特效描述:html5 canvas 粒子漩涡 动画特效。html5粒子漩涡动画,酷炫的粒子动画特效

代码结构

1. HTML代码

function project3D(x,y,z,vars){

var p,d;

x-=vars.camX;

y-=vars.camY-8;

z-=vars.camZ;

p=Math.atan2(x,z);

d=Math.sqrt(x*x+z*z);

x=Math.sin(p-vars.yaw)*d;

z=Math.cos(p-vars.yaw)*d;

p=Math.atan2(y,z);

d=Math.sqrt(y*y+z*z);

y=Math.sin(p-vars.pitch)*d;

z=Math.cos(p-vars.pitch)*d;

var rx1=-1000;

var ry1=1;

var rx2=1000;

var ry2=1;

var rx3=0;

var ry3=0;

var rx4=x;

var ry4=z;

var uc=(ry4-ry3)*(rx2-rx1)-(rx4-rx3)*(ry2-ry1);

var ua=((rx4-rx3)*(ry1-ry3)-(ry4-ry3)*(rx1-rx3))/uc;

var ub=((rx2-rx1)*(ry1-ry3)-(ry2-ry1)*(rx1-rx3))/uc;

if(!z)z=0.000000001;

if(ua>0&&ua<1&&ub>0&&ub<1){

return {

x:vars.cx+(rx1+ua*(rx2-rx1))*vars.scale,

y:vars.cy+y/z*vars.scale,

d:(x*x+y*y+z*z)

};

}else{

return { d:-1 };

}

}

function elevation(x,y,z){

var dist = Math.sqrt(x*x+y*y+z*z);

if(dist && z/dist>=-1 && z/dist <=1) return Math.acos(z / dist);

return 0.00000001;

}

function rgb(col){

col += 0.000001;

var r = parseInt((0.5+Math.sin(col)*0.5)*16);

var g = parseInt((0.5+Math.cos(col)*0.5)*16);

var b = parseInt((0.5-Math.sin(col)*0.5)*16);

return "#"+r.toString(16)+g.toString(16)+b.toString(16);

}

function interpolateColors(RGB1,RGB2,degree){

var w2=degree;

var w1=1-w2;

return [w1*RGB1[0]+w2*RGB2[0],w1*RGB1[1]+w2*RGB2[1],w1*RGB1[2]+w2*RGB2[2]];

}

function rgbArray(col){

col += 0.000001;

var r = parseInt((0.5+Math.sin(col)*0.5)*256);

var g = parseInt((0.5+Math.cos(col)*0.5)*256);

var b = parseInt((0.5-Math.sin(col)*0.5)*256);

return [r, g, b];

}

function colorString(arr){

var r = parseInt(arr[0]);

var g = parseInt(arr[1]);

var b = parseInt(arr[2]);

return "#"+("0" + r.toString(16) ).slice (-2)+("0" + g.toString(16) ).slice (-2)+("0" + b.toString(16) ).slice (-2);

}

function process(vars){

if(vars.points.length

var p,d,t;

p = Math.atan2(vars.camX, vars.camZ);

d = Math.sqrt(vars.camX * vars.camX + vars.camZ * vars.camZ);

d -= Math.sin(vars.frameNo / 80) / 25;

t = Math.cos(vars.frameNo / 300) / 165;

vars.camX = Math.sin(p + t) * d;

vars.camZ = Math.cos(p + t) * d;

vars.camY = -Math.sin(vars.frameNo / 220) * 15;

vars.yaw = Math.PI + p + t;

vars.pitch = elevation(vars.camX, vars.camZ, vars.camY) - Math.PI / 2;

var t;

for(var i=0;i

x=vars.points[i].x;

y=vars.points[i].y;

z=vars.points[i].z;

d=Math.sqrt(x*x+z*z)/1.0075;

t=.1/(1+d*d/5);

p=Math.atan2(x,z)+t;

vars.points[i].x=Math.sin(p)*d;

vars.points[i].z=Math.cos(p)*d;

vars.points[i].y+=vars.points[i].vy*t*((Math.sqrt(vars.distributionRadius)-d)*2);

if(vars.points[i].y>vars.vortexHeight/2 || d<.25>

vars.points.splice(i,1);

spawnParticle(vars);

