github链接:Cocos Creator Engine Errors


0100
%s not yet implemented.

0200
You should specify a valid DOM canvas element.

1000
cc.ActionManager.addAction(): action must be non-null

1001
cocos2d: removeAction: Target not found

1002
cc.ActionManager.removeActionByTag(): an invalid tag

1003
cc.ActionManager.removeActionByTag(): target must be non-null

1004
cc.ActionManager.getActionByTag(): an invalid tag

1005
cocos2d : getActionByTag(tag = %s): Action not found

1006
[Action step]. override me

1007
[Action update]. override me

1008
[Action reverse]. override me

1009
cc.EaseElastic.reverse(): it should be overridden in subclass.

1010
cc.IntervalAction: reverse not implemented.

1011
cc.ActionInterval.setAmplitudeRate(): it should be overridden in subclass.

1012
cc.ActionInterval.getAmplitudeRate(): it should be overridden in subclass.

1013
The speed parameter error

1014
The repeat parameter error

1015
parameters should not be ending with null in Javascript

1016
cc.RotateTo.reverse(): it should be overridden in subclass.

1017
cc.GridAction.getGrid(): it should be overridden in subclass.

1018
Grid size must be (1,1)

1019
Failed to construct, Sequence construction needs two or more actions.

1020
Failed to construct, Spawn construction needs two or more actions.

1021
cc.Speed.initWithAction(): action must be non nil

1022
cc.Follow.initWithAction(): followedNode must be non nil

1023
cc.ActionEase.initWithAction(): action must be non nil

1024
Invalid configuration. It must at least have one control point

1025
cc.Sequence.initWithTwoActions(): arguments must all be non nil

1026
cc.RepeatForever.initWithAction(): action must be non null

1027
cc.Spawn.initWithTwoActions(): arguments must all be non null

1028
cc.ReverseTime.initWithAction(): action must be non null

1029
cc.ReverseTime.initWithAction(): the action was already passed in.

1030
cc.Animate.initWithAnimation(): animation must be non-NULL

1100
Expected ‘data’ dict, but not found. Config file: %s

1101
Please load the resource first : %s

1200
cocos2d: Director: Error in gettimeofday

1201
cocos2d: Director: unrecognized projection

1202
cocos2d: Director: unrecognized projection

1203
cocos2d: Director: Error in gettimeofday

1204
Running scene should not be null

1205
The scene should not be null

1206
loadScene: The scene index to load (%s) is out of range.

1207
loadScene: Unknown name type to load: ‘%s’

1208
loadScene: Failed to load scene ‘%s’ because ‘%s’ is already being loaded.

1209
loadScene: Can not load the scene ‘%s’ because it was not in the build settings before playing.

1210
Failed to preload ‘%s’, %s

1211
loadScene: The scene index to load (%s) is out of range.

1212
loadScene: Unknown name type to load: ‘%s’

1213
loadScene: Failed to load scene ‘%s’ because ‘%s’ is already loading

1214
loadScene: Can not load the scene ‘%s’ because it was not in the build settings before playing.

1215
Failed to preload ‘%s’, %s

1216
Director.runSceneImmediate: scene is not valid

1217
Director._initOnEngineInitialized: renderer root initialization failed

1218
Forward render pipeline initialized.

1219
Deferred render pipeline initialized. Note that non-transparent materials with no lighting will not be rendered, such as builtin-unlit.

1220
Failed to set shading scale, pipelineSceneData is invalid.

1221
Setting orientation is not supported yet.

1300
%s is not in the model pool and cannot be destroyed by destroyModel.

1400
‘%s’ is deprecated, please use ‘%s’ instead.

1401
The first argument should be the destination object

1402
The ‘visible’ property of %s is deprecated, use ‘enabled’ instead please.

1403
Sorry, cc.audioEngine.willPlayMusic is removed.

1404
cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format.

1405
The ‘%s’ will be removed in v2.0, please use ‘%s’ instead.

1406
‘%s.%s’ is removed

1407
cc.pool is being removed from v2.0, you are getting cc.js.Pool instead

1408
‘%s’ is removed

1409
element type is wrong!

1500
CCSheduler#scheduleCallback. Callback already scheduled. Updating interval from:%s to %s

1501
cc.scheduler.scheduleCallbackForTarget(): callback_fn should be non-null.

1502
cc.scheduler.scheduleCallbackForTarget(): target should be non-null.

1503
cc.Scheduler.pauseTarget():target should be non-null

1504
cc.Scheduler.resumeTarget():target should be non-null

1505
cc.Scheduler.isTargetPaused():target should be non-null

1506
warning: you CANNOT change update priority in scheduled function

1507
scheduler#scheduleSelector. Selector already scheduled. Updating interval from: %.4f to %.4f

1508
Argument callback must not be empty

1509
Argument target must be non-nullptr

1510
cc.Scheduler: Illegal target which doesn’t have id, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target

1511
cc.Scheduler: pause state of the scheduled task doesn’t match the element pause state in Scheduler, the given paused state will be ignored.

1512
cc.Scheduler: updateFunc parameter is deprecated in scheduleUpdate function, and will be removed in v2.0

1513
cc.Scheduler: scheduler stopped using __instanceId as id since v2.0, you should do Scheduler.enableForTarget(target) before all scheduler API usage on target

1600
getZOrder is deprecated. Please use getLocalZOrder instead.

1601
setZOrder is deprecated. Please use setLocalZOrder instead.

1602
RotationX != RotationY. Don’t know which one to return

1603
ScaleX != ScaleY. Don’t know which one to return

1604
An Node can’t be added as a child of itself.

1605
child already added. It can’t be added again

1606
child must be non-null

1607
removeFromParentAndCleanup is deprecated. Use removeFromParent instead

1608
boundingBox is deprecated. Use getBoundingBox instead

1609
argument tag is an invalid tag

1610
cocos2d: removeChildByTag(tag = %s): child not found!

