这是我用c++做了5个月 无限创世 5.0.0 游戏。

希望能火

不求点赞和收藏

​
//头文件{
#include <iostream>
#include <cstdlib>
#include <string.h>
#include <bits/stdc++.h>
//#include <unistd.h>.
extern "C" unsigned int sleep (unsigned int __seconds);
extern "C" int usleep (__useconds_t __useconds);
#define sy system("clear");
#define sc system("read anykey");
#define s sleep(2);
#define sss sleep(1);
#define Co cout
#define I int
#define St string
#define Ch char
#define B bool
#define Ci cin
#define S sleep
#define U usleep
#define C case
#define Lo long long
#define Le length
#define V void
#define F for
#define W while
#define Br break
#define Cn continue
#define Sy system
#define E endl
#define q system("export TERM=xterm && clear");//清屏太麻烦了
#define ; ;//防止手抖
using namespace std;string d[3]={"123457","1234222","2412"};int tonggao=0;//头文件结束}
//void函数{
V light(const St line)
{F(I i=0;i<line.length();i++){const Ch ch=line[i];switch(ch-48){case 1:Co<<"\033[107m ";Br;//白case 2:Co<<"\033[102m ";Br;//绿case 3:Co<<"\033[101m ";Br;//红case 4:Co<<"\033[103m ";Br;//黄case 5:Co<<"\033[104m ";Br;//蓝case 6:Co<<"\033[105m ";Br;//紫case 7:Co<<"\033[106m ";Br;//青蓝case 8:Co<<"\033[100m ";Br;//灰case 0:Co<<"\033[0m ";Br;//空格}}Co<<"\033[0m"<<E;U(50000);
}
V studio_hz(const string a)
{size_t len = a.size();for(int i = 0; i < a.size(); i++)        {    cout << a[i];usleep(50000);       }
}
void cc(const string xxx)//逐字输出
{size_t len = xxx.size();for(int i1 = 0; i1 < xxx.size(); i1++){cout << xxx[i1];usleep(30000);}cout << endl;
}
//void结束}
string sd;int duan=0;
int zhuxian=1;//主线故事
int beibao=0;//背包
int yuanwen;//小说
int i;
int saiji=3;
int jinbi=80;//学院币
int wubi=100;//武币
int VIP=0,xinshou=0;//领取次数
int pai[7]={0,0,0,0,0,0,0};//卡牌
int paig[6]={100,50,40,60,2000,100000000};//f,g,b,h,s,tint update=1;
int xue=300,fang=100,gong=400;
int gx[5]={550,905,615,600,452};
int gg[5]={500,400,650,311,981};
int gf[5]={450,500,600,450,360};
string diming[6]={"中年武警","无尽宗师","滑稽大神","乔碧萝","猪猪虾","狄仁杰"};
int main()
{sycout<<"你有存档么(有专属存档的玩家选择无存档,使用之后记得存档用存档码,不然不会自动存档)"<<endl;int cun;cout<<""<<endl;int mima;cout<<"1.有存档 2.无存档 "<<endl;cin>>cun;if(cun==1){cout<<"请输入存档码:";cin>>sd>>duan>>jinbi>>wubi>>VIP>>xinshou>>pai[0]>>pai[1]>>pai[2]>>pai[3]>>pai[4]>>pai[5]>>pai[6]>>xue>>fang>>gong>>saiji>>update>>mima;duan+=510,jinbi+=142,wubi-=500,VIP+=3,xinshou-=12,pai[0]+=26,pai[1]-=13,pai[2]+=12,pai[3]-=28,pai[4]+=15,pai[5]-=26,xue+=560,fang+=10,gong-=520,mima+=123456;int mima1;syfor(int jjj=0;jjj<=1541;jjj++){cout<<"请输入密码:";cin>>mima1;if(mima1!=mima){cout<<"请重新输入密码"<<endl;ssycontinue;}else{cout<<"玩家您好!"<<endl;sbreak;}}cout<<"加载存档中";if(update==0){//{cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<" "<<"\033[1;37m"<<"                                                 "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"  "<<"\033[1;37m"<<"                                                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"        "<<"\033[1;37m"<<"                                          "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"         "<<"\033[1;37m"<<"                                         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"          "<<"\033[1;37m"<<"                                        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                "<<"\033[1;37m"<<"                                  "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                 "<<"\033[1;37m"<<"                                 "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                  "<<"\033[1;37m"<<"                                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                        "<<"\033[1;37m"<<"                          "<<endl;usleep(660000);system("export TERM=xterm && clear");
cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                         "<<"\033[1;37m"<<"                         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                          "<<"\033[1;37m"<<"                        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                "<<"\033[1;37m"<<"                  "<<endl;usleep(660000);system("export TERM=xterm && clear");
cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                 "<<"\033[1;37m"<<"                 "<<endl;usleep(660000);system("expor TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                  "<<"\033[1;37m"<<"                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                        "<<"\033[1;37m"<<"          "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                         "<<"\033[1;37m"<<"         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                          "<<"\033[1;37m"<<"        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                                "<<"\033[1;37m"<<"  "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                                 "<<"\033[1;37m"<<" "<<endl;usleep(660000);cout<<"\033[037m更新完毕"<<endl;ssystem("export TERM=xterm && clear");usleep(2660000);update=1;sy//}update+=1;}else{cout<<"读取完毕"<<endl; }s}if(cun==2){update=0;cout<<"(社区真实名字)输入用户名:";cin>>sd;cout<<"请设置密码:";cin>>mima;cout<<endl;cout<<"你的密码是:"<<mima<<endl;cout<<"读取账户中"<<endl;ssyif(sd=="陈宸"){cout<<"玩家“"<<sd<<"”你好!"<<endl;cout<<"作者小号正在为你读取存档!"<<endl;jinbi+=50000;wubi+=20000;xue=500;gong=500;fang=400;pai[0]+=100;pai[1]+=100;pai[2]+=100;pai[3]+=100;pai[4]+=100;pai[5]+=100;s}else if(sd=="南莺"||sd=="蒋思源"||sd=="陈家治"||sd=="罗钧耀"||sd=="梁睿轩"||sd=="陈天衢"||sd=="张紫捷"||sd=="周灵"||sd=="吴晨"||sd=="黄子城"||sd=="谈俊硕" ){cout<<"玩家“"<<sd<<"”你好!"<<endl;cout<<"正在为你读取存档!"<<endl;duan+=0;jinbi+=50000;wubi+=20000;xue+=5000;gong+=5000;fang+=2000;pai[0]+=100;pai[1]+=100;pai[2]+=100;pai[3]+=100;pai[4]+=100;pai[5]+=100;pai[6]+=10;s}else if(sd=="范学成"||sd=="南宸"){cout<<"玩家“"<<sd<<"”你好!"<<endl;cout<<"正在为你读取存档!"<<endl;duan+=20000;jinbi+=500000;wubi+=200000;xue+=50000;gong+=50000;fang+=20000;pai[0]+=10000;pai[1]+=10000;pai[2]+=10000;pai[3]+=10000;pai[4]+=10000;pai[5]+=10000;s}else{cout<<"开始更新"<<endl;//{cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<" "<<"\033[1;37m"<<"                                                 "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"  "<<"\033[1;37m"<<"                                                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"        "<<"\033[1;37m"<<"                                          "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"         "<<"\033[1;37m"<<"                                         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"          "<<"\033[1;37m"<<"                                        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                "<<"\033[1;37m"<<"                                  "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                 "<<"\033[1;37m"<<"                                 "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                  "<<"\033[1;37m"<<"                                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                        "<<"\033[1;37m"<<"                          "<<endl;usleep(660000);system("export TERM=xterm && clear");
cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                         "<<"\033[1;37m"<<"                         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                          "<<"\033[1;37m"<<"                        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                "<<"\033[1;37m"<<"                  "<<endl;usleep(660000);system("export TERM=xterm && clear");
cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                 "<<"\033[1;37m"<<"                 "<<endl;usleep(660000);system("expor TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                  "<<"\033[1;37m"<<"                "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                        "<<"\033[1;37m"<<"          "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                         "<<"\033[1;37m"<<"         "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                          "<<"\033[1;37m"<<"        "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                                "<<"\033[1;37m"<<"  "<<endl;usleep(660000);system("export TERM=xterm && clear");cout<<"\033[0m”下载中···\n";cout<<"\033[1;36m"<<"\033[1;7m"<<"                                                 "<<"\033[1;37m"<<" "<<endl;usleep(660000);cout<<"更新完毕"<<endl;ssystem("export TERM=xterm && clear");usleep(2660000);sy//}}    }sycout<<"\033[0m"<<" ";cout<<"无限·创世      新年版本5.0.0"<<endl;cout<<" ________________________________________________________"<<endl;cout<<"|                       公告栏                           |"<<endl;cout<<"|            更新了许多东西,快去看看吧 !               |"<<endl;cout<<"|1.拥有专属账号的使用完第一次后就可以用存档码登陆啦      |"<<endl;cout<<"|2.更新了活动  打年兽,赢物资                            |"<<endl;cout<<"|3.更新了虎年限定秒杀卡(一招秒杀敌人,再也不用担心掉分了)|"<<endl;cout<<"|在活动内赢取卡牌哦                                      |"<<endl;cout<<"|4.无限 · 创世 开启了S1赛季                              |"<<endl;cout<<"|5.修复了所有已知bug,还有bug在评论区说出来吧,有可能虎年|"<<endl;cout<<"|定制账号就是你哦                                        |"<<endl;cout<<"|________________________________________________________|"<<endl;cout<<"回车继续";scsyfor(long long iii=0;iii<=1000000;iii++){if(tonggao==0&&duan>=151){srand(time(0));int kjh=rand()%3;cout<<"您已达成条件,验证码是:"<<d[kjh]<<endl;cout<<"请牢记验证码,此验证码只出现一次"<<endl;tonggao+=1;cout<<"回车继续"<<endl;scsy}if(saiji==3){cout<<"赛季更新了!"<<endl;if(duan>=0&&duan<=20){cout<<"您从青铜变成了青铜,段位积分不变"<<endl;}if(duan>=21&&duan<=45){cout<<"白银变成了青铜,段位积分为10"<<endl;duan=10;}if(duan>=46&&duan<=60){cout<<"黄金变成了白银,段位积分下降为30"<<endl;duan=30;}if(duan>=61&&duan<=80){cout<<"铂金变成了黄金,段位积分下降为50"<<endl;duan=50;}if(duan>=81&&duan<=100){cout<<"钻石变成了铂金,段位积分下降为70"<<endl;duan=70;}if(duan>=101&&duan<=150){cout<<"荣耀王者变成了钻石,段位积分下降为81"<<endl;duan=81;}if(duan>=200){cout<<"最强王者变成了荣耀王者,段位积分下降为101"<<endl;}saiji+=1;ssy}cout<<"全服通告:赛季更新了!"<<endl;cout<<"第三赛季  5.1~5.30"<<endl;cout<<"            无限 · 创世"<<endl;cout<<"       用户:"<<sd<<endl;cout<<"       1.VIP礼包   2.新手礼包"<<endl;cout<<"       3.背包      4.冒险"<<endl;cout<<"       5.激活码    6.排位"<<endl;cout<<"       7.升级      8.商店"<<endl;cout<<"       9.活动      10.我的信息"<<endl;cout<<"       11.存档"<<endl;cout<<"       请输入:"<<endl;int yuanx=xue;int yuanf=fang;int yuang=gong;cin>>i;sy//{if(i==1){if(VIP==1){cc("你已经领取了VIP大礼包");}else if(sd=="hz"||sd=="南宸"||sd=="陈宸") {cout<<"获得VIP大礼包!"<<endl;cout<<"武币+100   学院币+300 1张必杀卡 冰冻卡 火卡 10张防守卡和攻击卡"<<endl;VIP+=1;pai[0]+=10;pai[1]+=10;pai[2]+=1;pai[3]+=1;pai[4]+=1;wubi+=100;jinbi+=300;s}else{cout<<"你还不是VIP用户,到评论区申请吧~"<<endl;s}}if(i==2){if(xinshou==1){cout<<"你领取过了";s}else{xinshou+=1;cout<<"心不甘情不愿的给你20武币和30学院币和五张防守牌"<<endl;jinbi+=30;wubi+=20;pai[0]+=5;s}}if(i==3){cout<<"武币:"<<wubi<<"  学院币:"<<jinbi<<endl;cout<<"防卡:"<<pai[0]<<"  攻卡:"<<pai[1]<<endl;cout<<"冰卡:"<<pai[2]<<"  火卡:"<<pai[3]<<endl;cout<<"必杀卡:"<<pai[4]<<"  逃跑卡:"<<pai[5]<<endl;cout<<"虎年限定“必杀卡”"<<pai[6]<<endl;cout<<"回车继续";sc}if(i==4){cout<<"欢迎来到冒险模式!"<<endl;scout<<"请等待.."