}

}

}

function drawFloor(vars){

var x,y,z,d,point,a;

for (var i = -25; i <= 25; i += 1) {

for (var j = -25; j <= 25; j += 1) {

x = i*2;

z = j*2;

y = vars.floor;

d = Math.sqrt(x * x + z * z);

point = project3D(x, y-d*d/85, z, vars);

if (point.d != -1) {

size = 1 + 15000 / (1 + point.d);

a = 0.15 - Math.pow(d / 50, 4) * 0.15;

if (a > 0) {

vars.ctx.fillStyle = colorString(interpolateColors(rgbArray(d/26-vars.frameNo/40),[0,128,32],.5+Math.sin(d/6-vars.frameNo/8)/2));

vars.ctx.globalAlpha = a;

vars.ctx.fillRect(point.x-size/2,point.y-size/2,size,size);

}

}

}

}

vars.ctx.fillStyle = "#82f";

for (var i = -25; i <= 25; i += 1) {

for (var j = -25; j <= 25; j += 1) {

x = i*2;

z = j*2;

y = -vars.floor;

d = Math.sqrt(x * x + z * z);

point = project3D(x, y+d*d/85, z, vars);

if (point.d != -1) {

size = 1 + 15000 / (1 + point.d);

a = 0.15 - Math.pow(d / 50, 4) * 0.15;

if (a > 0) {

vars.ctx.fillStyle = colorString(interpolateColors(rgbArray(-d/26-vars.frameNo/40),[32,0,128],.5+Math.sin(-d/6-vars.frameNo/8)/2));

vars.ctx.globalAlpha = a;

vars.ctx.fillRect(point.x-size/2,point.y-size/2,size,size);

}

}

}

}

}

function sortFunction(a,b){

return b.dist-a.dist;

}

function draw(vars){

vars.ctx.globalAlpha=.15;

vars.ctx.fillStyle="#000";

vars.ctx.fillRect(0, 0, canvas.width, canvas.height);

drawFloor(vars);

var point,x,y,z,a;

for(var i=0;i

x=vars.points[i].x;

y=vars.points[i].y;

z=vars.points[i].z;

point=project3D(x,y,z,vars);

if(point.d != -1){

vars.points[i].dist=point.d;

size=1+vars.points[i].radius/(1+point.d);

d=Math.abs(vars.points[i].y);

a = .8 - Math.pow(d / (vars.vortexHeight/2), 1000) * .8;

vars.ctx.globalAlpha=a>=0&&a<=1?a:0;

vars.ctx.fillStyle=rgb(vars.points[i].color);

if(point.x>-1&&point.x-1&&point.y

}

}

vars.points.sort(sortFunction);

}

function spawnParticle(vars){

var p,ls;

pt={};

p=Math.PI*2*Math.random();

ls=Math.sqrt(Math.random()*vars.distributionRadius);

pt.x=Math.sin(p)*ls;

pt.y=-vars.vortexHeight/2;

pt.vy=vars.initV/20+Math.random()*vars.initV;

pt.z=Math.cos(p)*ls;

pt.radius=200+800*Math.random();

pt.color=pt.radius/1000+vars.frameNo/250;

vars.points.push(pt);

}

function frame(vars) {

if(vars === undefined){

var vars={};

vars.canvas = document.querySelector("canvas");

vars.ctx = vars.canvas.getContext("2d");

vars.canvas.width = document.body.clientWidth;

vars.canvas.height = document.body.clientHeight;

window.addEventListener("resize", function(){

vars.canvas.width = document.body.clientWidth;

vars.canvas.height = document.body.clientHeight;

vars.cx=vars.canvas.width/2;

vars.cy=vars.canvas.height/2;

}, true);

vars.frameNo=0;

vars.camX = 0;

vars.camY = 0;

vars.camZ = -14;

vars.pitch = elevation(vars.camX, vars.camZ, vars.camY) - Math.PI / 2;

vars.yaw = 0;

vars.cx=vars.canvas.width/2;

vars.cy=vars.canvas.height/2;

vars.bounding=10;

vars.scale=500;

vars.floor=26.5;

vars.points=[];

vars.initParticles=700;

vars.initV=.01;

vars.distributionRadius=800;

vars.vortexHeight=25;

}

vars.frameNo++;

requestAnimationFrame(function() {

frame(vars);

});

process(vars);

draw(vars);

}

frame();

android 漩涡动画,html5 canvas酷炫的粒子漩涡动画特效相关推荐

  1. html5 canvas酷炫3D背景打开动画特效

    html5 canvas酷炫3D背景打开动画特效 点击跳转到演示地址 点击进入资源下载地址

  2. html5 canvas 烟花,html5 canvas酷炫的烟花爆炸动画特效

    特效描述:html5canvas 酷炫的 烟花爆炸动画特效.html5点击页面烟花爆炸动画,3D烟花动画,酷炫的烟花特效. 代码结构 1. 引入JS 2. HTML代码 点击页面 (function( ...