1611
removeAllChildrenWithCleanup is deprecated. Use removeAllChildren instead

1612
cc.Node.stopActionBy(): argument tag an invalid tag

1613
cc.Node.getActionByTag(): argument tag is an invalid tag

1614
resumeSchedulerAndActions is deprecated, please use resume instead.

1615
pauseSchedulerAndActions is deprecated, please use pause instead.

1616
Unknown callback function

1617
child must be non-null

1618
cc.Node.runAction(): action must be non-null

1619
callback function must be non-null

1620
interval must be positive

1621
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.

1622
_ccsg.Node._requestDirtyFlag: failed to satisfy the request, key (%s) for flag have already been taken

1623
Set ‘%s’ to normal node (not persist root node).

1624
Replacing with the same sgNode

1625
The replacement sgNode should not contain any child.

1626
Should not set alpha via ‘color’, set ‘opacity’ please.

1627
Not support for asynchronous creating node in SG

1628
Renderer error: Size of the cc._RendererInSG._sgNode must be zero

1629
The node ‘%s’ has a component inherited from ‘cc._RendererInSG’

1630
JSB environment is not support invoke node.runAction before the ‘cc._RendererInSG’ component enabled.

1631
Please use runAction in the method ‘start’ instead.

1632
Node name can not include ‘/’.

1633
Internal error, should not remove unknown node from parent.

1634
addChild: The child to add must be instance of cc.Node, not %s.

1635
reorderChild: this child is not in children list.

1636
Node’s zIndex value can’t be greater than cc.macro.MAX_ZINDEX, setting to the maximum value

1637
Node’s zIndex value can’t be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value

1638
Private node’s zIndex can’t be set, it will keep cc.macro.MIN_ZINDEX as its value

1639
cc.Action is deprecated, please use cc.Tween instead

1700
cc.AtlasNode.updateAtlasValues(): Shall be overridden in subclasses

1701
1702
cocos2d: Could not initialize cc.AtlasNode. Invalid Texture.

1703
The new text must be String

1800
cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard!

1801
cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne!

1802
cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce!

1803
cc._EventListenerAcceleration.checkAvailable():_onAccelerationEvent must be non-nil

1900
Invalid parameter.

2000
Don’t call this method if the event is for touch.

2100
parameters should not be ending with null in Javascript

2101
Invalid index in MultiplexLayer switchTo message

2102
Invalid index in MultiplexLayer switchTo message

2103
cc.Layer.addLayer(): layer should be non-null

2104
Layer collision. The name of layer (%s) is collided with the name or value of some layer

2200
Design resolution not valid

2201
should set resolutionPolicy

2300
The touches is more than MAX_TOUCHES, nUnusedIndex = %s

2400
WebGL error %s

2401
Too many graphics vertices generated, only 65536 vertices support.

2402
Forward pipeline startup failed!

2500
cocos2d: cc.SpriteFrameAnimationCache: No animations were found in provided dictionary.

2501
cc.SpriteFrameAnimationCache. Invalid animation format

2502
cc.SpriteFrameAnimationCache.addAnimations(): File could not be found

2503
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ found in dictionary without any frames - cannot add to animation cache.

2504
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ refers to frame ‘%s’ which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.

2505
cocos2d: cc.SpriteFrameAnimationCache: None of the frames for animation ‘%s’ were found in the cc.SpriteFrameCache. Animation is not being added to the Animation Cache.

2506
cocos2d: cc.SpriteFrameAnimationCache: An animation in your dictionary refers to a frame which is not in the cc.SpriteFrameCache. Some or all of the frames for the animation ‘%s’ may be missing.

2507
cocos2d: CCAnimationCache: Animation ‘%s’ found in dictionary without any frames - cannot add to animation cache.

2508
cocos2d: cc.SpriteFrameAnimationCache: Animation ‘%s’ refers to frame ‘%s’ which is not currently in the cc.SpriteFrameCache. This frame will not be added to the animation.

2509
cc.SpriteFrameAnimationCache.addAnimations(): Invalid texture file name

2600
cc.Sprite.reorderChild(): this child is not in children list

2601
cc.Sprite.setIgnoreAnchorPointForPosition(): it is invalid in cc.Sprite when using SpriteBatchNode

2602
cc.Sprite.setDisplayFrameWithAnimationName(): Frame not found

2603
cc.Sprite.setDisplayFrameWithAnimationName(): Invalid frame index

2604
setDisplayFrame is deprecated, please use setSpriteFrame instead.

2605
cc.Sprite._updateBlendFunc():_updateBlendFunc doesn’t work when the sprite is rendered using a cc.CCSpriteBatchNode

2606
cc.Sprite.initWithSpriteFrame(): spriteFrame should be non-null

2607
cc.Sprite.initWithSpriteFrameName(): spriteFrameName should be non-null

2608
%s is null, please check.

2609
cc.Sprite.initWithFile(): filename should be non-null

2610
cc.Sprite.setDisplayFrameWithAnimationName(): animationName must be non-null

2611
cc.Sprite.reorderChild(): child should be non-null

2612
cc.Sprite.addChild(): cc.Sprite only supports cc.Sprites as children when using cc.SpriteBatchNode

2613
cc.Sprite.addChild(): cc.Sprite only supports a sprite using same texture as children when using cc.SpriteBatchNode

2614
cc.Sprite.addChild(): child should be non-null

2615
cc.Sprite.texture setter: Batched sprites should use the same texture as the batchnode

2616
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children

2617
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children

2618
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children

2619
cc.SpriteBatchNode.addChild(): cc.Sprite is not using the same texture

2620
Sprite.initWithTexture(): Argument must be non-nil

2621
Invalid spriteFrameName

2622
Invalid argument: cc.Sprite.texture setter expects a cc.Texture2D.

2623
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null

2624
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null

2625
too many tiles, only 16384 tiles will be show

2626
Unrecognized fill type in bar fill

2627
Can not generate quad

2628
%s does not exist

2700
cc.SpriteBatchNode.addQuadFromSprite(): SpriteBatchNode only supports cc.Sprites as children

2701
cocos2d: CCSpriteBatchNode: resizing TextureAtlas capacity from %s to %s.

