常见的九宫格就是9点的图形解锁,有些变态的需求是16点的,那就尴尬啦,这里的变态还是公司这边招标时遇到的,没有新鲜玩意,不会中标哦!!!
废话不多说,代码如下:

1.GestureLockView

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.view.View;public class GestureLockView extends View {/*** GestureLockView的三种状态*/enum Mode {STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;}private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;private int mWidth;private int mHeight;private int mRadius;private int mStrokeWidth = 2;private int mCenterX;private int mCenterY;private Paint mPaint;/*** 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )*/private float mArrowRate = 0.333f;private int mArrowDegree = -1;private Path mArrowPath;/*** 内圆的半径 = mInnerCircleRadiusRate * mRadus*/private float mInnerCircleRadiusRate = 0.3F;/*** 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入*/private int mColorNoFinger;private int mColorFingerOn;private int mColorFingerUpCorrect;private int mColorFingerUpError;public GestureLockView(Context context, int colorNoFingerr, int colorFingerOn, int colorCorrect, int colorError) {super(context);this.mColorNoFinger = colorNoFingerr;this.mColorFingerOn = colorFingerOn;this.mColorFingerUpCorrect = colorCorrect;this.mColorFingerUpError = colorError;mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mArrowPath = new Path();}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);mWidth = MeasureSpec.getSize(widthMeasureSpec);mHeight = MeasureSpec.getSize(heightMeasureSpec);// 取长和宽中的小值mWidth = mWidth < mHeight ? mWidth : mHeight;mRadius = mCenterX = mCenterY = mWidth / 2;mRadius -= mStrokeWidth / 2;// 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度float mArrowLength = mWidth / 2 * mArrowRate;mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2 + mArrowLength);mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2 + mArrowLength);mArrowPath.close();mArrowPath.setFillType(Path.FillType.WINDING);}@Overrideprotected void onDraw(Canvas canvas) {switch (mCurrentStatus) {case STATUS_FINGER_ON:// 绘制外圆mPaint.setStyle(Style.STROKE);mPaint.setColor(mColorFingerOn);mPaint.setStrokeWidth(2);canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);// 绘制内圆mPaint.setStyle(Style.FILL);canvas.drawCircle(mCenterX, mCenterY, mRadius * mInnerCircleRadiusRate, mPaint);break;case STATUS_FINGER_UP:// 绘制外圆if (GestureLockViewGroup.isCorrect)mPaint.setColor(mColorFingerUpCorrect);elsemPaint.setColor(mColorFingerUpError);mPaint.setStyle(Style.STROKE);mPaint.setStrokeWidth(2);canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);// 绘制内圆mPaint.setStyle(Style.FILL);canvas.drawCircle(mCenterX, mCenterY, mRadius * mInnerCircleRadiusRate, mPaint);drawArrow(canvas);break;case STATUS_NO_FINGER:// 绘制外圆mPaint.setStyle(Style.STROKE);mPaint.setColor(mColorNoFinger);mPaint.setStrokeWidth(1);canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);// 绘制内圆mPaint.setStyle(Style.FILL);mPaint.setColor(mColorNoFinger);canvas.drawCircle(mCenterX, mCenterY, mRadius * mInnerCircleRadiusRate, mPaint);break;}}/*** 绘制箭头** @param canvas*/private void drawArrow(Canvas canvas) {if (mArrowDegree != -1) {mPaint.setStyle(Style.FILL);canvas.save();canvas.rotate(mArrowDegree, mCenterX, mCenterY);canvas.drawPath(mArrowPath, mPaint);canvas.restore();}}/*** 设置当前模式并重绘界面** @param mode*/public void setMode(Mode mode) {this.mCurrentStatus = mode;invalidate();}public void setArrowDegree(int degree) {this.mArrowDegree = degree;}}

