中取得线程,再将需要运行的任务交给线程进行处理,当任务完成后再将其释放回池中。
 下面,我给出一个很简单的实现模型,仅供参考。

//ThreadPool.java
package org.loon.framework.util.test;

import java.util.LinkedList;
import java.util.List;

/** *//**
* <p>
* Title: LoonFramework
* </p>
* <p>
* Description:
* </p>
* <p>
* Copyright: Copyright (c) 2007
* </p>
* <p>
* Company: LoonFramework
* </p>
*
* @author chenpeng
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public class ThreadPool ...{

private static ThreadPool instance = null;

// 优先级低
        public static final int PRIORITY_LOW = 0;

// 普通
        public static final int PRIORITY_NORMAL = 1;

// 高
        public static final int PRIORITY_HIGH = 2;

// 用以保存空闲连接
        private List[] _idxThreads;

// 关闭
        private boolean _shutdown = false;

// 线程数量
        private int _threadCount = 0;

// debug信息是否输出
        private boolean _debug = false;

/** *//**
         * 返回ThreadPool实例
         *
         * @return
         */
        public static ThreadPool getInstance() ...{
                if (instance == null) ...{
                                        instance = new ThreadPool();
                        }
                return instance;
        }

// 初始化线程list
        private ThreadPool() ...{
                this._idxThreads = new List[] ...{ new LinkedList(), new LinkedList(),
                                new LinkedList() };
                this._threadCount=0;
        }

/** *//**
         * 同步方法,完成任务后将资源放回线程池中
         * @param repool
         */
        protected synchronized void repool(Pooled repool) ...{
                if (this._shutdown) ...{
                        if (this._debug) ...{
                                System.out.println("ThreadPool.repool():重设中……");
                        }
                        // 优先级别判定
                        switch (repool.getPriority()) ...{
                        case Thread.MIN_PRIORITY:
                                this._idxThreads[PRIORITY_LOW].add(repool);
                                break;
                        case Thread.NORM_PRIORITY:
                                this._idxThreads[PRIORITY_NORMAL].add(repool);
                                break;
                        case Thread.MAX_PRIORITY:
                                this._idxThreads[PRIORITY_HIGH].add(repool);
                                break;
                        default:
                                throw new IllegalStateException("没有此种级别");
                        }
                        // 通知所有线程
                        notifyAll();

} else ...{
                        if (this._debug) ...{
                                System.out.println("ThreadPool.repool():注销中……");
                        }
                        repool.shutDown();
                }
                if(this._debug)...{
                        System.out.println("ThreadPool.repool():完成");
                }
        }
        public void setDebug(boolean debug)...{
                this._debug=debug;
        }
        public synchronized    void shutDown()...{
                this._shutdown=true;
                if(this._debug)...{
                        System.out.println("ThreadPool.shutDown():关闭中……");
                }
                for(int index=0;index<=PRIORITY_NORMAL;index++)...{
                        List threads=this._idxThreads[index];
                        for(int threadIndex=0;threadIndex<threads.size();threadIndex++)...{
                                Pooled idleThread=(Pooled)threads.get(threadIndex);
                                idleThread.shutDown();
                        }
                }
                notifyAll();
        }
        
        /** *//**
         * 以指定的优先级启动线程
         * @param target
         * @param priority
         */
        public synchronized void start(Runnable target,int priority)...{
                Pooled thread=null;
                List idleList=this._idxThreads[priority];
                int idleSize=idleList.size();

if(idleSize>0)...{
                        int lastIndex=idleSize-1;
                        thread=(Pooled)idleList.get(lastIndex);
                        idleList.remove(idleList);
                        thread.setTarget(target);
                }else...{
                        this._threadCount++;
                        thread=new Pooled(target,"Pooled->"+this._threadCount,this);
                        switch(priority)...{
                        