2702
cocos2d: WARNING: Not enough memory to resize the atlas

2703
cc.SpriteBatchNode.addChild(): Child doesn’t belong to Sprite

2704
cc.SpriteBatchNode.addChild(): sprite batch node should contain the child

2705
cc.SpriteBatchNode.addQuadFromSprite(): child should be non-null

2706
cc.SpriteBatchNode.addChild(): child should be non-null

2707
cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children

2708
cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children

2709
cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children

2710
Sprite.initWithTexture(): Argument must be non-nil

2711
cc.Sprite.addChild(): child should be non-null

2712
Invalid spriteFrameName

2713
Invalid argument: cc.Sprite texture setter expects a cc.Texture2D.

2714
cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null

2715
cc.SpriteBatchNode.insertQuadFromSprite(): sprite should be non-null

2716
cc.SpriteBatchNode.addChild(): child should be non-null

2728
%s does not exist

2800
cocos2d: WARNING: originalWidth/Height not found on the cc.SpriteFrame. AnchorPoint won’t work as expected. Regenrate the .plist

2801
cocos2d: WARNING: an alias with name %s already exists

2802
cocos2d: WARNING: Sprite frame: %s has already been added by another source, please fix name conflit

2803
cocos2d: cc.SpriteFrameCahce: Frame %s not found

2804
Please load the resource first : %s

2805
cc.SpriteFrameCache.addSpriteFrames(): plist should be non-null

2806
Argument must be non-nil

2900
cocos2d: Could not open file: %s

2901
cc.TextureAtlas.insertQuad(): invalid totalQuads

2902
cc.TextureAtlas.initWithTexture():texture should be non-null

2903
cc.TextureAtlas.updateQuad(): quad should be non-null

2904
cc.TextureAtlas.updateQuad(): Invalid index

2905
cc.TextureAtlas.insertQuad(): Invalid index

2906
cc.TextureAtlas.insertQuad(): Invalid index + amount

2907
cc.TextureAtlas.insertQuadFromIndex(): Invalid newIndex

2908
cc.TextureAtlas.insertQuadFromIndex(): Invalid fromIndex

2909
cc.TextureAtlas.removeQuadAtIndex(): Invalid index

2910
cc.TextureAtlas.removeQuadsAtIndex(): index + amount out of bounds

2911
cc.TextureAtlas.moveQuadsFromIndex(): move is out of bounds

2912
cc.TextureAtlas.moveQuadsFromIndex(): Invalid newIndex

2913
cc.TextureAtlas.moveQuadsFromIndex(): Invalid oldIndex

3000
TextureCache:addPVRTCImage does not support on HTML5

3001
TextureCache:addPVRTCImage does not support on HTML5

3002
textureForKey is deprecated. Please use getTextureForKey instead.

3003
addPVRImage does not support on HTML5

3004
cocos2d: Couldn’t add UIImage in TextureCache

3005
cocos2d: ‘%s’ id=%s %s x %s

3006
cocos2d: ‘%s’ id= HTMLCanvasElement %s x %s

3007
cocos2d: TextureCache dumpDebugInfo: %s textures, HTMLCanvasElement for %s KB (%s MB)

3008
cc.Texture.addUIImage(): image should be non-null

3009
TextureCache: url should be non-null

3100
initWithETCFile does not support on HTML5

3101
initWithPVRFile does not support on HTML5

3102
initWithPVRTCData does not support on HTML5

3103
cc.Texture.addImage(): path should be non-null

3104
cocos2d: cc.Texture2D. Can’t create Texture. UIImage is nil

3105
cocos2d: WARNING: Image (%s x %s) is bigger than the supported %s x %s

3106
initWithString isn’t supported on cocos2d-html5

3107
initWithETCFile does not support on HTML5

3108
initWithPVRFile does not support on HTML5

3109
initWithPVRTCData does not support on HTML5

3110
bitsPerPixelForFormat: %s, cannot give useful result, it’s a illegal pixel format

3111
cocos2d: cc.Texture2D: Using RGB565 texture since image has no alpha

3112
cc.Texture.addImage(): path should be non-null

3113
NSInternalInconsistencyException

3114
SpriteFrame: Failed to load sprite texture ‘%s’

3115
Frame Grabber: could not attach texture to framebuffer

3116
WebGLRenderingContext.CLAMP_TO_EDGE should be used in NPOT textures

3117
Mimpap texture only works in POT textures

3118
contentSize parameter is deprecated and ignored for cc.Texture2D initWithData function.

3119
Lazy init texture with image element failed due to image loading failure: %s

3120
Loading texture with unsupported type: ‘%s’. Add ‘%s’ into ‘cc.macro.SUPPORT_TEXTURE_FORMATS’ please.

3121
Can’t find a texture format supported by the current platform! Please add a fallback format in the editor.

3122
Error Texture in %s.

3123
Set same texture %s.

3124
Texture: setMipRange failed because base level is larger than max level

3200
Missing file: %s

3300
Rect width exceeds maximum margin: %s

3301
Rect height exceeds maximum margin: %s

3500
0 priority is forbidden for fixed priority since it’s used for scene graph based priority.

3501
Invalid listener type!

3502
Can’t set fixed priority with scene graph based listener.

3503
Invalid parameters.

3504
listener must be a cc.EventListener object when adding a fixed priority listener

3505
The listener has been registered, please don’t register it again.

3506
Unsupported listener target.

3507
Invalid scene graph priority!

3508
If program goes here, there should be event in dispatch.

3509
_inDispatch should be 1 here.