2.GestureLockViewGroup

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Point;
import android.os.Handler;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.widget.RelativeLayout;import com.syd.oden.gesturelock.R;
import com.syd.oden.gesturelock.view.GestureLockView.Mode;import java.util.ArrayList;
import java.util.List;/*** 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView,* 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距* <p/>* 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) ** mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5* * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ;*/
public class GestureLockViewGroup extends RelativeLayout {private static final String TAG = "GestureLockViewGroup";/*** 保存所有的GestureLockView*/private GestureLockView[] mGestureLockViews;/*** 每个边上的GestureLockView的个数*/private int mCount = 3;/*** 保存用户选中的GestureLockView的id*/private List<Integer> mChoose = new ArrayList<>();private String mChooseString = "";private Paint mPaint;/*** 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%*/private int mMarginBetweenLockView = 30;/*** GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )*/private int mGestureLockViewWidth;/*** GestureLockView无手指触摸的状态下圆的颜色*/private int mNoFingerColor = 0xFF378FC9;/*** GestureLockView手指触摸的状态下圆的颜色*/private int mFingerOnColor = 0XFFEC159F;/*** GestureLockView手指抬起的状态下,正确时圆的颜色*/private int mFingerUpColorCorrect = 0xFF91DC5A;/*** GestureLockView手指抬起的状态下,错误圆的颜色*/private int mFingerUpColorError = 0xFFFF0000;/*** 宽度*/private int mWidth;/*** 高度*/private int mHeight;private Path mPath;/*** 指引线的开始位置x*/private int mLastPathX;/*** 指引线的开始位置y*/private int mLastPathY;/*** 指引下的结束位置*/private Point mTmpTarget = new Point();/*** 最大尝试次数*/private int mTryTimes = -1;public static boolean isCorrect = false;/*** 回调接口*/private OnGestureLockListener onGestureLockListener;private boolean isRetryTimeLimit = false;private int mPrferenceId = -1;public GestureLockViewGroup(Context context, AttributeSet attrs) {this(context, attrs, 0);}public GestureLockViewGroup(Context context, AttributeSet attrs,int defStyle) {super(context, attrs, defStyle);/*** 获得所有自定义的参数的值*/TypedArray a = context.obtainStyledAttributes(attrs,R.styleable.GestureLockViewGroup, defStyle, 0);mNoFingerColor = a.getColor(R.styleable.GestureLockViewGroup_color_no_finger, mNoFingerColor);mFingerOnColor = a.getColor(R.styleable.GestureLockViewGroup_color_finger_on, mFingerOnColor);mFingerUpColorCorrect = a.getColor(R.styleable.GestureLockViewGroup_color_finger_up_correct, mFingerUpColorCorrect);mFingerUpColorError = a.getColor(R.styleable.GestureLockViewGroup_color_finger_up_error, mFingerUpColorError);mCount = a.getInt(R.styleable.GestureLockViewGroup_count, mCount);mPrferenceId = a.getInt(R.styleable.GestureLockViewGroup_preference_id, mPrferenceId);a.recycle();// 初始化画笔mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);mPaint.setStyle(Paint.Style.STROKE);mPaint.setStrokeCap(Paint.Cap.ROUND);mPaint.setStrokeJoin(Paint.Join.ROUND);mPath = new Path();}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);mWidth = MeasureSpec.getSize(widthMeasureSpec);mHeight = MeasureSpec.getSize(heightMeasureSpec);mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;initViews();}private void initViews() {// 初始化mGestureLockViewsif (mGestureLockViews == null) {mGestureLockViews = new GestureLockView[mCount * mCount];// 计算每个GestureLockView的宽度mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));//计算每个GestureLockView的间距mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);// 设置画笔的宽度为GestureLockView的内圆直径稍微小点mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);for (int i = 0; i < mGestureLockViews.length; i++) {//初始化每个GestureLockViewmGestureLockViews[i] = new GestureLockView(getContext(), mNoFingerColor, mFingerOnColor, mFingerUpColorCorrect, mFingerUpColorError);mGestureLockViews[i].setId(i + 1);//设置参数,主要是定位GestureLockView间的位置LayoutParams lockerParams = new LayoutParams(mGestureLockViewWidth, mGestureLockViewWidth);// 不是每行的第一个,则设置位置为前一个的右边if (i % mCount != 0) {lockerParams.addRule(RelativeLayout.RIGHT_OF,mGestureLockViews[i - 1].getId());}// 从第二行开始,设置为上一行同一位置View的下面if (i > mCount - 1) {lockerParams.addRule(RelativeLayout.BELOW,mGestureLockViews[i - mCount].getId());}//设置右下左上的边距int rightMargin = mMarginBetweenLockView;int bottomMargin = mMarginBetweenLockView;int leftMargin = 0;int topMargin = 0;/*** 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距*/if (i >= 0 && i < mCount)// 第一行{topMargin = mMarginBetweenLockView;}if (i % mCount == 0)// 第一列{leftMargin = mMarginBetweenLockView;}lockerParams.setMargins(leftMargin, topMargin, rightMargin,bottomMargin);mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);addView(mGestureLockViews[i], lockerParams);}}}@Overridepublic boolean onTouchEvent(MotionEvent event) {int action = event.getAction();int x = (int) event.getX();int y = (int) event.getY();//重试次数超过限制,直接返回if (mTryTimes <= 0 && isRetryTimeLimit) {return true;}switch (action) {case MotionEvent.ACTION_DOWN:reset();     // 重置break;case MotionEvent.ACTION_MOVE:drawAndGetSelectedWhenTouchMove(x, y);break;case MotionEvent.ACTION_UP:Log.e(TAG, "mChooseString==" + mChooseString);if (onGestureLockListener != null) {onGestureLockListener.onComplete(mChooseString);}drawWhenTouchUp();break;}invalidate();return true;}private void drawAndGetSelectedWhenTouchMove(int x, int y) {mPaint.setColor(mFingerOnColor);mPaint.setAlpha(50);GestureLockView child = getChildIdByPos(x, y);if (child != null) {int cId = child.getId();if (!mChoose.contains(cId)) {mChoose.add(cId);mChooseString = mChooseString + (cId - 1);child.setMode(Mode.STATUS_FINGER_ON);// 设置指引线的起点mLastPathX = child.getLeft() / 2 + child.getRight() / 2;mLastPathY = child.getTop() / 2 + child.getBottom() / 2;if (mChoose.size() == 1)// 当前添加为第一个{mPath.moveTo(mLastPathX, mLastPathY);} else// 非第一个,将两者使用线连上{mPath.lineTo(mLastPathX, mLastPathY);}}}// 指引线的终点mTmpTarget.x = x;mTmpTarget.y = y;}private void drawWhenTouchUp() {if (isCorrect) {mPaint.setColor(mFingerUpColorCorrect);} else {mPaint.setColor(mFingerUpColorError);}mPaint.setAlpha(50);Log.e(TAG, "mChoose = " + mChoose);// 将终点设置位置为起点,即取消指引线mTmpTarget.x = mLastPathX;mTmpTarget.y = mLastPathY;// 改变子元素的状态为UPsetItemModeUp();// 计算每个元素中箭头需要旋转的角度for (int i = 0; i + 1 < mChoose.size(); i++) {int childId = mChoose.get(i);int nextChildId = mChoose.get(i + 1);GestureLockView startChild = (GestureLockView) findViewById(childId);GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);int dx = nextChild.getLeft() - startChild.getLeft();int dy = nextChild.getTop() - startChild.getTop();// 计算角度int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;startChild.setArrowDegree(angle);}}private void setItemModeUp() {for (GestureLockView gestureLockView : mGestureLockViews) {if (mChoose.contains(gestureLockView.getId())) {gestureLockView.setMode(Mode.STATUS_FINGER_UP);}}}/*** 通过x,y获得落入的GestureLockView** @param x* @param y* @return*/private GestureLockView getChildIdByPos(int x, int y) {for (GestureLockView gestureLockView : mGestureLockViews) {if (checkPositionInChild(gestureLockView, x, y)) {return gestureLockView;}}return null;}/*** 检查当前是否在child中** @param child* @param x* @param y* @return*/private boolean checkPositionInChild(View child, int x, int y) {//设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围变大,或者不设置paddingint padding = (int) (mGestureLockViewWidth * 0.15);if (x >= child.getLeft() + padding && x <= child.getRight() - padding&& y >= child.getTop() + padding&& y <= child.getBottom() - padding) {return true;}return false;}@Overridepublic void dispatchDraw(Canvas canvas) {super.dispatchDraw(canvas);//绘制GestureLockView间的连线if (mPath != null) {canvas.drawPath(mPath, mPaint);}//绘制指引线if (mChoose.size() > 0) {if (mLastPathX != 0 && mLastPathY != 0)canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,mTmpTarget.y, mPaint);}}/*** 做一些必要的重置*/private void reset() {mChoose.clear();mChooseString = "";mPath.reset();for (GestureLockView gestureLockView : mGestureLockViews) {gestureLockView.setMode(Mode.STATUS_NO_FINGER);gestureLockView.setArrowDegree(-1);}handler.removeCallbacksAndMessages(null);}//对外公开的一些方法public void setGestureLockListener(OnGestureLockListener onGestureLockListener) {this.onGestureLockListener = onGestureLockListener;}public void resetView() {reset();invalidate();}public void setmCount(int mCount) {if (this.mCount == mCount) {return;}this.mCount = mCount;invalidate();requestLayout();}public void setPointCount(int mCount){if (this.mCount == mCount) {return;}this.mCount = mCount;removeAllViews();mGestureLockViews = null;initViews();}private final Handler handler = new Handler();public void showErrorStatus(long millisecond) {handler.removeCallbacksAndMessages(null);handler.postDelayed(new Runnable() {@Overridepublic void run() {resetView();}},millisecond);}public void clearView() {resetView();}}