<<endl;for(int zckx=5;zckx<=0;zckx--){cout<<"还有"<<zckx<<"秒"<<endl;ssy}srand(time(0));int guaishou=rand()%6;int gg2=rand()%5;int gx2=rand()%5;int gf2=rand()%5;cout<<"你找到了\033[101m"<<diming[guaishou]<<"\033[100m"<<endl;sssyfor(int mx=1;mx<=1000;mx++){cout<<"第"<<mx<<"回合"<<endl;if(xue<=0){cout<<"你死了,请去学习并升级技能,给您10学院币,5武币"<<endl;xue=yuanx;jinbi+=10;wubi+=5;sbreak;}if(gx[gx2]<=0){int jlx=20;int jlf=50;int jlg=50;cout<<"恭喜你打败\033[101m"<<diming[guaishou]<<"\033[100m"<<endl;scout<<"血量上限+20,防御力上限+50,攻击力上限+50,加50学院币,60武币"<<endl;xue=yuanx+jlx;jinbi+=50;wubi+=60;fang=yuanf+jlf;gong=yuang+jlg;cout<<""<<endl;break;}cout<<"\033[101m"<<diming[guaishou]<<"\033[100m"<<endl;cout<<"攻击力:"<<gg[gg2]<<"血量:"<<gx[gx2]<<endl;cout<<"防御力"<<gf[gf2]<<endl;cout<<""<<endl;cout<<""<<endl;cout<<"“我”"<<endl;cout<<"血量"<<xue<<"防御力"<<fang<<endl;cout<<"攻击力"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;gx[gx2]=gx[gx2]-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定·秒杀卡"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;gx[gx2]=gx[gx2]-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;gx[gx2]=gx[gx2]-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;gx[gx2]=gx[gx2]-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;gx[gx2]=gx[gx2]-(gong-gf[gf2]);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;gx[gx2]=gx[gx2]-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(gg[gg2]-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-gg[gg2];}scout<<"怪兽攻击完毕!"<<endl;ssy}}if(i==5){cout<<"请输入激活码"<<endl;string ji;cin>>ji;int i111[8]={0,0,0,0,0,0,0};if (ji=="武币"){if(i111[0]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得500武币"<<endl;wubi+=500;i111[0]+=1;s}}if (ji=="学院币"){if(i111[1]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得300学院币"<<endl;jinbi+=300;i111[1]+=1;s}}if (ji=="防御卡"){if(i111[2]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得3防御卡"<<endl;pai[0]+=3;i111[2]+=1;s}}if (ji=="攻击卡"){if(i111[3]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得3攻击卡"<<endl;pai[1]+=3;i111[3]+=1;s}}if (ji=="冰冻卡"){if(i111[4]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得3冰冻卡"<<endl;pai[2]+=3;i111[4]+=1;s}}if (ji=="火焰卡"){if(i111[5]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得3火焰卡"<<endl;pai[3]+=3;i111[5]+=1;s}}if (ji=="必杀卡"){if(i111[6]>=1){cout<<"你已拥有"<<endl;s}else{cout<<"获得3必杀卡"<<endl;pai[4]+=3;i111[6]+=1;s}}}if(i==6){cout<<""<<endl;cout<<"排位模式    第 1 赛季"<<endl;scout<<"你的段位是:";//{if(duan>=0&&duan<=20){cout<<"青铜"<<endl;}if(duan>=21&&duan<=45){cout<<"白银"<<endl;}if(duan>=46&&duan<=60){cout<<"黄金"<<endl;}if(duan>=61&&duan<=80){cout<<"铂金"<<endl;}if(duan>=81&&duan<=100){cout<<"钻石"<<endl;}if(duan>=101&&duan<=199){cout<<"荣耀王者"<<endl;}if(duan>=200){cout<<"最强王者"<<endl;}//}ssyif(duan>=0&&duan<=20){cout<<"青铜局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%2;//钟洢贤专属定义if(shuchurongyao==0){cout << "超级机甲"<<endl;ssyint guaixuesui=120,guaifangsui=240,guaigongsui=1500,iisui=150;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败超机甲!"<<endl;scout<<"积分+15";duan+=15;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分加5"<<endl;sxue=yuanx;duan+=5;sybreak;}cout << "怪兽:超级机甲"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定卡:"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "作者"<<endl;ssyint guaixuesui=222,guaifangsui=200,guaigongsui=200;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+15";duan+=15;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分加5"<<endl;sxue=yuanx;duan+=5;sybreak;}cout << "怪兽:作者"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定卡:"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=21&&duan<=45){cout<<"白银局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%2;//钟洢贤专属定义if(shuchurongyao==0){cout << "NIS"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=300,guaifangsui=270,guaigongsui=400,iisui=150;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败NIS!"