3510
%s’s scene graph node not contains in the parent’s children

3511
event is undefined

3512
Event manager only support scene graph priority for ui nodes which contain UIComponent

3520
Device Motion Event request permission: %s

3521
Device Motion Event request permission failed: %s

3600
cc.Class will automatically call super constructor of %s, you should not call it manually.

3601
The editor property ‘playOnFocus’ should be used with ‘executeInEditMode’ in class ‘%s’

3602
Unknown editor property ‘%s’ in class ‘%s’.

3603
Use ‘cc.Float’ or ‘cc.Integer’ instead of ‘cc.Number’ please.

3604
Can only indicate one type attribute for %s.

3605
The default value of %s is not instance of %s.

3606
No needs to indicate the ‘%s’ attribute for %s, which its default value is type of %s.

3607
The default value of %s must be an empty string.

3608
The type of %s must be CCString, not String.

3609
The type of %s must be CCBoolean, not Boolean.

3610
The type of %s must be CCFloat or CCInteger, not Number.

3611
Can not indicate the ‘%s’ attribute for %s, which its default value is type of %s.

3612
%s Just set the default value to ‘new %s()’ and it will be handled properly.

3613
'No need to use ‘serializable: false’ or ‘editorOnly: true’ for the getter of ‘%s.%s’, every getter is actually non-serialized.

3614
Should not define constructor for cc.Component %s.

3615
Each script can have at most one Component.

3616
Should not specify class name %s for Component which defines in project.

3617
Can not instantiate CCClass ‘%s’ with arguments.

3618
ctor of ‘%s’ can not be another CCClass

3619
ctor of ‘%s’ must be function type

3620
this._super declared in ‘%s.%s’ but no super method defined

3621
Unknown type of %s.%s, maybe you want is ‘%s’.

3622
Unknown type of %s.%s, property should be defined in ‘properties’ or ‘ctor’

3623
Can not use ‘editor’ attribute, ‘%s’ not inherits from Components.

3624
‘%s’ overrided ‘%s’ but ‘%s’ is defined as ‘false’ so the super method will not be called. You can set ‘%s’ to null to disable this warning.

3625
[isChildClassOf] superclass should be function type, not

3626
Can’t remove ‘%s’ because ‘%s’ depends on it.

3627
Should not add renderer component (%s) to a Canvas node.

3628
Should not add %s to a node which size is already used by its other component.

3629
attribute must be type object

3630
RawType is only available for Assets

3631
RawType name cannot contain uppercase

3632
Each asset cannot have more than one RawType

3633
Properties function of ‘%s’ should return an object!

3634
Disallow to use ‘.’ in property name

3635
Default array must be empty, set default value of %s.%s to [], and initialize in ‘onLoad’ or ‘ctor’ please. (just like ‘this.%s = […];’)

3636
Do not set default value to non-empty object, unless the object defines its own ‘clone’ function. Set default value of %s.%s to null or {}, and initialize in ‘onLoad’ or ‘ctor’ please. (just like ‘this.%s = {foo: bar};’)

3637
Can not declare %s.%s, it is already defined in the prototype of %s

3638
‘%s’: the getter of ‘%s’ is already defined!

3639
Can not apply the specified attribute to the getter of ‘%s.%s’, attribute index: %s

3640
‘%s’: the setter of ‘%s’ is already defined!

3641
Can not construct %s because it contains object property.

3642
Cannot define %s.%s because static member name can not be ‘%s’.

3643
Can not define a member called ‘constructor’ in the class ‘%s’, please use ‘ctor’ instead.

3644
Please define ‘type’ parameter of %s.%s as the actual constructor.

3645
Please define ‘type’ parameter of %s.%s as the constructor of %s.

3646
Unknown ‘type’ parameter of %s.%s:%s

3647
The length of range array must be equal or greater than 2

3648
Can not declare %s.%s method, it is already defined in the properties of %s.

3649
CCClass %s have conflict between its ctor and ctor.

3650
No need to specifiy “%s” attribute for “%s” property in “%s” class.

3651
Can not call _super or prototype.ctor in ES6 Classes “%s”, use super instead please.

3652
Failed to new %s() under the hood, %s It is used for getting default values declared in TypeScript in the first place. Please ensure the constructor can be called during the script’s initialization.

3653
Please do not specifiy “default” attribute in decorator of “%s” property in “%s” class. Default value must be initialized at their declaration:

// Before:
@property({
type: cc.SpriteFrame
default: null // <–
})
myProp;
// After:
@property({
type: cc.SpriteFrame
})
myProp = null; // <–
3654
Please specifiy a default value for “%s.%s” property at its declaration:

// Before:
@property(…)
myProp;
// After:
@property(…)
myProp = 0;
3655
Can not specifiy “get” or “set” attribute in decorator for “%s” property in “%s” class. Please use:

@property(…)
get %s () {

}
@property
set %s (value) {

}
3656
The default value of %s.%s must be an empty string.

3657
The value assigned to %s should be Texture2D object, not url string. Since 1.8, you can declare a texture object directly in properties by using:

{
default: null,
type: cc.Texture2D, // use ‘type:’ instead of ‘url:’
}
3658
browser does not support getters

3659
Violation error: extending enumerations shall have non-overlaped member names or member values

3660
You are explicitly specifying undefined type to cc property “%s” of cc class “%s”. Is this intended? If not, this may indicate a circular reference. For example:

// foo.ts
import { _decorator } from ‘cc’;
import { Bar } from ‘./bar’; // Given that ‘./bar’ also reference ‘foo.ts’.
// When importing ‘./bar’, execution of ‘./bar’ is hung on to wait execution of ‘foo.ts’,
// the Bar imported here is undefined until ‘./bar’ finish its execution.
// It leads to that
@_decorator.ccclass // ↓
export class Foo { // ↓
@_decorator.type(Bar) // → is equivalent to @_decorator.type(undefined)
public bar: Bar; // To eliminate this error, either:
// - Refactor your module structure(recommended), or
// - specify the type as cc class name: @_decorator.type('Bar'/* or any name you specified for Bar */)
}
3661
Register a cc-class through cc.Class({ /* … */ }) is deprecated (when registering cc-class “%s”). Use ES6 class syntax and decorators for that purpose instead.