  3. 五十个html js特效动画,html5 canvas酷炫的月食动画特效

    特效描述:html5 canvas 月食动画特效.html5月食动画 代码结构 1. 引入JS 2. HTML代码 varying vec3 vNormal; void main() { vNorma ...

  4. canvas 形状碰撞_【案例】如何用html5 制作canvas酷炫的网状图形动画特效

    点击上方[我分享我快乐]→[...]右上角→[设为星标⭐]即可第一时间获取最新设计资源 哈喽大家好,又到了每周二案例环节啦,在教学开始前先插播一条招聘信息~ 高薪招聘 杭州招聘(非技术) 公司背景: ...

  5. 表白html特效在线,html5 canvas酷炫表白爱心动画特效

    特效描述:酷炫表白动画 表白爱心动画 动画特效.html5爱心动画 代码结构 1. 引入JS 2. HTML代码 var container; var camera, scene, renderer; ...

  6. html信号动画,HTML5 Canvas火箭着陆和雷达信号动画

    JavaScript 语言: JaveScriptBabelCoffeeScript 确定 let canvas = document.querySelector('canvas'); let ctx ...

  7. html5标签云,TagCanvas - HTML5 Canvas技术开发的标签云动画

    TagCanvas 是一个基于HTML5Canvas技术开发的标签云动画.还提供一个以jQuery插件形式实现的版本.它支持文本和图片两种格式,能够以 Sphere, hcylinder  或 vcy ...

  8. 情人节程序员用HTML网页表白【彩色酷炫的空间背景动画特效】 HTML5七夕情人节表白网页源码 HTML+CSS+JavaScript

    这是程序员表白系列中的100款网站表白之一,旨在让任何人都能使用并创建自己的表白网站给心爱的人看. 此波共有100个表白网站,可以任意修改和使用,很多人会希望向心爱的男孩女孩告白,生性腼腆的人即使那个 ...

  9. 动态打字效果 html,html5 svg酷炫的打字动画特效

    特效描述:html5 svg打字动画特效.html5 svg在input文本框里面输入文字,酷炫的动态打字动画特效. 代码结构 1. 引入CSS 2. 引入JS 3. HTML代码 const sel ...

最新文章

  1. springboot拦截器@Autowired为null解决
  2. python数据预测模型算法_如何对时间序列预测问题计算基准预测(python)
  3. 半年总结(2018-10)
  4. python项目-你肯定想学习的顶级Python项目(附代码)
  5. swoole websocket服务
  6. pandas笔记:根据列索引名称/行索引名称 对列重新排序
  7. The Excel Connection Manager is not supported in the 64-bit version of SSIS, as no OLE DB provider i
  8. ITFriend创业败局(四):菜鸟CEO的自我修养
  9. await原理 js_「速围」Node.js V14.3.0 发布支持顶级 Await 和 REPL 增强功能
  10. 数据类型之数字类型—运算符
  11. 机器学习笔记——偏差vs方差
  12. Mac多功能文件搜索软件:HoudahSpot
  13. CTO用“汉德公式”来定责,我大写的服!
  14. Office 365 之 Skype For Business电话功能试用
  15. 宋宝华《Linux设备驱动开发详解》
  16. Foxit PDF SDK For Windows 完美Patch Foxit PDF SDK
  17. VUE基础篇Part5(内置指令)
  18. 学习天才犹太人的经商法则
  19. 超市网店营销与接口测试
  20. 新书出版:《数字滤波器的MATLAB与FPGA实现——Altera/Verilog版(第2版)》已开始印刷出版

热门文章

  1. 人脸识别门禁有哪些功能呢?
  2. shell真假01的真相
  3. 服务端没有 listen,客户端发起连接建立,会发生什么?
  4. Oracle索引梳理系列(十)- 直方图使用技巧及analyze table操作对直方图统计的影响(谨慎使用)
  5. IT行业的几大发展趋势
  6. PS特效动作制作合成创意报纸人物效果
  7. idea显示console控制台
  8. Nginx基本使用和代理服务器(负载均衡)--保姆级教程
  9. img加载图片失败后处理
  10. ERROR o.s.o.j.LocalContainerEntityManagerFactoryBean 426 - Failed to initialize JPA EntityManagerFa