<<endl;scout<<"积分+20";duan+=20;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分加5"<<endl;sxue=yuanx;duan+=5;sybreak;}cout << "敌方:NIS"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "学长"<<endl;ssyint guaixuesui=300,guaifangsui=200,guaigongsui=200;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+20";duan+=20;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分加5"<<endl;sxue=yuanx;duan+=5;sybreak;}cout << "敌方:学长"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=46&&duan<=60){cout<<"黄金";cout<<"局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%3;//钟洢贤专属定义if(shuchurongyao==0){cout << "没理由"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=550,guaifangsui=450,guaigongsui=470,iisui=150;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败没理由"<<endl;scout<<"积分+10";duan+=20;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分减5"<<endl;sxue=yuanx;duan-=5;sybreak;}cout << "敌方:没理由"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "ppp"<<endl;ssyint guaixuesui=560,guaifangsui=400,guaigongsui=3500;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+10";duan+=20;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-5"<<endl;sxue=yuanx;duan-=5;sybreak;}cout << "敌方:ppp"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==2){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "啪啪啪"<<endl;ssyint guaixuesui=540,guaifangsui=342,guaigongsui=500;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+10";duan+=10;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-5"<<endl;sxue=yuanx;duan-=5;sybreak;}cout << "敌方:啪啪啪"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=61&&duan<=80){cout<<"铂金"<<endl;cout<<"铂金局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%3;//钟洢贤专属定义if(shuchurongyao==0){cout << "159"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=800,guaifangsui=700,guaigongsui=700,iisui=150;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败159"<<endl;scout<<"积分+15";duan+=15;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分减10"<<endl;sxue=yuanx;duan-=10;sybreak;}cout << "敌方:159"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "g"<<endl;ssyint guaixuesui=700,guaifangsui=800,guaigongsui=600;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+20";duan+=20;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-10"<<endl;sxue=yuanx;duan-=10;sybreak;}cout << "敌方:g"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==2){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "福利关卡"<<endl;sint guaixuesui=100,guaifangsui=100,guaigongsui=100;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+15";duan+=15;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-0"<<endl;sxue=yuanx;duan-=0;sybreak;}cout <<"福利关卡"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=81&&duan<=100){cout<<"钻石"<<endl;cout<<"钻石局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%3;//钟洢贤专属定义if(shuchurongyao==0){cout << "xxl"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=1000,guaifangsui=1000,guaigongsui=1000,iisui=150;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败是大法官"<<endl;scout<<"积分+15";duan+=15;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分减10"<<endl;sxue=yuanx;duan-=10;sybreak;}cout << "敌方:是大法官"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "电风扇"<<endl;ssyint guaixuesui=1000,guaifangsui=1200,guaigongsui=2100;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+20";duan+=20;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-10"<<endl;sxue=yuanx;duan-=10;sybreak;}cout << "敌方:电风扇"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==2){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "和"<<endl;ssyint guaixuesui=1100,guaifangsui=1120,guaigongsui=1000;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+15";duan+=15;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-10"<<endl;sxue=yuanx;duan-=10;sybreak;}cout <<"和"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=101&&duan<=199){cout<<"荣耀王者"<<endl;cout<<"荣耀王者局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%3;//钟洢贤专属定义if(shuchurongyao==0){cout << "xxl"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=2500,guaifangsui=2300,guaigongsui=2400,iisui=150;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败zzz"<<endl;scout<<"积分+15";duan+=15;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分减20"<<endl;sxue=yuanx;duan-=20;sybreak;}cout << "敌方:zzz"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "asdfg"<<endl;ssyint guaixuesui=3000,guaifangsui=2400,guaigongsui=2100;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+20";duan+=20;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-30"<<endl;sxue=yuanx;duan-=30;sybreak;}cout << "敌方:asdfg"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==2){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "学而"<<endl;ssyint guaixuesui=1400,guaifangsui=1420,guaigongsui=2000;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+15";duan+=15;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-30"<<endl;sxue=yuanx;duan-=30;sybreak;}cout <<"学而"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}else if(duan>=200){cout<<"最强王者"<<endl;cout<<"最强王者局匹配中"<<endl;scout<<"匹配成功"<<endl;ssysrand(time(0));int shuchurongyao=rand()%3;//钟洢贤专属定义if(shuchurongyao==0){cout << "谢xl"<<endl;ssyint yuanx=xue;int yuanf=fang;int yuang=gong;int guaixuesui=3500,guaifangsui=2500,guaigongsui=3400,iisui=150;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败谢xl"<<endl;scout<<"积分+30";duan+=30;xue=yuanx;ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分减50"<<endl;sxue=yuanx;duan-=50;sybreak;}cout << "敌方:谢xl"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑 "<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==1){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "242412"<<endl;ssyint guaixuesui=5600,guaifangsui=4000,guaigongsui=3500;for(int yiguan=0;yiguan<=6000;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+30";duan+=30;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-50"<<endl;sxue=yuanx;duan-=50;sybreak;}cout << "敌方:242412"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}if(shuchurongyao==2){int yuanx=xue;int yuanf=fang;int yuang=gong;cout << "学而思网校"<<endl;ssyint guaixuesui=5400,guaifangsui=3420,guaigongsui=5000;for(int yiguan=0;yiguan<=60;yiguan++){if(guaixuesui<=0){cout << "成功打败!"<<endl;scout<<"积分+30";duan+=30;xue=yuanx; ssbreak;}if(xue<=0){cout << "你死了,请重来!,积分-50"<<endl;sxue=yuanx;duan-=50;sybreak;}cout <<"学而思网校"<<endl;cout << "攻击力:"<<guaigongsui<<" "<<"防御力:"<<guaifangsui<<" "<<"血量"<<guaixuesui<<endl;cout << ""<<endl;cout << "你"<<endl;cout << "血量:"<<xue<<endl;cout << "防御力:"<<fang<<endl;cout << "攻击力:"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;guaixuesui=guaixuesui-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;guaixuesui=guaixuesui-paig[5];s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;guaixuesui=guaixuesui-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;guaixuesui=guaixuesui-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;guaixuesui=guaixuesui-(gong-guaifangsui);s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;guaixuesui=guaixuesui-paig[3];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}//{cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-(guaigongsui-fang);}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-guaigongsui;}scout<<"怪兽攻击完毕!"<<endl;s//}sy}}}}if(i==7){if(jinbi<50){cout<<"你没有足够的学院币"<<endl;ssy}else{int shengji;cout<<"1.升级血量 2.升级防御力 3.升级攻击力"<<endl;cin>>shengji;if(shengji==1){cout<<"升级中..."<<endl;scout<<"升级成功"<<endl;cout<<"血量上限+10"<<endl;xue+=10;jinbi-=50;s}if(shengji==2){cout<<"升级中..."<<endl;scout<<"升级成功"<<endl;cout<<"防御力上限+10"<<endl;fang+=10;jinbi-=50;s}if(shengji==3){cout<<"升级中..."<<endl;scout<<"升级成功"<<endl;cout<<"攻击力上限+10"<<endl;gong+=10;jinbi-=50;s}}}if(i==8){cout<<"1.学院币 2.防卡 3.攻卡 4.冰卡"<<endl;cout<<"5.火卡 6.必杀卡 7.