3700
internal error: _prefab is undefined

3701
Failed to load prefab asset for node ‘%s’

3800
The target can not be made persist because it’s not a cc.Node or it doesn’t have _id property.

3801
The node can not be made persist because it’s not under root node.

3802
The node can not be made persist because it’s not in current scene.

3803
The target can not be made persist because it’s not a cc.Node or it doesn’t have _id property.

3804
getComponent: Type must be non-nil

3805
Can’t add component ‘%s’ because %s already contains the same component.

3806
Can’t add component ‘%s’ to %s because it conflicts with the existing ‘%s’ derived component.

3807
addComponent: Failed to get class ‘%s’

3808
addComponent: Should not add component (‘%s’) when the scripts are still loading.

3809
addComponent: The component to add must be a constructor

3810
addComponent: The component to add must be child class of cc.Component

3811
_addComponentAt: The component to add must be a constructor

3812
_addComponentAt: Index out of range

3813
removeComponent: Component must be non-nil

3814
Argument must be non-nil

3815
Component not owned by this entity

3816
Node ‘%s’ is already activating

3817
Sorry, the component of ‘%s’ which with an index of %s is corrupted! It has been removed.

3818
Failed to read or parse project.json

3819
Warning: target element is not a DIV or CANVAS

3820
The renderer doesn’t support the renderMode %s

3821
Cannot change hierarchy while activating or deactivating the parent.

3822
addComponent: Cannot add any component to the scene.

3823
The enabled component (id: %s, name: %s) doesn’t have a valid node

3900
Invalid clip to add

3901
Invalid clip to remove

3902
clip is defaultClip, set force to true to force remove clip and animation state

3903
animation state is playing, set force to true to force stop and remove clip and animation state

3904
motion path of target [%s] in prop [%s] frame [%s] is not valid

3905
sprite frames must be an Array.

3906
Can’t find easing type [%s]

3907
Animation state is not playing or already removed

3908
animation not added or already removed

3909
[animate] keyFrames must be non-nil

3910
[animate] ratio should >= 0!

3911
[animate] ratio should in the order of smallest to largest!

3912
already-playing

3920
Current context does not allow root motion.

3921
You provided a ill-formed track path. The last component of track path should be property key, or the setter should not be empty.

3923
Root motion is ignored since root bone could not be located in animation.

3924
Root motion is ignored since the root bone could not be located in scene.

3925
Target of hierarchy path should be of type Node.

3926
Node “%s” has no path “%s”.

3927
Target of component path should be of type Node.

3928
Node “%s” has no component “%s”.

3929
Target object has no property “%s”.

3930
Can not decide type for untyped track: runtime binding does not provide a getter.

3931
Can not decide type for untyped track: got a unsupported value from runtime binding.

3932
Common targets should only target Vectors/Size/Color.

3933
Each curve that has common target should be numeric curve and targets string property.

3934
Misconfigured legacy curve: the first keyframe value is number but others aren’t.

3935
We don’t currently support conversion of CubicSplineQuatValue.

3936
Instancing/Batching enabled for non-baked skinning model ‘%s’, this may result in unexpected rendering artifacts. Consider turning it off in the material if you do not intend to do this.

4000
Sorry, the cc.Font has been modified from Raw Asset to Asset. Please load the font asset before using.

4001
_ccsg.Label._initBMFontWithString(): Impossible to create font. Please check file

4002
_ccsg.Label._initBMFontWithString(): re-init is no longer supported

4003
Label font size can’t be shirnked less than 0!

4004
force notify all fonts loaded!

4005
cc.LabelAtlas.initWithString(): Unsupported version. Upgrade cocos2d version

4006
cc.LabelAtlas._updateAtlasValues(): Invalid String length

4007
cc.LabelBMFont.initWithString(): re-init is no longer supported

4008
cc.LabelBMFont.initWithString(): Impossible to create font. Please check file

4009
cocos2d: LabelBMFont: character not found %s

4010
cc.LabelBMFont.setFntFile() : Impossible to create font. Please check file

4011
Property spriteFrame of Font ‘%s’ is invalid. Using system font instead.

4012
The texture of Font ‘%s’ must be already loaded on JSB. Using system font instead.

4013
Sorry, lineHeight of system font not supported on JSB.

4100
Property padding is deprecated, please use paddingLeft, paddingRight, paddingTop and paddingBottom instead

4200
MaskType: IMAGE_STENCIL only support WebGL mode.

4201
The alphaThreshold invalid in Canvas Mode.

4202
The inverted invalid in Canvas Mode.

4300
Can not found the %s page.

4301
Can not add a page without UITransform.

4302
Can not set the scroll view content when it hasn’t UITransform or its parent hasn’t UITransform.

4400
Invalid RichText img tag! The sprite frame name can’t be found in the ImageAtlas!

4500
Graphics: There is no model in %s.

4600
Script attached to ‘%s’ is missing or invalid.

4700
The dom control is not created!

4800
unknown asset type

4901
loadRes: should not specify the extname in %s %s

4902
No need to release non-cached asset.

4903
Can not get class ‘%s’

4904
%s does not exist

4905
%s load error, must be json file

4906
Can’t find the parser : %s

4907
%s is armature. please use:

4908
ccs.armatureDataManager.addArmatureFileInfoAsync(%s);

4909
var armature = new ccs.Armature(‘name’);

4910
Can’t find the parser : %s

4911
register parser error

4912
Can’t find the parser : %s

4913
Group versions haven’t been loaded, you can also set group data with ‘cc.LoaderLayer.groups’

4914
Resources url ‘%s’ does not exist.

4915
Pack indices and data do not match in size

4916
Failed to download package for %s

4917
cc.LabelBMFont._parseCommonArguments(): page can’t be larger than supported

4918
cc.LabelBMFont._parseCommonArguments(): only supports 1 page

4919
cc.LabelBMFont._parseImageFileName() : file could not be found

4920
Sorry, you shouldn’t use id as item identity any more, please use url or uuid instead, the current id is being set as url: (%s)