                        case PRIORITY_LOW:
                                thread.setPriority(Thread.MIN_PRIORITY);
                                break;
                        case PRIORITY_NORMAL:
                                thread.setPriority(Thread.NORM_PRIORITY);
                                break;
                        case PRIORITY_HIGH:
                                thread.setPriority(Thread.MAX_PRIORITY);
                                break;
                                default:
                                        thread.setPriority(Thread.NORM_PRIORITY);
                        }
                        //启动
                        thread.start();
        
                        }
                
                
        }

/** *//**
         * 返回线程数量
         *
         * @return
         */
        public int getThreadsCount() ...{
                return this._threadCount;
        }

}

Pooled.java:
package org.loon.framework.util.test;

/** *//**
* <p>
* Title: LoonFramework
* </p>
* <p>
* Description:
* </p>
* <p>
* Copyright: Copyright (c) 2007
* </p>
* <p>
* Company: LoonFramework
* </p>
*
* @author chenpeng
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public class Pooled extends Thread ...{

private ThreadPool _pool;

private Runnable _target;

private boolean _shutdown = false;

private boolean _idle = false;

public Pooled(Runnable target) ...{
                super(target);
        }

public Pooled(Runnable target, String name) ...{
                super(target, name);
        }

public Pooled(Runnable target, String name, ThreadPool pool) ...{
                super(name);
                this._pool = pool;
                this._target = target;
        }

public Pooled(String name) ...{
                super(name);
        }

public Pooled(ThreadGroup group, Runnable target) ...{
                super(group, target);
        }

public Pooled(ThreadGroup group, Runnable target, String name) ...{
                super(group, target, name);
        }

public Pooled(ThreadGroup group, String name) ...{
                super(group, name);
        }

public Runnable getTarget() ...{
                return this._target;
        }

public boolean isIdle() ...{
                return this._idle;
        }

public void run() ...{
                while (!this._shutdown) ...{
                        this._idle = false;
                        if (this._target != null) ...{
                                this._target.run();
                        }
                        this._idle = true;
                        try ...{

this._pool.repool(this);

synchronized (this) ...{
                                        wait();
                                }

} catch (InterruptedException ex) ...{
                                System.err.println(ex.getMessage());
                        }
                        this._idle = false;
                }
        }

public synchronized void setTarget(Runnable target) ...{
                this._target = target;
                notifyAll();
        }

public synchronized void shutDown() ...{
                this._shutdown = true;
                notifyAll();
        }

}

//测试用类:
package org.loon.framework.util.test;
/** *//**
* <p>Title: LoonFramework</p>
* <p>Description:线程池测试</p>
* <p>Copyright: Copyright (c) 2007</p>
* <p>Company: LoonFramework</p>
* @author chenpeng    
* @email:[email]ceponline@yahoo.com.cn[/email]
* @version 0.1
*/
public class ThreadPoolTest ...{

private static Runnable createRunnable(final int id) ...{
                return new Runnable() ...{
                        public void run() ...{
                                System.out.println("线程" + id + ",运行 ");
                                try ...{
                                        Thread.sleep(1000);
                                }
                                catch (InterruptedException ex) ...{ }
                                System.out.println("线程" + id + ",结束");
                        }
                };
        }
        
        public static void main(String[]args)...{
                ThreadPool pool=ThreadPool.getInstance();
                pool.setDebug(true);
                 for (int i=1; i<=10; i++) ...{
                         //根据数值,设定不同优先级
                         if(i%2==0)...{
                                         pool.start(createRunnable(i), ThreadPool.PRIORITY_HIGH);
                         }else...{
                                         pool.start(createRunnable(i), ThreadPool.PRIORITY_LOW);
                         }
                 }
                System.out.println("线程池测试中……");
                System.out.println("线程池线程总数:"+pool.getThreadsCount());
                pool.shutDown();
        }
}

本文出自 “Java究竟怎么玩” 博客,请务必保留此出处[url]http://cping1982.blog.51cto.com/601635/130180[/url]

转载于:https://blog.51cto.com/topstar/138505

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