逃跑卡"<<endl;int dxsd;cin>>dxsd;if(dxsd==1){cout<<"一个武币换5个学院币"<<endl;sif(wubi<1){cout<<"你没有足够的武币"<<endl;ssy}else{cout<<"购买成功"<<endl;jinbi+=5;wubi-=1;ssy}}if(dxsd==2){cout<<"50学院币换一张防御卡"<<endl;sif(wubi<50){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[0]+=1;jinbi-=50;ssy}}if(dxsd==3){cout<<"70学院币换一张攻卡"<<endl;sif(wubi<70){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[1]+=1;jinbi-=70;ssy}}if(dxsd==4){cout<<"70学院币换一张冰卡"<<endl;sif(wubi<70){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[2]+=1;jinbi-=70;ssy}}if(dxsd==5){cout<<"70学院币换一张火卡"<<endl;sif(wubi<70){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[3]+=1;jinbi-=70;ssy}}if(dxsd==6){cout<<"200学院币换一张必杀卡"<<endl;sif(wubi<200){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[4]+=1;jinbi-=200;ssy}}if(dxsd==7){cout<<"100学院币换一张逃跑卡"<<endl;sif(wubi<100){cout<<"你没有足够的学院币"<<endl;ssy}else{cout<<"购买成功"<<endl;pai[5]+=1;jinbi-=100;ssy}}   else{cout<<"退出商店";ssy}}if(i==9){int iiii;cout<<"活动:"<<endl;cout<<"暂无活动~(5.1特殊活动制作中)输入0退出"<<endl;//cout<<"1.打年兽(2.20~3.19)"<<endl;cout<<"请输入:";cin>>iiii;syif(iiii==0){cout<<"退出"<<endl;s}/* if(iiii==1){for(int year=0;year<=1000;year++){cout<<"赛事:  打年兽,赢物资(更有机会获得虎年限定“秒杀卡”)"<<endl;cout<<" 时间:"<<endl;cout<<"掉落一张概率50%   掉落三张概率5%   掉落20张概率0.01%"<<endl;cout<<"1.小年兽(血量10000  防御力500   攻击力600)[秒杀卡掉落率10%]"<<endl;cout<<"2.中年兽(血量20000  防御力1000  攻击力1300)[秒杀卡掉落率30%]"<<endl;cout<<"3.大年兽(血量100000 防御力3000  攻击力4000)[秒杀卡掉落率100%]"<<endl;cout<<"4.离开"<<endl;int season;cin>>season;if(season==1){int xnsx=10000,xnsg=600,xnsf=500;for(int mmmx=1;mmmx<=1000;mmmx++){cout<<"第"<<mmmx<<"回合"<<endl;if(xue<=0){cout<<"你死了,请去学习并升级技能,给您10学院币,5武币"<<endl;xue=yuanx;jinbi+=10;wubi+=5;sbreak;}if(xnsx<=0){int jlx=20;int jlf=50;int jlg=50;cout<<"恭喜你打败\033[101m"<<"小年兽"<<"\033[100m"<<endl;scout<<"血量上限+20,防御力上限+50,攻击力上限+50,加50学院币,60武币"<<endl;xue=yuanx+jlx;jinbi+=50;wubi+=60;fang=yuanf+jlf;gong=yuang+jlg;cout<<""<<endl;ssysrand(time(0));int dl=rand()%11;if(dl==10){srand(time(0));int cj=rand()%57;if(cj<=50){cout<<"你抽中了1张";pai[6]+=1;ssy}else if(cj<=55 && cj>=51){cout<<"恭喜你抽中了3张"<<endl;pai[6]+=3;ssy}else if(cj==56){cout<<"恭喜你抽中了20张"<<endl;pai[6]+=20;ssy}break;}else{cout<<"你没有掉落"<<endl;ssy}break;}cout<<"\033[101m"<<"小年兽"<<"\033[100m"<<endl;cout<<"攻击力:"<<xnsg<<"血量:"<<xnsx<<endl;cout<<"防御力"<<xnsf<<endl;cout<<""<<endl;cout<<""<<endl;cout<<"“我”"<<endl;cout<<"血量"<<xue<<"防御力"<<fang<<endl;cout<<"攻击力"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;xnsx=xnsx-(gong-xnsf);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;xnsx=xnsx-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定·秒杀卡"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;xnsx=xnsx-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;xnsx=xnsx-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;xnsx=xnsx-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;xnsx=xnsx-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-xnsg;}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-xnsg;}scout<<"怪兽攻击完毕!"<<endl;ssy}}else if(season==2){int xnsx=20000,xnsg=1300,xnsf=1000;for(int mmmx=1;mmmx<=1000;mmmx++){cout<<"第"<<mmmx<<"回合"<<endl;if(xue<=0){cout<<"你死了,请去学习并升级技能,给您10学院币,5武币"<<endl;xue=yuanx;jinbi+=10;wubi+=5;sbreak;}if(xnsx<=0){int jlx=20;int jlf=50;int jlg=50;cout<<"恭喜你打败\033[101m"<<"中年兽"<<"\033[100m"<<endl;scout<<"血量上限+20,防御力上限+50,攻击力上限+50,加50学院币,60武币"<<endl;xue=yuanx+jlx;jinbi+=50;wubi+=60;fang=yuanf+jlf;gong=yuang+jlg;cout<<""<<endl;ssysrand(time(0));int dl=rand()%11;if(dl>=0&&dl<=3){srand(time(0));int cj=rand()%57;if(cj<=50){cout<<"你抽中了1张";pai[6]+=1;ssy}else if(cj<=55 && cj>=51){cout<<"恭喜你抽中了3张"<<endl;pai[6]+=3;ssy}else if(cj==56){cout<<"恭喜你抽中了20张"<<endl;pai[6]+=20;ssy}break;}else{cout<<"你没有掉落"<<endl;ssybreak;}break;}cout<<"\033[101m"<<"中年兽"<<"\033[100m"<<endl;cout<<"攻击力:"<<xnsg<<"血量:"<<xnsx<<endl;cout<<"防御力"<<xnsf<<endl;cout<<""<<endl;cout<<""<<endl;cout<<"“我”"<<endl;cout<<"血量"<<xue<<"防御力"<<fang<<endl;cout<<"攻击力"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;xnsx=xnsx-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定·秒杀卡"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;xnsx=xnsx-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;xnsx=xnsx-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;xnsx=xnsx-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;xnsx=xnsx-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-xnsg;}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-xnsg;}scout<<"怪兽攻击完毕!"