4921
Invalid pipe or invalid index provided!

4922
The pipe to be inserted is already in the pipeline!

4923
Uuid Loader: Parse asset [ %s ] failed : %s

4924
JSON Loader: Input item doesn’t contain string content

4925
Uuid Loader: Deserialize asset [ %s ] failed : %s

4926
Audio Downloader: no web audio context.

4927
Audio Downloader: audio not supported on this browser!

4928
Load %s failed!

4929
Load Webp ( %s ) failed

4930
Load image ( %s ) failed

4931
Download Uuid: can not find type of raw asset[ %s ]: %s

4932
Since v1.10, for any atlas (“%s”) in the “resources” directory, it is not possible to find the contained SpriteFrames via loadRes, getRes or releaseRes. Load the SpriteAtlas first and then use spriteAtlas.getSpriteFrame(name) instead please.

4933
Download Font [ %s ] failed, using Arial or system default font instead

4934
Please assure that the full path of sub asset is correct!

4935
Failed to skip prefab asset while deserializing PrefabInfo

5000
You are trying to destroy a object twice or more.

5001
object not yet destroyed

5100
Not a plist file!

5200
Warning: localStorage isn’t enabled. Please confirm browser cookie or privacy option

5201
browser don’t support web audio

5202
This feature supports WebGL render mode only.

5300
Type of target to deserialize not matched with data: target is %s, data is %s

5301
Can not find script ‘%s’

5302
Can not find class ‘%s’

5303
Failed to deserialize %s, missing _deserialize function.

5304
Unable to deserialize version %s data.

5400
‘%s’ is deprecated, use ‘%s’ instead please.

5401
‘%s’ is deprecated, use ‘%s’ instead please.

5402
cc.js.addon called on non-object:

5403
cc.js.mixin: arguments must be type object:

5404
The base class to extend from must be non-nil

5405
The class to extend must be non-nil

5406
Class should be extended before assigning any prototype members.

5500
‘notify’ can not be used in ‘get/set’ !

5501
‘notify’ must be used with ‘default’ !

5502
Invalid url of %s.%s

5503
The ‘url’ attribute of ‘%s.%s’ is undefined when loading script.

5504
The ‘url’ type of ‘%s.%s’ must be child class of cc.RawAsset.

5505
The ‘url’ type of ‘%s.%s’ must not be child class of cc.Asset, otherwise you should use ‘type: %s’ instead.

5506
Can not specify ‘type’ attribute for ‘%s.%s’, because its ‘url’ is already defined.

5507
The ‘default’ attribute of ‘%s.%s’ must be an array

5508
Invalid type of %s.%s

5509
The ‘type’ attribute of ‘%s.%s’ must be child class of cc.Asset, otherwise you should use ‘url: %s’ instead

5510
The ‘type’ attribute of ‘%s.%s’ can not be ‘Number’, use cc.Float or cc.Integer instead please.

5511
The ‘type’ attribute of ‘%s.%s’ is undefined when loading script

5512
Can not serialize ‘%s.%s’ because the specified type is anonymous, please provide a class name or set the ‘serializable’ attribute of ‘%s.%s’ to ‘false’.

5513
The ‘default’ value of ‘%s.%s’ should not be used with a ‘get’ function.

5514
The ‘default’ value of ‘%s.%s’ should not be used with a ‘set’ function.

5515
The ‘default’ value of ‘%s.%s’ can not be an constructor. Set default to null please.

5516
Property ‘%s.%s’ must define at least one of ‘default’, ‘get’ or ‘set’.

5517
‘%s.%s’ hides inherited property ‘%s.%s’. To make the current property override that implementation, add the override: true attribute please.

5600
Argument must be non-nil

5601
Can not get current scene.

5602
Scene is destroyed

5603
reference node is destroyed

5700
no %s or %s on %s

5800
%s.lerp not yet implemented.

5801
%s.clone not yet implemented.

5802
%s.equals not yet implemented.

5900
MotionStreak only support WebGL mode.

5901
cc.MotionStreak.getOpacity has not been supported.

5902
cc.MotionStreak.setOpacity has not been supported.

6000
Custom should not be false if file is not specified.

6001
The new %s must not be NaN

6002
_ccsg.ParticleSystem.addChild() : Can’t add a ParticleSystem that uses a different blending function

6003
cc.ParticleBatchNode.removeChild(): doesn’t contain the sprite. Can’t remove it

6004
cc.ParticleBatchNode.reorderChild(): Child doesn’t belong to batch

6005
cc.ParticleBatchNode._increaseAtlasCapacityTo() : WARNING: Not enough memory to resize the atlas

6006
cocos2d: cc.ParticleBatchNode: resizing TextureAtlas capacity from [%d] to [%d]

6007
cc.ParticleBatchNode._addChildHelper(): child already added. It can’t be added again

6008
_ccsg.ParticleSystem.initWithFile(): Particles: file not found

6009
_ccsg.ParticleSystem.initWithDictionary(): Invalid emitterType in config file

6010
_ccsg.ParticleSystem: error decoding or ungzipping textureImageData

6011
_ccsg.ParticleSystem: unknown image format with Data

6012
_ccsg.ParticleSystem.initWithDictionary() : error loading the texture

6013
Particle system: not enough memory

6014
Can’t change blending functions when the particle is being batched

6015
_ccsg.ParticleSystem.setDisplayFrame(): QuadParticle only supports SpriteFrames with no offsets

6016
_ccsg.ParticleSystem._allocMemory(): Memory should not be allocated when not using batchNode