3.OnGestureLockListener

public interface OnGestureLockListener {void onComplete(String result);}

4.attr.xml

<?xml version="1.0" encoding="utf-8"?>
<resources><attr name="color_no_finger" format="color" /><attr name="color_finger_on" format="color" /><attr name="color_finger_up_correct" format="color" /><attr name="color_finger_up_error" format="color" /><attr name="count" format="integer" /><attr name="preference_id" format="integer" /><declare-styleable name="GestureLockViewGroup"><attr name="color_no_finger" /><attr name="color_finger_on" /><attr name="color_finger_up_correct" /><attr name="color_finger_up_error" /><attr name="count" /><attr name="preference_id" /></declare-styleable></resources>

5.使用

布局文件

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="match_parent"android:layout_height="match_parent"android:gravity="center"android:orientation="vertical"><com.syd.oden.gesturelock.view.GestureLockViewGroupandroid:id="@+id/gesture_view"android:layout_width="@dimen/dp_300"android:layout_height="@dimen/dp_300"android:layout_marginTop="@dimen/dp_20" /></LinearLayout>

Activity

          gestureLockView.setmCount(Constants.gestureCount);gestureLockView.setGestureLockListener(new OnGestureLockListener() {@Overridepublic void onComplete(String result) {}});

就这样吧,根据具体业务使用吧,毕竟提供了原材料,怎么搞,自己应该整理思路!!!

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