<<endl;ssy}}else if(season==3){int xnsx=100000,xnsg=3000,xnsf=4000;for(int mmmx=1;mmmx<=1000;mmmx++){cout<<"第"<<mmmx<<"回合"<<endl;if(xue<=0){cout<<"你死了,请去学习并升级技能,给您10学院币,5武币"<<endl;xue=yuanx;jinbi+=10;wubi+=5;sbreak;}if(xnsx<=0){int jlx=20;int jlf=50;int jlg=50;cout<<"恭喜你打败\033[101m"<<"大年兽"<<"\033[100m"<<endl;scout<<"血量上限+20,防御力上限+50,攻击力上限+50,加50学院币,60武币"<<endl;xue=yuanx+jlx;jinbi+=50;wubi+=60;fang=yuanf+jlf;gong=yuang+jlg;cout<<""<<endl;ssysrand(time(0));int dl=rand()%11;srand(time(0));int cj=rand()%57;if(cj<=50){cout<<"你抽中了1张";pai[6]+=1;ssy}else if(cj<=55 && cj>=51){cout<<"恭喜你抽中了3张"<<endl;pai[6]+=3;ssy}else if(cj==56){cout<<"恭喜你抽中了20张"<<endl;pai[6]+=20;ssy}break;break;}cout<<"\033[101m"<<"大年兽"<<"\033[100m"<<endl;cout<<"攻击力:"<<xnsg<<"血量:"<<xnsx<<endl;cout<<"防御力"<<xnsf<<endl;cout<<""<<endl;cout<<""<<endl;cout<<"“我”"<<endl;cout<<"血量"<<xue<<"防御力"<<fang<<endl;cout<<"攻击力"<<gong<<endl;cout<<"1.普攻 2.必杀  3.卡牌 4.逃跑"<<endl;int xxl;cin>>xxl;if(xxl==1){cout<<"你使用了普通攻击"<<endl;xnsx=xnsx-(gong-xnsf);s}else if(xxl==2){if(pai[4]<=0){cout<<"你没有必杀卡,系统默认为普通攻击"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"使用了必杀卡,无视对方防御力扣对方2000点血"<<endl;pai[4]=pai[4]-1;xnsx=xnsx-paig[4];s}}else if(xxl==3){sycout<<""<<endl;cout<<"你拥有:"<<endl;cout<<"1.防卡:"<<pai[0]<<"  2.攻卡:"<<pai[1]<<endl;cout<<"3.冰卡:"<<pai[2]<<"  4.火卡:"<<pai[3]<<endl;cout<<"5.虎年限定·秒杀卡"<<pai[6]<<endl;cout<<"你要使用几号卡?"<<endl;int xlj;cin>>xlj;syif(xlj==1){if(pai[0]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片防御力提升"<<endl;fang=fang+paig[0];pai[0]=pai[0]-1;s}}else if(xlj==2){if(pai[1]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[1]=pai[1]-1;xnsx=xnsx-paig[1];s}}else if(xlj==3){if(pai[2]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[2]=pai[2]-1;xnsx=xnsx-paig[2];s}}else if(xlj==4){if(pai[3]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[3]=pai[3]-1;xnsx=xnsx-paig[3];s}}else if(xlj==5){if(pai[6]==0){cout<<"你没有此卡片,系统默认为普攻"<<endl;if(gong<xnsf){xnsx=xnsx-gong;}else{xnsx=xnsx-(gong-xnsf);}s}else{cout<<"你使用了此卡片对对方造成直接伤害"<<endl;pai[6]=pai[6]-1;xnsx=xnsx-paig[5];s}}s           }else if(xxl==4){cout<<"你逃跑了"<<endl;sxue=yuanx;break;}else{cout<<"谁叫你乱输入,跳过你的回合"<<endl;s}cout<<"敌方攻击"<<endl;srand(time(0));int ads=rand()%2;if(ads==0){cout<<"怪兽普通攻击"<<endl;xue=xue-xnsg;}if(ads==1){cout<<"怪兽发动了技能,无视你的防御力"<<endl;xue=xue-xnsg;}scout<<"怪兽攻击完毕!"<<endl;ssy}}else if(season==4){break;}}     s}else{cout<<"退出"<<endl;s}*/}if(i==10){cout<<"你的血量:"<<xue<<endl;cout<<"你的防御力:"<<fang<<endl;cout<<"你的攻击力:"<<gong<<endl;cout<<"你的段位:";if(duan>=0&&duan<=20){cout<<"青铜"<<endl;}if(duan>=21&&duan<=45){cout<<"白银"<<endl;}if(duan>=46&&duan<=60){cout<<"黄金"<<endl;}if(duan>=61&&duan<=80){cout<<"铂金"<<endl;}if(duan>=81&&duan<=100){cout<<"钻石"<<endl;}if(duan>=101&&duan<=150){cout<<"荣耀王者"<<endl;}if(duan>=151){cout<<"最强王者"<<endl;}cout<< "段位积分小于并且等于20(青铜)"<<endl;cout<< "段位积分大于20并且小于等于45(白银)"<<endl;cout<< "段位积分大于45并且小于等于60(黄金)"<<endl;cout<< "段位积分大于60并且小于等于80(铂金)"<<endl;cout<< "段位积分大于80并且小于等于100(钻石)"<<endl;cout<< "段位积分大于100并且小于等于199(荣耀王者)"<<endl;cout<< "段位积分大于等于200(最强王者)"<<endl;cout<<"回车继续";scsy}//}if(i==11){cout<<"正在创建存档"<<endl;sduan-=510,jinbi-=142,wubi+=500,VIP-=3,xinshou+=12,pai[0]-=26,pai[1]+=13,pai[2]-=12,pai[3]+=28,pai[4]-=15,pai[5]+=26,xue-=560,fang-=10,gong+=520,mima-=123456;cout<<"存档创建成功"<<endl;cout<<"存档码:"<<sd<<" "<<duan<<" "<<jinbi<<" "<<wubi<<" "<<VIP<<" "<<xinshou<<" "<<pai[0]<<" "<<pai[1]<<" "<<pai[2]<<" "<<pai[3]<<" "<<pai[4]<<" "<<pai[5]<<" "<<pai[6]<<" "<<xue<<" "<<fang<<" "<<gong<<" "<<saiji<<" "<<update<<" "<<mima<<endl;return 0;}sy}return 0;
}​

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