6017
Incomplete or corrupt PNG file

6018
Invalid filter algorithm: %s

6019
Invalid byte order value.

6020
You forgot your towel!

6021
Unknown Field Tag: %s

6022
Too many bits requested

6023
No bits requested

6024
Cannot recover from missing StripByteCounts

6025
Cannot handle sub-byte bits per sample

6026
Cannot handle sub-byte bits per pixel

6027
Palette image missing color map

6028
Unknown Photometric Interpretation: %s

6029
Unkown error

6030
cc.ParticleSystem: error decoding or ungzipping textureImageData

6031
cc.ParticleSystem: unknown image format with Data

6032
cc.ParticleSystem.initWithDictionary() : error loading the texture

6033
cc.ParticleSystem: not allowing create to be invoked twice with different particle system

6034
cc.ParticleSystem: shouldn’t be initialized repetitively, otherwise there will be potential leak

6100
Not supported file types, Please try use the ccs.load

6200
Canvas doesn’t support mesh slot!

6300
only cc.DrawNode is accepted as stencil

6301
Stencil buffer is not enabled.

6302
Nesting more than %d stencils is not supported. Everything will be drawn without stencil for this node and its children.

6400
asset.url is not usable in core process

6401
asset.urls is not usable in core process

6402
AssetLibrary has already been initialized!

6500
Widget target must be one of the parent nodes of it

6501
%s’s widget target must have UITransform, Please add it in target

6600
collider not added or already removed

6601
Can’t find testFunc for (%s, $s).

6700
Can’t init canvas ‘%s’ because it conflicts with the existing ‘%s’, the scene should only have one active canvas at the same time.

6701
Should not add Canvas to a node which already contains a renderer component (%s).

6702
Should not add Canvas to a node which size is already used by its other component.

6703
Can’t initialise DrawingPrimitiveWebGL. context need is WebGLRenderingContext.

6704
Polygon’s point must greater than 2

6705
Argument must be non-nil

6706
Priority can’t be set in RenderRoot2D node

6800
Callback of event must be non-nil

6801
The message must be provided

6900
The thing you want to instantiate must be an object

6901
The thing you want to instantiate is nil

6902
The thing you want to instantiate is destroyed

6903
The instantiate method for given asset do not implemented

6904
Can not instantiate array

6905
Can not instantiate DOM element

7000
Failed to init asset’s raw path.

7001
Should not load ‘%s’ from script dynamically, unless it is placed in the ‘resources’ folder.

7002
Sorry can not load ‘%s’ because it is not placed in the ‘resources’ folder.

7003
Failed to init builtin asset’s raw path.

7100
%s already defined in Enum.

7101
Sorry, ‘cc.Enum’ not available on this platform, please report this error here: https://github.com/cocos-creator/engine/issues/new

7200
Method ‘initWithTMXFile’ is no effect now, please set property ‘tmxAsset’ instead.

7201
Method ‘initWithXML’ is no effect now, please set property ‘tmxAsset’ instead.

7202
Add component TiledLayer into node failed.

7203
Property ‘mapLoaded’ is unused now. Please write the logic to the callback ‘start’.

7204
_ccsg.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released

7205
_ccsg.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released

7206
_ccsg.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released

7207
_ccsg.TMXLayer.setTileGID(): invalid gid: %s

7208
_ccsg.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released

7209
_ccsg.TMXLayer.removeTileAt(): TMXLayer: the tiles map has been released

7210
TMX Hexa zOrder not supported

7211
TMX invalid value

7212
_ccsg.TMXTiledMap.initWithTMXFile(): Map not found. Please check the filename.

7213
_ccsg.TMXTiledMap.initWithXML(): Map not found. Please check the filename.

7214
propertiesForGID is deprecated. Please use getPropertiesForGID instead.

7215
cocos2d: Warning: TMX Layer %s has no tiles

7216
cocos2d: TMXFormat: Unsupported TMX version: %s

7217
cocos2d: TMXFomat: Unsupported orientation: %s

7218
cc.TMXMapInfo.parseXMLFile(): unsupported compression method

7219
cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported

7220
TMX Parser: please load the xml resource first: %s

7221
cc.TMXMapInfo.parseXMLFile(): Texture ‘%s’ not found.

7222
Parse %s failed.

7223
_ccsg.TMXLayer.setTileGID(): pos should be non-null

7224
_ccsg.TMXTiledMap.getLayer(): layerName should be non-null or non-empty string.

7225
_ccsg.TMXTiledMap.getObjectGroup(): groupName should be non-null or non-empty string.

7226
_ccsg.TMXLayer.getTileAt(): pos should be non-null

7227
_ccsg.TMXLayer.getTileAt(): invalid position

7228
_ccsg.TMXLayer.getTileGIDAt(): pos should be non-null

7229
_ccsg.TMXLayer.getTileGIDAt(): invalid position

7230
_ccsg.TMXLayer.setTileGID(): pos should be non-null

7231
_ccsg.TMXLayer.setTileGID(): invalid position

7232
_ccsg.TMXLayer.getTileFlagsAt(): pos should be non-null

7233
_ccsg.TMXLayer.getTileFlagsAt(): invalid position

7234
_ccsg.TMXLayer.removeTileAt(): pos should be non-null

7235
_ccsg.TMXLayer.removeTileAt(): invalid position

7236
cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released

7237
cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released

7238
cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released

7239
cc.TMXLayer.setTileGID(): invalid gid: %s

7240
cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released

7241
cc.TiledMap.initWithXML(): Map not found. Please check the filename.

7300
The new selected must be number

7301
The new bake must be boolean

7400
Failed to set _defaultArmatureIndex for ‘%s’ because its dragonAsset is invalid.

7401
Failed to set _defaultArmatureIndex for ‘%s’ because the index is out of range.

7402
Failed to set _animationIndex for ‘%s’ because the index is out of range.

7500
Failed to set _defaultSkinIndex for ‘%s’ because its skeletonData is invalid.

7501
Failed to set _defaultSkinIndex for ‘%s’ because the index is out of range.

7502
Failed to set _animationIndex for ‘%s’ because its skeletonData is invalid.

7503
Failed to set _animationIndex for ‘%s’ because the index is out of range.

7504
Can not render dynamic created SkeletonData

7505
Invalid type of atlasFile, atlas should be registered as raw asset.

7506
Failed to load spine atlas ‘$s’

7507
Please re-import ‘%s’ because its textures is not initialized! (This workflow will be improved in the future.)

7508
The atlas asset of ‘%s’ is not exists!

7509
Spine: Animation not found: %s

7510
Spine: Animation not found: %s

7600
The context of RenderTexture is invalid.

7601
cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;

7602
Could not attach texture to the framebuffer

7603
clearDepth isn’t supported on Cocos2d-Html5

7604
saveToFile isn’t supported on Cocos2d-Html5

7605
newCCImage isn’t supported on Cocos2d-Html5

7606
GFXTexture is null

7607
readPixels buffer size smaller than %d

7700
On the web is always keep the aspect ratio

7701
Can’t know status

7702
Video player’s duration is not ready to get now!

7703
Video Downloader: video not supported on this browser!

7800
Web does not support loading

7801
Web does not support query history

7802
Web does not support query history

7803
The current browser does not support the GoBack

7804
The current browser does not support the GoForward

7805
Web does not support zoom

7900
cc.math.Matrix3.assign(): current matrix equals matIn

7901
cc.math.mat4Assign(): pOut equals pIn

7902
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix

7903
cc.math.Matrix4 equal: pMat1 and pMat2 are same object.

7904
cc.math.Matrix4.extractPlane: Invalid plane index

7905
cc.math.mat4Assign(): pOut equals pIn

7906
cc.mat.Matrix4.assignFrom(): mat4 equals current matrix

7907
cc.math.Matrix4 equals: pMat1 and pMat2 are same object.

7908
Invalid matrix mode specified

7909
current quaternion is an invalid value

8000
Can’t handle this field type or size

8001
No bytes requested

8002
Too many bytes requested

8003
Missing StripByteCounts!

8100
cocos2d: ERROR: Failed to compile shader: %s

8101
cocos2d: ERROR: Failed to compile vertex shader

8102
cocos2d: ERROR: Failed to compile fragment shader

8103
cc.GLProgram.link(): Cannot link invalid program

8104
cocos2d: ERROR: Failed to link program: %s

8105
cocos2d: cc.shaderCache._loadDefaultShader, error shader type

8106
Please load the resource firset : %s

8107
cc.GLProgram.getUniformLocationForName(): uniform name should be non-null

8108
cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized

8109
modelView matrix is undefined.

8200
Please set node’s active instead of rigidbody’s enabled.

8300
Should only one camera exists, please check your project.

8301
Camera does not support Canvas Mode.

8302
Camera.viewport is deprecated, please use setViewportInOrientedSpace instead.

8400
Wrong type arguments, ‘filePath’ must be a String.

8401
Since 1.10, %s accept %s instance directly, not a URL string. Please directly reference the %s object in your script, or load %s by loader first. Don’t use %s’s URL anymore.

9000
Stencil manager does not support level bigger than %d in this device.

9001
Stencil manager is already empty, cannot pop any mask

9002
Failed to request any buffer from a mesh buffer without accessor

9003
The internal state of LinearBufferAccessor have severe issue and irreversible, please check the reason

9004
Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: %d bytes

9005
BATCHER2D_MEM_INCREMENT is too large, the Max value for BATCHER2D_MEM_INCREMENT is 2303KB (smaller than 65536 * 9 * 4 / 1024 = 2304KB)

9006
QuadRenderData is removed, please use MeshRenderData instead.

9100
texture size exceeds current device limits %d/%d

9200
cc.view.enableAntiAlias is deprecated, please use cc.Texture2D.setFilters instead

9201
Cannot access game frame or container.

9202
Setting window size is not supported.

9300
The current buffer beyond the limit in ui static component, please reduce the amount

9301
The UI has not been initialized

9302
Can’t getGFXSampler with out device

9600
[Physics]: please check to see if physics modules are included

9610
[Physics]: cannon.js physics system doesn’t support capsule collider

9611
[Physics]: builtin physics system doesn’t support mesh collider

9612
[Physics]: builtin physics system doesn’t support cylinder collider

9620
[Physics][Ammo]: changing the mesh is not supported after the initialization is completed

10001
The sub-mesh contains %d vertices, which beyonds the capability (%d vertices most) of renderer of your platform.

10002
Sub-mesh may include at most %d morph targets, but you specified %d.

11000
WebGL context lost.

12001
BlendFactors are disabled when using custom material, please modify the blend state in the material instead.

12002
Can’t add renderable component to this node because it already have one.

12003
The PrivateNode is deprecated, please use Node directly with CCObject.Flags.DontSave | CCObject.Flags.HideInHierarchy flags activated.

12004
SubModel can only support %d passes.

12005
Material already initialized, request aborted.

12006
Pass already destroyed.

12007
This is old usage, please swap the parameters.

12008
GeometryRenderer: too many lines.

12009
GeometryRenderer: too many triangles.

12100
The font size is too big to be fitted into texture atlas. Please switch to other label cache modes or choose a smaller font size.

12101
The asset %s has been destroyed!

13100
Incorrect CCON magic.

13101
Unknown CCON version number: %d.

13102
CCON Format error.

13103
Can not encode CCON binary: lack of text encoder.

13104
Can not decode CCON binary: lack of text decoder.

14000
Graph update has been interrupted since too many transitions(greater than %s) occurred during one frame.

14100
Pool.destroy no longer take a function as parameter, Please specify destruct function in the construction of Pool instead

14200
Can not update a static mesh.

14201
The primitiveIndex is out of range.

14300
Can not keep world transform due to the zero scaling of parent node

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